list the things you think Ellie lost and list the things Abby lost and we can compare which is which
Ellie had to sit and watch a friend die at like 10 years old. Which also brings me to the point that I think it's hilarious that she didn't develop PTSD until years later despite seeing horrifying shit on the daily as a literal child.
Ellie lost her father figure, her significant other, her "home" since we want to add that for some reason, her child, and the people she cares about.
Abby losing "more people" in terms of quantity in this game does not equate to "losing more" in terms of quality.
If I'm in a troop of soldiers and I lose 13 people that day, versus the next day my best friend who saved my life once dies, I'm not going to think the former is the bigger hit to my psyche, it's going to be the latter.
That doesn't mean YOU can't "think" that Abby lost more because more people "died" but Ellie literally had to deal with the shit Abby did last game with life threatening zombies, almost having her brain scooped out by idiots, and dealing with being the only immune person in the world (supposedly) and constantly having that secret eating away at her as she goes about her daily life, unable to let literally anyone in to be with her and/or deflecting via snark and anger.
And at the end of the story those losses are PERMANENT. She has no more father figure, no more relationship, no more child, and no more friends.
Now let's look at Abby.
She ALSO lost a father figure. She also lost a "home" since we're counting that. She loses "Friends" in the sense that they're barely more than coworkers who tolerate her existence, hell the preggo lady's last words to her are "You're a really shitty human being" essentially. Man I'm sure feeling the loss of that great character......... >_>
Most of Abby's entourage are meme factory exposable bodies in the vein that most horror uses in which they check off a box for a trope and that's it. You have leader guy. Comedy guy. Other Girl that isn't the main girl (pregnant edition), and some other randos.
She loses a faction she barely seems to care about (again she literally says NOTHING about the dude who leads the faction getting gunned down) which is hilarious because they go "Throw her in a cell!" and then like...the other girl just walks in and lets her out the very next scene. So there's not even "drama" there for that confrontation to provide any meaningful catharsis.
She gains Lev and tries to help them, while dealing with the war faction fight that she has no stakes in besides Lev. She gets caught by Randos in a field that have no connection to Ellie. Most of Abby's "tribulations" have no relation to her acts at the beginning of the game. They're just "bad things that humans do." Meaning the opposition between her and Ellie and the conflict I'm supposed to be feeling are all lip service, as there is no "come to jesus" moment and/or actual confrontation of ideals or philosophies between the two characters.
And even if Abby suffered HORRIBLE things from Fat Geralt and the rest of the hillbilly squad, it is not related to literally any of the story events that unfolded prior.
Imagine if Walter White was doing all these horrible things and then he gets jumped by never before seen gang members who tie him up to a stake and leave him for dead in the woods. We'd be invested in the CHARACTER of Walter White, but the actual drama of the event would be ultimately meaningless and it's just a random act by a random group of people.
Abby's "loss" is almost all lip service so she can go back to chilling with Lev, and that's where I think they dropped the ball the most with Abby. Abby should have had more conflict, and more meaningful character interactions to provide those payoffs for her loss and the final confrontation shouldn't have been a forced in random encounter with some fat hillbilly dude so that they could "nerf" her to be able to 1v1 Ellie.
Abby could have been an amazing character, they just didn't execute her properly for me. I'm glad that just showing "bad things happen" works for a lot of people. Hell a lot of people see people get sad in Kingdom Hearts and because of editing of music and cinematography it works on a lot of people. I wish I could just "enjoy" media that tells me what to feel. I just don't. I need meat. Story. Characters. Logic.
Abby kills Joel in the beginning, fucks a guy who has a kid on the way, goes on a reverse Joel quest with Lev (that I'm sure they thought was super clever), A bunch of people around them die and then she gets to goback to what she wanted to do in the very first scene: find the fireflies.
Her consequences at the end are rushed and forced and them trying to make her sympathetic at the end undermines what they claim to be doing with Abby in the story. If they REALLY thought Abby was a good character and REALLY thought there should be a moral debate between the two, then why make Abby a "oh no don't I won't fight you I just wanna leave" at the end?
The answer is there was no way a girl like Ellie was going to take down Abby without sniping her from across a field, so they came up with the hillbilly plot to make it look like Abby went through some shit and talk about some "cycle of violence" when the cycle of violence itself is almost entirely unrelated to Abby herself, and just "Shit happening" around her that she keeps getting put in the middle of.
I have no investment in Abby because her dad saving zebras and her terrible friends does nothing for me. I'm glad it does for some people, but it doesn't for me.