it is weird for sure. this game should run perfectly locked tbh, I wonder how the remaster runs on PC hardware.
since it's the same engine as the original just with some additional flourishes, you'd think anything should he able to run this at 4K 60fps locked.
I am so glad I have a freesync capable TV tbh as I have not noticed any of this really
but it is sad that we need TV tech to fix shortcomings like this
They said it did, the little liars
General What is Alan Wake (2010)? Alan Wake is a critically acclaimed cinematic thriller inspired by classic works of horror, with a deep mystery at its core. The game is from Remedy Entertainment, the creators of the award-winning Control. The best-selling writer Alan Wake’s wife Alice...
www.alanwake.com
Technical
What are the main technical features of Alan Wake Remastered?
- Remastered 4K graphics at 60 FPS* gameplay
- Redone cinematic cut-scenes with improved facial animation and lip sync
- Richer environmental details (improved textures and additional geometry)
- Enhanced character models with updated hair and skin shaders
- Improved visual effects and lighting
*PS5 & Series X 60 fps / 4K
*PS4 Pro / Xbox One X offer a 60 fps Performance and 30 fps Quality mode (included in Day 1 patch)
But then:
Platform / Render Resolution / Output Resolution / target frame-rate
PlayStation 4 – 1080p / 1080p / 30fps
PlayStation 4 Pro (Performance Mode) – 1080p / 1080p / 60fps
PlayStation 4 Pro (Quality Mode) – 1296p / 2160p (4K) / 30fps / 4 x MSAA
Xbox One – 900p / 900p / 30fps
Xbox One X (Performance Mode) – 1080p / 1080p / 60fps
Xbox One X (Quality Mode) – 1440p / 2160p (4K) / 30fps / 4 x MSAA
PlayStation 5 – 1440p / 2160p (4K) / 60fps / 4X MSAA
Xbox Series X – 1440p / 2160p (4K) / 60fps / 4 X MSAA
Xbox Series S – 1080p / 1080p / 60fps
PC – 4K / unlimited
Sneaky, using the "output resolution", not even sure that is the case with the Series X version since it supports 1440p screens.
Series S doesn't use MSAA?