My apologies for talking a different type of tech in a DF thread but the idea of spending resources for iframes is borderline anathema, lol.
Totally disagree, I'm tired of every game making it that your dodge makes you literally untouchable, I want some games to make the dodge an actual dodge that is made for you to reposition yourself instead of just disappearing at the right time.
I think making that a specific ability for a specific character is the perfect way to handle it.
Also tons of games make you spend resources for a dodge in general so I don't see how this is worse.
Why is the voice acting so bad?
There is an in-game fix for that, just go in the options and set the voice language to Japanese.
Re dubbing always leads to worse results than having the whole game built around the script and performance.