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Banned
The PS5's DualSense controller includes adaptive triggers and haptic feedback, a subject discussed by a raft of developers in a new PlayStation Blog post. But the note from Deathloop game director Dinga Bakaba caught my eye.
As Bakaba explains, when your weapon jams in-game, the controller will block the triggers, preventing you not just from pulling the trigger virtually, but pulling the trigger on the DualSense.
"I'm really excited by the adaptive triggers and the haptic feedback, both features that will bring some physicality in game experiences, and give important feedback," Bakaba said.
"Deathloop being a first-person shooter, we do a lot of things to make weapons feel differently from one another. One I like is blocking the triggers when your weapon jams, to give to the player an immediate feedback even before the animation plays out, which prompts the player in a physical way that they have to unjam their gun."
As Bakaba explains, when your weapon jams in-game, the controller will block the triggers, preventing you not just from pulling the trigger virtually, but pulling the trigger on the DualSense.
"I'm really excited by the adaptive triggers and the haptic feedback, both features that will bring some physicality in game experiences, and give important feedback," Bakaba said.
"Deathloop being a first-person shooter, we do a lot of things to make weapons feel differently from one another. One I like is blocking the triggers when your weapon jams, to give to the player an immediate feedback even before the animation plays out, which prompts the player in a physical way that they have to unjam their gun."