Wow perfectly stated! The idea that it was special hardware and not developer optimization was a always silly notion. UE4 can run fantastically on all types of hardware but the devs still have to put in the work. This confirms that yet again.This game is using UE4 right? I thought that UE4 favoured playstation and didn't need any special work according to you....
PS, there are a shit ton of your replies in the Ghostrunner thread.