Keihart
Member
i guess it's different strokes and all that, i can't get to bother with the ports but i'm all in for the ones build for it.oh yes, just putting the headset on and being there in the virtual world is totally worth it even in 3rd person games
let alone in games where you can aim with your full arm in any direction and indeed even line your sight down aim if you want - I can do that in a port like Borderlands, I just don't often because it's too frantic for careful shooting like that, aside from sniper guns (but then you're really just using their stupid zoom screen, that was a cheap take)
I don't buy the stupid argument that native VR games are much better. Most 3D polygonal games are ready material for VR - as Dreams eloquently shows - even though perhaps lacking the finer amount of direct hand control native VR gives you. And even so, I'd argue ports like LA Noire add that extra immersion in fine interactive with not much trouble.
summing up: I won't stop playing ports like Skyrim just because VR indies like Job Simulator offer much better interactions. I want great games in VR, not shitty ones. that's all
I really like VR, but i usually end up playing more the games tailored for it instead of the ports, even if lower production values.