Everyone knows what Diablo is. Clickfest loot driven game. The changes they made making the game darker and grittier is what many fans want (like me). Who knows why it morphed into rainbow colours in D3. Some of the random dungeons in D3 rival Fortnite in colour palette.Well, yes and no.
It kinda figures that BG3 is more likely to end up a good, even great, game.
But looking at those trailers, isolated from everything else? Diablo IV looks to be what fans wanted in terms of gameplay and atmosphere: more of the same as the classics. I mean if this trailer was shown a year after D3 released, the hype would have been huge.
But this is Blizzard, so... yeah.
Baldur's gate 3, on the other hand, has one major feature that has already split the community pre-release.
I'm all for Turn-based, but I can understand the disappointment from some.
The above kinda evened the odds for each side out in my mind.
As for BG, I'm surprised at people not liking turn based. The old games were phased combat already. I didn't think any gamers would really care whether it's phased or turn based. But I can see the gameplay differences.
No doubt it's got to be easier to code and QA test turn based. So do it.Well, from my post above you can see my take on what you've said. You're saying it's not a big leap to go from automated turn based combat to static turn based combat - i think for me at least that's the very essence of the problem.. if there's so little difference, why don't they do the IP the respect of retaining the og battle system? Maybe they couldn't code it~
Wellll I'm not trying to start flames here but if they're gonna go half assed they shouldn't have bought arguably the most precious WRPG license... Anyway that's the sum of my input for this threadNo doubt it's got to be easier to code and QA test turn based. So do it.
I played through it once, including both expansions, barely ever died on max difficulty, i went back like almost a decade later hoping that it would seem fresh to me.. i quit after a quarter of an act. It's a shame though, all the hard work and level design that went into a fundamentally flawed gameplay modeli actually dont have any faith in the current blizzard team. Diablo 3 was mediocre as hell i only played through it once,
D3 is a stupidly easy game. First time I played it was on PC and I think I died twice. Both times by being trapped and swarmed by enemies because I tried to Rambo a mob and they surrounded me and did that brick wall ability. I never died fighting a boss.I played through it once, including both expansions, barely ever died on max difficulty, i went back like almost a decade later hoping that it would seem fresh to me.. i quit after a quarter of an act. It's a shame though, all the hard work and level design that went into a fundamentally flawed gameplay model
BG3 will have a better story, and for turned based gamers it'll be better by default.
But for pure action, production values, smooth gameplay and replay value, D4 kills BG3.
Both games are in early stages, BG3 looks like a 360/PS3 game.
Diablo isn't a real RPG to begin with. It's always been an action clickfest action RPG. Gamers don't care about the story. It's all about loot.Show me a ps3/360 that looks like this please. I´ll be waiting.
BG3 is gonna crush Diablo so bad its not even funny. Larian about to show those soyboys back at Blizzard what a real RPG is.
Diablo isn't a real RPG to begin with. It's always been an action clickfest action RPG. Gamers don't care about the story. It's all about loot.
There is nothing special looking about BG3, especially as a 2020 game. Your images are mostly cut scenes, which are barely better than Mass Effect 3 cutscenes on 360 8 years ago.
"killed"?! If I didn't squirt a bit of fruit into my loom the first time i met the Butcher I'll eat a motorbike!I remember playing D1 and getting killed the first time I fought The Butcher.
I'm waiting for BG3 gameplay graphics (like in the above video Iink I posted where a YT guy is playing it) that looks better than Mass Effect.Running in engine and considering the game is still in beta it might end up looking even better. Diablo is a rpg, just like there are different types of action genres so are rpgs and quite a boring one imo.
But come on, I´m waiting for those Mass Effect 3 in engine cutscene pictures from 8 years ago.
Diablo is like a sports game or shooter. It'll never evolve much from the core gameplay it's known for. And for Diablo it's swatting mobs of monsters hoping that uber item with a 0.1% drop rate shows up.I'm most excited for Baldur's Gate 3.
I'm confident that Larian Studios can definitely make the Baldur's Gate franchise special based on their track record with the Divinity Original Sin series.
The Diablo series has been a steady decline for me. Loved the original Diablo. Liked Diablo 2 less, and Diablo 3 even less. Not confident that Blizzard can make Diablo a great franchise again, especially with Rob Pardo no longer at the helm.
Baldur's Gate looks okay, but I wanted an actual Baldur's Gate game, not another Divinity. Chalk me up for D IV
Baldur's Gate looks okay, but I wanted an actual Baldur's Gate game, not another Divinity. Chalk me up for D IV
I don't think he realizes exactly what a flamefest trigger what he said is how briefly and offhandedly he brushes aside the OG combat system and implies that it isn't D&D~ roar!"It was never really a question," Design Producer David Walgrave says. "We've been doing turn-based for a while now. We're pretty good at it. Dungeons & Dragons is turn-based in itself, so it makes a lot of sense. Even after we implemented the Dungeons & Dragons ruleset, the result was so different from what we concocted with Divinity: Original Sin that we saw that the combat designers would have to do it completely different, so that was a challenge. And we're doing things that we haven't done before, so for us it was the best choice."
I'm waiting for BG3 gameplay graphics (like in the above video Iink I posted where a YT guy is playing it) that looks better than Mass Effect.
