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[DF] Elden Ring performance: what to expect on PS5, Series X/S and PC

fart town usa

Gold Member
I tell you something, the loading times on Series X just dont make any sense. I did a test by moving my install to an old SATA samsung evo 860 drive in my pc and it still loads in like 4-6 seconds tops. Super fast. Went and played on the xbox and I was like, how is this like twice as long. They need to patch the xbox version its not great for loading, obviously its not terrible but when Im now used to super fast PC loading its pretty poo.

Not played the PS4 version properly yet.
Base PS4 (slim) is fine for me, the above graph seems right, 18 seconds. My eyes aren't attuned to 60fps/30fps but it's still a good experience at 30fps, not sure if it maintains that throughout though. It honestly just feels/plays like the other Souls games I've played on Sony consoles (not counting Demon's Souls remake).
 
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Vognerful

Member
So guys, if I had rtx 2060 super, do I get the game on my XSX or PC? I know PC can get mod support later on, but I am feeling allured by a physical copy
 

adamsapple

Gold Member
But pcs can use vrr too

True true, I meant in relation to a 2060 and the user seems like they're leaning towards a physical copy.

Does the PC version have DLSS ? If yes, then that should make it even more alluring.
 
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Boneless

Member
Bruh we've seen numerous reports and videos from DF and such showing the PC version sucks even on 20xx and 30xx series cards.

From has the faulty tools in this particular scenario.

It doesn't 'suck'. It does have a few rare stutters. I have a 100 hour on my 3080 and the game plays super smooth. There are just some people that think a couple of stutters in tens of hours of gameplay is unacceptable.
 

Majukun

Member
It doesn't 'suck'. It does have a few rare stutters. I have a 100 hour on my 3080 and the game plays super smooth. There are just some people that think a couple of stutters in tens of hours of gameplay is unacceptable.
the stutters are not "rare" at all depending on how unlucky you are with your configuration.

please don't talk about what you don't know
 

Riky

My little VRR pleasure pearl goes vrrrooommm.
The performance uptick on Series consoles that we recently had makes a big difference even though it's only about 8%, pulls the game constantly into the VRR range in the areas I've played, I even tried Series S and that also runs nice and smoothly now.
 

Skifi28

Member
Where 's your proof?
 

S0ULZB0URNE

Member
The performance uptick on Series consoles that we recently had makes a big difference even though it's only about 8%, pulls the game constantly into the VRR range in the areas I've played, I even tried Series S and that also runs nice and smoothly now.
When did the series consoles get a "performance uptick"
 

DenchDeckard

Gold Member
Pc version is streamed by thousands of people all day every day on twitch. The stutters are there but they are minor for 99 percent of people and if you have g sync or freesync you don't see them. I've got over 200 hours in the game and always watching people stream it with little to no issues.
 

rodrigolfp

Member
Pc version is streamed by thousands of people all day every day on twitch. The stutters are there but they are minor for 99 percent of people and if you have g sync or freesync you don't see them. I've got over 200 hours in the game and always watching people stream it with little to no issues.
Sssssssssssshhhh. It's garbage, not the best experience. Intel and Nvidia are doomed and AMD will survive only providing APUs to consoles.
 

nkarafo

Member
Pc version is streamed by thousands of people all day every day on twitch. The stutters are there but they are minor for 99 percent of people and if you have g sync or freesync you don't see them.
I have a 240hz gsync monitor and i can clearly see them.

There are all kinds of stutters. Microstutters, bigger stutters when new areas are loaded while exploring and some annoying (but rare) ones where your game freezes and then goes in fast forward to compensate.

I see all of them.

I understand my PC isn't really high-end but it's perfectly capable or running of Dark Souls 3/Sekiro at 60fps with no stutters. I'm not asking for Elden Ring to have the same performance so i locked it at 40fps/1080p (40fps fit in 240hz). But i still see all these stutters no matter what.
 
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metaverse

Gold Member
I have a 240hz gsync monitor and i can clearly see them.

There are all kinds of stutters. Microstutters, bigger stutters when new areas are loaded while exploring and some annoying (but rare) ones where your game freezes and then goes in fast forward to compensate.

I see all of them.

I understand my PC isn't really high-end but it's perfectly capable or running of Dark Souls 3/Sekiro at 60fps with no stutters. I'm not asking for Elden Ring to have the same performance so i locked it at 40fps/1080p (40fps fit in 240hz). But i still see all these stutters no matter what.
Elden Ring takes it to the next level of the famed Souls engine. Every inch of detail is kicked up a notch. For example, the optimized process loads the players horse and character model at once. Simply an amazing feat of engineering.
 

adamsapple

Gold Member
The performance uptick on Series consoles that we recently had makes a big difference even though it's only about 8%, pulls the game constantly into the VRR range in the areas I've played, I even tried Series S and that also runs nice and smoothly now.

Even before the patch, based on VGTech's launch coverage, the lowest drop they note on both PS5 and SX is 42 and on Series S 40. So it was within the Xbox VRR range.

The patches just make it somewhat better so there's even less chance of reaching the lower end.
 
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What I'd like to know: where are all the gaming media outlets and Digital Foundry making a big deal about the bad console performance? DF had a special video signaling out the "unacceptable PC performance" but not for the next gen consoles.

Well 2 months after launch and the game performs like absolute ass on my ps5. Whereas Fromsoft has largely improved the high end PC and even made public statements recognizing their need "to fix the PC".

If you go on Reddit and look up threads about the performance you will see more people saying that the "performance is fine" on their ps5/series x. The media perpetuates the mindset that console doesn't deserve better performance despite these new systems being better than probably 2/3rds of PCs. As evidenced by all the posts from people who can't even tell when a game has stuttering, console owners still are the plebs they said we were. But it's not helping these people to have a little self respect when the media isn't on our side in putting pressure on developers.
 

Barakov

Member
Pc version is streamed by thousands of people all day every day on twitch. The stutters are there but they are minor for 99 percent of people and if you have g sync or freesync you don't see them. I've got over 200 hours in the game and always watching people stream it with little to no issues.
Can confirm this. My PC would hang around low 50s/high 40s in limgrave but now it's mostly locked at 60. The stutters are still there but they're quite less frequent.
 
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