From what I've gathered. It's either about nostalgia and/or being more crude looking. Sometimes it's completely arbitrary often boils down to 'new thing bad, old thing good'What is "soul" in a videogame?
Is that like nostalgia?
From what I've gathered. It's either about nostalgia and/or being more crude looking. Sometimes it's completely arbitrary often boils down to 'new thing bad, old thing good'What is "soul" in a videogame?
Is that like nostalgia?
lmao that was quickUh oh...
Honestly this is a brilliant video.
I tried watching it but had to stop when he started explaining how knife slashing stunned enemies on the ground is the peak genius melee mechanic
What is "soul" in a videogame?
I don't think that's either an accurate or an honest summation.From what I've gathered. It's either about nostalgia and/or being more crude looking. Sometimes it's completely arbitrary often boils down to 'new thing bad, old thing good'
I suppose so. Although nearly every instance of SOUL/SOULESS meme involved those things I mentioned.I don't think that's either an accurate or an honest summation.
The people who think this is a good video are ones who already had a bone to pick with the game and haven't even played the fucking thing. Folks like OCASM were already pushing prior to launch that hte game was shit, a failure, a mistake, etc. Punished Miku already came out and stated they only ever played the demo and the only reason they like this video is because it bolsters their preconieved notion that the game is shit.I disagree. He seems to be mostly sore about people saying the remake is better, particularly those who (like IGN) go to the lengths of trashing the original. And while he's right about them being wrong, it's clouding/exaggerating his critique of the remake. He's wrong about the remake's moveset being unreliable. It's much heavier compared to the original (like REmake's was), but it's still 100% consistent. He complains about spacing not being important in the remake only to complain about getting swamped by enemies. He bemoans the lack of arcade-oriented gameplay yet complains about being given more states to quickly react to. He talks about risk/reward mechanics balancing each other out as if it's a case of the developer attempting to solve their own problems- which it is! It's literally how good games are made. It's less a critique of RE4 and more of a IGN hit piece, which is unfair. RE4 is extremely well-balanced, even on higher difficulties with weak gear. Speedrunners are already nuking what is generally regarded as a difficult game and that wouldn't be possible with unreliable controls.
Exactly. He has a specific problem with the fact that the remake no longer allows him to play a specific way. Knifing enemies is a good way to survive when you have no ammo, but he deliberately avoids ammo, so is he speedrunning? Not really, because knifing enemies is slow. He just likes knifing I guess, but I'll argue that the knife mechanics are one aspect of the remake which is dramatically superior to the original. They made it a consumable defensive weapon which is incredibly important instead of a last resort offensive weapon, which you'll never use anyway if you're actually good at the original.
To me, regarding the way the phrase is used for gaming, it feels like a personal creative touch, which is something games have inevitably lost as they get bigger and demand more human effort. Modern games still have soul, it's just less personal.
Whatever reason it's rather silly. I don't agree with his original title but he should stuck to his guns.Can't tell if the title change is sarcasm or if he cowered?
Except the knife in the original RE4 isn't a "last resort weapon", it's a basic weapon that you will use all the time to conserve ammo.I disagree. He seems to be mostly sore about people saying the remake is better, particularly those who (like IGN) go to the lengths of trashing the original. And while he's right about them being wrong, it's clouding/exaggerating his critique of the remake. He's wrong about the remake's moveset being unreliable. It's much heavier compared to the original (like REmake's was), but it's still 100% consistent. He complains about spacing not being important in the remake only to complain about getting swamped by enemies. He bemoans the lack of arcade-oriented gameplay yet complains about being given more states to quickly react to. He talks about risk/reward mechanics balancing each other out as if it's a case of the developer attempting to solve their own problems- which it is! It's literally how good games are made. It's less a critique of RE4 and more of a IGN hit piece, which is unfair. RE4 is extremely well-balanced, even on higher difficulties with weak gear. Speedrunners are already nuking what is generally regarded as a difficult game and that wouldn't be possible with unreliable controls.
Exactly. He has a specific problem with the fact that the remake no longer allows him to play a specific way. Knifing enemies is a good way to survive when you have no ammo, but he deliberately avoids ammo, so is he speedrunning? Not really, because knifing enemies is slow. He just likes knifing I guess, but I'll argue that the knife mechanics are one aspect of the remake which is dramatically superior to the original. They made it a consumable defensive weapon which is incredibly important instead of a last resort offensive weapon, which you'll never use anyway if you're actually good at the original.
