Exposing the sinister cartel of retailers who allow companies to pay for advertising space.
- Dec 11, 2008
Another problem (as if we don't have enough) is that developers will be reluctant to admit that they held back their projects because of the XSS: "Yeah, we scaled back the ambition of our project." That could get them in trouble. It brings negative attention to the project. So even when it happens, getting a developer to talk about it may be difficult. It certainly won't come from an MS developer.
We may someday find out in a "post mortem" discussion where devs speak frankly about the successes and failures of their game if the Series S held them back. But actually, I think PCs are going to be blamed just as often, maybe even more. Both Xbox Series S/X and PS5 launch with high-performance storage solutions, whereas DirectStorage isn't ready for primetime anytime soon.