BG3 looks like a game that could have been made 10 years ago on PC.
The OG combat system is cancer and can go fuck itself. Whoever thought it was a good idea that a spellcaster who casts dispel magic on a confused character who is running around the screen like an idiot must target the spot the character was AT THE TIME YOU CLICK CAST and not FOLLOW THE CHARACTER HIMSELF IN ORDER TO GUARANTEE A CONNECT must be shot, fucked, then fired. Dispel Magic isn't even an aiming spell - it doesn't need an attack roll - ergo it should never miss a target (only fail to oppose the magic cast by a greatly superior magic user). The main reason people praise the original battle system is that it made combat faster (which was never what D&D was about).I don't think he realizes exactly what a flamefest trigger what he said is how briefly and offhandedly he brushes aside the OG combat system and implies that it isn't D&D~ roar!
I'm waiting for BG3 gameplay graphics (like in the above video Iink I posted where a YT guy is playing it) that looks better than Mass Effect.
BG3 looks like a game that could have been made 10 years ago on PC.
you can't shit on a battle system because a freaking old game had some janky mechanics. is the same thing still happening with Deadfire? If so, that just means that Larian should have had the wherewithall to tweak it into submission.The OG combat system is cancer and can go fuck itself. Whoever thought it was a good idea that a spellcaster who casts dispel magic on a confused character who is running around the screen like an idiot must target the spot the character was AT THE TIME YOU CLICK CAST and not FOLLOW THE CHARACTER HIMSELF IN ORDER TO GUARANTEE A CONNECT must be shot, fucked, then fired. Dispel Magic isn't even an aiming spell - it doesn't need an attack roll - ergo it should never miss a target (only fail to oppose the magic cast by a greatly superior magic user). The main reason people praise the original battle system is that it made combat faster (which was never what D&D was about).
The D&D ruleset is turn-based, and D&D RPGs should be turn-based (I'm talking about real D&D RPGs, not glorified Diablo rip-offs like Dark Alliance)
I fully admit I haven't played Deadfire yet. But my experience with the BG engine was so bad (especially after coming back from Dark Sun Ravager) that I couldn't help but bang my head at the whole system. For me, D&D was always about Turn Based. Not only because the D&D tabletop is like that, but because the rules were made with that system in mind.you can't shit on a battle system because a freaking old game had some janky mechanics. is the same thing still happening with Deadfire? If so, that just means that Larian should have had the wherewithall to tweak it into submission.
I said it already, the original battle system was an automated turn based combat system. You think turn based means turn based, lemon equals yellow, with the BG battle system turn based meant a cascade of computer dice rolls dictating the outcome of battles with the illusion of real time events.
Okay, it had some weird parts, okay it was a frustrating game even without those weird parts... Deadfire plays a lot better, imo, such nitpicks aren't enough to justify going from a elegant expression of D&D rules to some simplistic one turn two turn plodfest. At least, they aren't enough to justify buying up "arguably the most precious WRPG license" imo then completely ignoring arguably the core characteristic that set that game apart.
>> If you love the Divinity way of doing things, wait for Divinity 3 or whatever
this boils down to - do we want simulated real time, or do we want simulated real time with breaks between all the turns.I fully admit I haven't played Deadfire yet. But my experience with the BG engine was so bad (especially after coming back from Dark Sun Ravager) that I couldn't help but bang my head at the whole system. For me, D&D was always about Turn Based. Not only because the D&D tabletop is like that, but because the rules were made with that system in mind.
I mean, the BG system immediately invalidates the benefit characters with high-DEX scores have on initiative (because there isn't an initiative system anymore), as well as tons of other stuff. Decades-old mechanics were brushed aside just so that the battles would go faster.
That doesn't mean that Larian themselves won't have to compromise with the rules (they even stated it), but ...
Personally I want the best and most precise emulation of the D&D 5th Edition ruleset I can get, because I love tabletop D&D, but I cannot play it solo. D&D video games can somewhat solve this problem.this boils down to - do we want simulated real time, or do we want simulated real time with breaks between all the turns.
i don't wanna sound like a smartass but like there are tabletop simulators that might achieve that for ya?Personally I want the best and most precise emulation of the D&D 5th Edition ruleset I can get, because I love tabletop D&D, but I cannot play it solo. D&D video games can somewhat solve this problem.
So basically, the more I game D&D RPGs on my PC/Console and feel like I'm playing the D&D 5th Edition tabletop game with the CPU playing the DM part, the better.
Like? Honestly curious, not being a smartass. I've googled for some ways to solo D&D, but nothing truly workable.i don't wanna sound like a smartass but like there are tabletop simulators that might achieve that for ya?
i think on steam there's something called 'tabletop simulator', not sure if it does D&D though come to think of itLike? Honestly curious, not being a smartass. I've googled for some ways to solo D&D, but nothing truly workable.
Doesn't look like it.i think on steam there's something called 'tabletop simulator', not sure if it does D&D though come to think of it
I'm as much of a Baldur's Gate fan as they come. I played the second in particular up to 7-8 times from start to finish, Throne of Bhaal included.I don't think he realizes exactly what a flamefest trigger what he said is how briefly and offhandedly he brushes aside the OG combat system and implies that it isn't D&D~ roar!
Isn't that new Diablo funded by Chinese gov? No thanks.