Shmunter
Member
This is the crux of it. You either design to take advantage of the hardware making games truly stand out, but at the same time difficult or maybe even impossible to port if taken to limit. OR you design with lowest common denominator being sata ssd without I/o decompression and dma hardware but cull your ambitions.If PS5 games are coming for pc and/or PS4 will we see the power of that magical wonder SSD in the future at all? I mean Ratchet is a nice SSD demo, but will there be more?
Sony’s lack of clarity is certainly frustrating. Considering they designed the PS5 to be the way it is, we can only guess at pc ports being limited to last gen or cross gen releases for the foreseeable future. If not, they have betrayed the tech and every dev that had input into it.
Personally I think it is a back catalogue move so as not to step on their own toes with their exclusive point of difference. Sony cannot possibly be as so dumb to not recognise the long term brand value in platform specific content.
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