To me, regarding the way the phrase is used for gaming, it feels like a personal creative touch, which is something games have inevitably lost as they get bigger and demand more human effort. Modern games still have soul, it's just less personal.
The point of a demo is to sell the game, if the demo is bad there's no reason to buy the full game. Also, the gameplay mechanics are all in the demo, you don't need to buy the game to learn them.The people who think this is a good video are ones who already had a bone to pick with the game and haven't even played the fucking thing. Folks like OCASM were already pushing prior to launch that hte game was shit, a failure, a mistake, etc. Punished Miku already came out and stated they only ever played the demo and the only reason they like this video is because it bolsters their preconieved notion that the game is shit.
Meanwhile everyone who *actually played the game* realizes how poorly thought out this video is. The outright lies and disingenuous claims it makes. I don't care if people like or hate or love or despise this game. I just want people to be honest with the actual issues and good things it does - this video is nothing more than a massive lie. Its no different than a covid conspiracy nut posting nonsensical bullshit because their minds were already made up. Not any new scientific discoveries or insights, just some random twit that promotes their views.
Except the knife in the original RE4 isn't a "last resort weapon", it's a basic weapon that you will use all the time to conserve ammo.
No, using the knife to conserve ammo makes the toughest parts of the game way easier (ex: the water room) since you will have a plenty of ammo for the strongest guns, plus grenades.You don't need to conserve ammo. The game's drop system will, within certain RNG parameters, generate what you need, when you need it, based on your inventory. And not only that but the game has plenty of ammo lying around. I'll shoot enemies on the floor because it's quicker and more efficient, and I've seen director Shinji Mikami do the same. I've never used the knife once, even on my first run. Like other RE titles, the knife is there in case you really screw up, using it all the time is unnecessary.
I took it to be intentionally reductionist (hence my attempt to explain what people mean by soul), so if that doesn't apply to you consider that part retractedI suppose so. Although nearly every instance of SOUL/SOULESS meme involved those things I mentioned.
Maybe I'm missing something and I have no idea, but that's what I've primarily encountered online.
Also, I don't really appreciate the insinuation that I was being dishonest.
I've never personally made use of this meme, so that was my genuine take on it.
No, using the knife to conserve ammo makes the toughest parts of the game way easier (ex: the water room) since you will have a plenty of ammo for the strongest guns.
A lot of people on here made very definitive statements about Forspoken just based off the demo and almost no one cares. Everyone knows what you stated above and just conveniently forget it when they feel like it.The point of a demo is to sell the game, if the demo is bad there's no reason to buy the full game. Also, the gameplay mechanics are all in the demo, you don't need to buy the game to learn them.
bothCan't tell if the title change is sarcasm or if he cowered?
It's a sarcastic attempt to troll people who disagreed with the video. However it also shows that to an extent, the backlash got to him.Can't tell if the title change is sarcasm or if he cowered?
I might be in the minority, but I agree with him. Yes the remake looks much better, but isnt that expected? its been almost 2 decades. The original has much better atmosphere and gothic vibe to it, while the remake is so grounded that it almost takes the fun out of it.
Since I never played Re4 in it's time, I never had a big nostalgia for it, so I would prefer the remake any day. However I do see his point.
Yea the soulless thing was weird, could have been worded better. Also lame with the title change.That's not the issue. Even people who love the Remake recognize the superior atmosphere in the Original. The issue is the hyperbolic bs with calling the Remake "soulless". Not only that but in his original description of the video he wrote to "come to your own conclusions." Well people did, they just weren't the conclusions he wanted, so he changed the title and description as way to lash out at his critics.
"Soul" and "Soulless" means i suck at making good arguments and i have to use buzzwords instead.What is "soul" in a videogame?
Is that like nostalgia?
If you prefer the remake, then why see his point? Because clingers-on boosted this chud?Since I never played Re4 in it's time, I never had a big nostalgia for it, so I would prefer the remake any day. However I do see his point.
demons souls and shadow of the coloussus remakes are better IMO..I'm playing shadow now for the first time really and the game is amazing. I tried to play it as a kid on ps2 and teh frames were sooo badddI've gone through 4REMAKE like 9 times and it's fun to play but it's no where near as good as the original. These are just cold, hard facts. In fact every remake isn't as good as the original aside from Mikami's remake of the first game. But it is what it is.
