You know the reason why people aren't backing you up is you keep moving goal posts and changing what counts because you know it's 109% true most games today didn't take influence from Mario 64. You also continue to show your mental distress by imagining someone said Mario 64 was not influencial at all, which was never said.So go ahead. I want all those games with 3D analog movement and dynamic camera control on PC
But the fact you think people can be influenced by Mario 64 who never played it because you're a blind fanboy is telling. You also dont know what the word Dynamic means, most games today didn't use dynamic cameras because they have full or mostly full control of the camera, Mario 64 does not. Notoriously. So you can't even keep your story straight by defending outdated hogwash that was necessary on the N64 because it didn't have another option.
You are a very unintelligent and obsessed man.
Even with all that you're still wrong:
>Hunter (1991) supports Amiga analog sticks, 360 degree movement, "dynamic" camera control.
>Soultrap (1996) supports Win or DOS compatible analog sticks, can play in FP OR TP, TP 360 degree movement, full camera control.
>Fire Team (1993) support analog pc stick, camera control.
>Every 3D polygon or otherwise Tandy game since the official controllers were analog and in many cases were included in the box. For nearly all iterations of the computer family.
So yeah you dont know what you're talking about. I can name more games but I'm curious if you'll continue digging this hole.
Sometimes it's ok to admit you're wrong and know nothing about games outside the N64.
I'm sure you'll change the rules again say something doesn't count etc. (Lol saying FPS dont count because they dont need analog, neither does third person games, what a nut. Not to mention fps is a dominant genre today lol.)
(I Forgot about Apple and Mac too, wow you really are heading down south)