cormack12
Gold Member
Source: https://opattack.com/disco-elysium-lead-writer-talks-about-benefits-of-new-hardware-like-ps5/
How is the game going to improve on the new consoles?
To answer this question, Disco Elysium’s lead writer had this to say to Official PlayStation Magazine:
Furthermore, the writer also explained that initially, there was some combat in Disco Elysium. However, since it didn’t go well with the immersion and story telling of the game, they totally removed it:
How is the game going to improve on the new consoles?
To answer this question, Disco Elysium’s lead writer had this to say to Official PlayStation Magazine:
I’ve talked a lot about the world and the dialogue system, but none of it would work without the visuals. The art department always had this vision of pushing top-down graphics to its absolute best. You know the guys who are always after graphic fidelity, pushing their rigs to the max? We wanted them to look at our game and go, ‘Woah. Look at that. An isometric RPG that looks handsome, modern and inviting.’ PS5 makes achieving all that technically so much easier.
Furthermore, the writer also explained that initially, there was some combat in Disco Elysium. However, since it didn’t go well with the immersion and story telling of the game, they totally removed it:
But over time we discovered that including traditional combat just wasn’t feasible. It didn’t work with the story, it didn’t work with immersion. We were focussing so much on skill checks inside the dialogues that at some point it started making more sense to move combat there as well