You don't say.directly from the mouth ofLance Mcdonald about the DF test
''This is fascinating. It's important to remember that when photo mode is engaged, CPU load is absolutely miniscule compared to gameplay (something I learned while debugging the game myself), so this is basically just a fantastic measurement of the differential in pure graphics hardware at play here. Really cool test.''
For your information he is the guy that made 60 fps Bloodborne possible
Bloodborne Modder Plans To Release 60 FPS Hack, But Is Waiting To See If Sony Will Upgrade The Game FirstLance McDonald, who for some time has been working on getting Bloodborne to run at 60 frames per second, recently shared a video with new gameplay footage of his achievement. That said, he’s willing to let Sony itself take a crack at updating the famously frame-y From Software game to run at a...kotaku.com
But I'm sure we should trust more an absolute nobody who writes on a forum in the throes of a fanboy crisis because he does not accept that his favorite box dosnt performs as he would like instead of Lance and all of Digital Foundry
LOL. Lance's post was referred to Alex statement about possible CPU bottleneck ( Lance was mentioned in the beginnig of the thread). There is no CPU bottleneck in photomode. It is a specific scenario for GPU. As DF pointed out - Ray Tracing. You are damn delusional