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Opinion Rumor Colin Moriarty: Bloodborne Remaster and Bloodborne 2 in Development for PS5 by Bluepoint

Badlucktroll

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After todays gameplay is clear that Miyazaki and From cant be involved in Bloodborne 2 in a deep way. Maybe Miyazaki is producer
I could see Miyazaki providing the story, and basic designs for Bluepoint to run with. Like i have said before, i hope its a prequel that has to do with the conflict between the vilebloods, and healing church. Martyr Logarius would be a main character, much like father gascoigne.
 
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FunkMiller

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Aug 14, 2014
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After todays gameplay is clear that Miyazaki and From cant be involved in Bloodborne 2 in a deep way. Maybe Miyazaki is producer

Miyazaki was in charge of both Bloodborne and DS3, which released a year apart. Every chance he could be at the helm of ER, and BB2, regardless of where production ends up on the latter.
 
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dcmk7

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Can't wait to see you online.
Ron Burgundy What GIF
 

Fafalada

Fafracer forever
Jun 22, 2004
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No one was able to make a AAA souls game tho.
Well if we want to be pedantic, neither has From.
But the likes of The Surge and Mortal Shell are ultimately in the same budget-ballpark as Souls originals - we can argue quality, but scope/production values have been done, clearly.
 
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Dec 2, 2018
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Bluepoint proved with their deviations in character design and soundtrack in the Demon's Souls remake that they can't be trusted to get the art direction right. If From is directly supervising (sort of like how Nintendo supervised Metroid Dread) I could see this working out, but not otherwise.
 

Perrott

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Bluepoint proved with their deviations in character design and soundtrack in the Demon's Souls remake that they can't be trusted to get the art direction right. If From is directly supervising (sort of like how Nintendo supervised Metroid Dread) I could see this working out, but not otherwise.
OG Demon's Souls would've looked pretty much the same as the remake had not FROM been a mess when it comes to visual fidelity + without having to work on the PS3 hardware.
 

K2D

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Allow me to digress, but.. been playing Bloodborne atm, and well..

..did people enjoy wallowing through the chalice dungeons?
 

K2D

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I'm at Ailing Loran and I'm beginning to get chalice and crypts up to here *gesture throat*

 

Shmunter

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Yeah Bloodborne 2 as the first true game ever developed by the studio. What could go wrong ?
Well they do have intimate knowledge of how these games hang together after the remaster efforts. But I agree, the lore, story and new level design is a whole new ball game from tracing what’s there.
 
Dec 2, 2018
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OG Demon's Souls would've looked pretty much the same as the remake had not FROM been a mess when it comes to visual fidelity + without having to work on the PS3 hardware.
Most of Bluepoint's work on the remake was stellar, but it was precisely those areas where they allowed themselves the most creative liberties where things went most awry
 
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Azurro

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Allow me to digress, but.. been playing Bloodborne atm, and well..

..did people enjoy wallowing through the chalice dungeons?

The only part of the game I didn't like. Don't do them unless you are trying to find some items only available there, iirc, or you are a masochist.
 
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Aesius

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I'm at Ailing Loran and I'm beginning to get chalice and crypts up to here *gesture throat*

Godspeed once you arrive at the Headless Bloodletting Beast. Toughest boss in the game IMO. Even more difficult than Orphan of Kos for me.
 
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K2D

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Well, nothings proved worse than Ludvig yet, so that's good I guess..
 

ACESHIGH

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Sadly I never played Bloodborne so... are the chalice dungeons some sort of rogue lite mode like in Streets of Rage 4 for example? Because that sounds right up my alley. But I heard there was a lot of backlash against this part of the game in particular.
 

demonstr8

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The Chalice Dungeons are hand crafted all the way to the
Pthumerian Queen
which is hours of great content. It always felt amazing pulling the Lever to the next level down even as I was getting killed and although they share some of the same assets there are so many unique bosses and weapons in there you'd be crazy not to go and some of the latter CDs surprise you with their totally new layouts. Never understood the people who complain about them and I also remember people who uses to come into thread's on a certain message board and call them shit because they were randomly generated... When they're not. Until you're almost completely done with every CD area. It's part of why BB is the best. No empty open world just one badass dungeon after the other.
 

K2D

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Sadly I never played Bloodborne so... are the chalice dungeons some sort of rogue lite mode like in Streets of Rage 4 for example? Because that sounds right up my alley. But I heard there was a lot of backlash against this part of the game in particular.
It's like Skyrim dungeons only more dreary and you have to do each one 100% to unlock the next which look exactly the same with a slight variation of enemies. They look very cookiecutter and samey, and you're guaranteed to get lost ever time you enter one because every two turns look the same.

The positives are the bosses. Which in my case stacks up to maybe 5 % of the time. Not taking into account bloodvial farming.

There's been next to no interesting loot so far with the exception of some gems that are marginally better.
 
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Mr Hyde

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I loved Chalice Dungeons in BB. They added a great deal of longevity to the game with unique enemies and bosses. Great for co-op too. I hope they flesh it out even more in a sequel. They better not fucking remove them due to whiny crybabies.
 
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TexMex

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Chalice dungeon bosses are good fun. Getting to them is a boring slog.
 
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Aesius

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I loved Chalice Dungeons in BB. They added a great deal of longevity to the game with unique enemies and bosses. Great for co-op too. I hope they flesh it out even more in a sequel. They better not fucking remove them due to whiny crybabies.
I'm a fan of them as well. I loved how bleak and desolate they could feel. I just wish they were tied into the game world more seamlessly.
 
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Aesius

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Yes. Come at me...

Those freaks are satisfying to kill. In fact, Bloodborne's combat is at its best when you're pillaging through the latter Chalice Dungeons. You truly feel like a badass hunter just annihilating all of these hideous creatures deep in a foreboding labyrinth.
 
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K2D

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I'm being a bit facetious and hyperbolic - there are some high points to the dungeons: They are, with exception of trophies, voluntary.
I'm racking up a lot of souls, so I feel some what incentivised to keep at it.
Just got my first weapon in Lower Ailing Loran.
There's natural/unnatural lightning forks inside the tombs..?! Plus for electrifying atmosphere (that's a pun)!

Yes. Come at me...

Any time bro, let's go! :messenger_beaming:
 

billyxci

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not sure i want Bloodborne 2 from Bluepoint. they don't have much experience of making their own games. get From Software back to do it.
 
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