- Mar 21, 2013
F1 2021: Xbox Series X|S and PS5
XSX/PS5: Quality mode runs at 4k/60 x TAA. They didn't notice many frames on either whch aren't true 4K
XSX/PS5: Performance mode runs at 1440/120
XSS: Quality mode only runs at 1080/60
Nothing between PS5 and XSX, one discrepancy at 5 mins shadow detail better on ps5
Ray tracing is very expensive based on PC comparisons. Ray tracing in game on consoles seems to be intermittent and situational (cockpit, pre race, fly bys) while gameplay just cubemaps etc. at 30fps. Series S also seems to have ray tracing in the same places as the premium models.
PS5 and XSX handle 60fps with no real issues or drops. However, both PS5 and XSX struggle with instant replays and frame rate drops into low 30s at times. Slightly more of an issue with the Series X as it also doesn't appear to cap the frame rate causing tearing (11:30). Series S maintains its 60fps also.
The 120fps mode in gameplay also maintains solid/stable frame rate on both premium models. Did notice literally one or two torn frames on Monaco on Series X