- Sep 11, 2019
I don't really see the lies. People can also wait for the release and check how the game is, rather than pre-ordering and then complaining "they lied to me I am going to sue them".
I don't see how you can deliver a truly ambitious game with zero bug and all the possible content on day one.
There is a moment when you manage huge projects like these where you need to deliver something, to be able to move forward.That's what they did. For skeptical players, it was as easy as not pre-ordering or not buying. Those that were not aware of the poor performance were able to get unconditional refunds.
I usually share your same sentiments, in this case though i feel like good faith has been thrown out of the window.
To clarify, the PS4/XONE versions being so problematic and underperforming is not the problem.
The problem is in the extent CDProjekt have gone out of its way (using embargoes, takedowns, preventing media from showing their own footage and, yes, releasing false statements) to prevent anyone from knowing the actual state of the project up until the release day.
Making games is hard, making big games is even harder. This is understandable.
Showing false footage and releasing an "oops, actually..." statement after being caught, it's not understandable. That's where the good faith ends, honestly.