This video has become the most downvoted Crowbcat'S video for the channel's history, currently 28k likes v.s 18k dislikes, around 55%/45% ratio.
Most polarized video Crowbcat has produced. Even Gmanlive called out him for lowering remake clips's volume to fake his argument
Atmosphere in the original is way better than the remakeProbably his worst video, and the first one where it seems he's nitpicking just for the sake of it.
And according to the initial feedback, that's what most other people think as well.
Well the someone is lying. Either Gmanlive's equal decibel video showing the games have similar loudness and ambient is BS, or crowbcat's low volume remake clips are BS. crowbcat even said in of of those tweets he increased it (as you said). Which means according to crowbcat, any gamer playing remake at a normal DB volume would have almost dead silent audio in those scenes, while Gman says at similar DB levels his video shows pretty equal audio.The video never makes a simple binary good/bad distinction, it just compares footage and lets you draw your own conclusions. As for the audio levels, Crowbcat claims the remake audio was slightly boosted in the footage. I think it has more to do with how the audio is compressed hard in the old game and optimized for small crt tv speakers. The new game most likely has a broader dynamic range which makes ambience quieter and loud noises louder, better suited to a more modern speaker setup. That makes it hard to perfectly compare the two, but that’s also not the only thing being compared. I agree with folks saying the old lighting isn’t great, that’s one conclusion you might draw that’s critical of the old game. If you watched the 40 minute video and all you got out of it was old good / new bad, I feel like that’s on you.
I don’t know, I think they could both be right. Crowbcat could have recorded on his setup and got those results, while gman got different results, stranger things have happened. I think it’s hard to compare because audio levels are all relative. Audio goes through all sorts of filters before it reaches the speaker or capture system in this case. Perhaps a more fair comparison could be made by equalizing the relative volumes in the video, but that’s also altering it even more.Well the someone is lying. Either Gmanlive's equal decibel video showing the games have similar loudness and ambient is BS, or crowbcat's low volume remake clips are BS. crowbcat even said in of of those tweets he increased it (as you said). Which means according to crowbcat, any gamer playing remake at a normal DB volume would have almost dead silent audio in those scenes, while Gman says at similar DB levels his video shows pretty equal audio.
I play this game on a dolby atmos setup and 3d headphones, and its one of the better 3d audio games ive played. characters like ashley who are almost always behind you come out of the rear speakers. there is a lot of really great ambient noises that help sell the atmosphere. flies buzzing, crickets chirping, leaky pipes, crows and birds filling up the atmosphere. its anything but silent.Well the someone is lying. Either Gmanlive's equal decibel video showing the games have similar loudness and ambient is BS, or crowbcat's low volume remake clips are BS. crowbcat even said in of of those tweets he increased it (as you said). Which means according to crowbcat, any gamer playing remake at a normal DB volume would have almost dead silent audio in those scenes, while Gman says at similar DB levels his video shows pretty equal audio.
According to a test on another vid I watched (crowbcat now has the link to the vid in a pinned comment), he got the same results as crowbcat. My guess is gmanlives turned it up. I do find the troll editing of the title and description pretty funny.Well the someone is lying. Either Gmanlive's equal decibel video showing the games have similar loudness and ambient is BS, or crowbcat's low volume remake clips are BS. crowbcat even said in of of those tweets he increased it (as you said). Which means according to crowbcat, any gamer playing remake at a normal DB volume would have almost dead silent audio in those scenes, while Gman says at similar DB levels his video shows pretty equal audio.
I literally played Re4 Remastered and RE4 Remake and RE4 OG Gamecube back to back to back, just to confirm the audio. Its literally the same. GMan is right, crowbcat is a cunt who lowered his audio.According to a test on another vid I watched, he got the same results as crowbcat. My guess is gmanlives turned it up.
I prefer the remake especially because of the gameplay. By today's standards , the original is pretty janky and I cant stand not moving while you aim. And even look-wise, overall the remake still is the best ofc, just cause I agree that its a shame that some of the art/atmosphere was lost from the og, doesnt mean I would take the og over the remake. Its not so bad that it ruins it, like Gears of War remastered.If you prefer the remake, then why see his point?
Hype's totally justified imo. I'm on my third run and I can't put it down. The changes they made have given new life to a classic and I've fallen in love with it all over again. I disagree with anyone who feels the need to shit on the original to sing the remake's praises though. It's a masterpiece and it will always be there. If anything the revised elements of the remake allow the original to continue to stand out rather than simply being replaced.