Snowdonhoffen
Member
- PS5 and Xbox Series X run at native 2560 x 1440p at 60fps with TAA/Reconstruction
- Xbox Series S runs at native 1600 x 900p at 60fps with TAA/Reconstruction
- Now motion blur has been added, but it cannot be disabled
- Same settings on both for grass, shadows, AO and pretty much everything else on Ps5 and XSX
- XSS has some cutbacks like draw distances and shadows
- Grass rendering distance is lower on next gen machines compared to the Xbox One X (yes, really weird)
- PS5 has some drops to the mid 50's where XSX don't and XSX has some drops to the mid 50's where PS5 don't but they are very rare on both machines
- XSS drops below 50 fps in some rare cases, but seem to be on cutscenes most of the time it happens
- PS5 and XSS appear to have some tearing at the beginning of the game
- XSX and XSS have an option to run the game at 1080p with 120Hz, and seem to run all the way from 60 to 120fps with some sections running at around 60 to 80 fps and others at around 90-120 fps on XSX and some 10 fps less on XSS
- PS5's Dualsense support is a highlight
- Load times are drastically improved, starting a new game takes about 15 seconds on new machines compared to 58 seconds on Xbox One X
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