Sounds like we'll be getting Dragon's Dogma 2 on day 1 bros.
So as many Capcom games as I own on PC, I'll admit, Dragon's Dogma is not one of those games. Is it still worth playing in 2022?
Ah don't worry! And yes I think it's still worth playing, mainly because there's nothing quite like it out there.So as many Capcom games as I own on PC, I'll admit, Dragon's Dogma is not one of those games. Is it still worth playing in 2022?
I know, potentially silly question, but it's a game often mentioned that I've never played.
Oh for sure. You'd have to believe that PC is the platform that kept it in people's minds past the rereleases for a month or two. The UR dragon is up to some ridiculous number on PC.
This is a really excellent point, and honestly I didn't think about it this way until you said it.The westernization (Bionic Commando, Dark Void, DMC Devil May Cry, Lost Planet 3, Resident Evil Operation Raccoon City, Resident Evil 6 almost killing the mainline franchise) of their games and locking substantial content behind "keys" of content already in the games (Dragon's Dogma BitterBlack Isle was locked content inside the game files when it launched; Asura's Wrath true ending was locked behind a pay-wall day 1 as well) was their lowest indeed.
Dude! You have no idea. I simply listed it as "Alphabetical" and the end result had me allCapcom Stadium 2 being listed before Stadium 1 triggered the OCD that I didn't know I had.
Can't agree with this even slightly, MTF is what made capcom the PC juggernaut they are and that was the 360 era.Capcom has risen a lot since Resident evil VII and RE-Engine was released, Before in the PS3 era, Capcom was at the bottom of quality in his works... the worst was marvel vs capcom infinite.
This is what people fail to see. The weird, parroted attacks against MVCI and SF5. Yes, those games have their issues. But as fighting games, mechanically, they're actually pretty damn good.Can't agree with this even slightly, MTF is what made capcom the PC juggernaut they are and that was the 360 era.
Also MVCI is PS4 era, not 360/ps3 (it's also an awesome fighting game).
Well they have to focus on the weakest platforms first, that's how it has always been.Sad thing is that they still do the console first PC later shit. With monster hunter. I really hope they don't pull that shit off with dragons dogma.
This are frozen images, that game is not image novel that you notice these details. Only trolls search for this things everyone else enjoys the awesome game. My girlfriend played it at Xbox one and it had not the best graphical fidelity but she did not care because she was enjoying the gameplay."aLeX" from DF can critique Capcom PC ports for all he wants
he is unable to see fully fledged taa destroying precious and valuable texture detail and valuable subpixel details to destroy "flickering" and "shimmering". he refuses to understand that majority of PC players are playing on a monitor, where we can see all details up close, whereas most console users are playing on a TV where they won't notice much of the subpixel details. Capcom has a perfect approach, using only 1 frame of temporal anti aliasing, so that the image can be clear and sharp on a monitor. It can be all blurry on a TV, its not going to matter for console folk
take a good look. half of this video is about bitching about how taa works bad on pc and how shimmery and flickery it is.
their ports are fine. they knowingly tweak and tune TAA so that their games look clear, clean and sharp on a monitor. Alex fails to understand this. every PC port review of their video is ramblings about taa not being so aggresive.
he's delusional to a point where he uses GHOSTING, a bad side effect, as a way to gauge and determine that PC TAA differs from console TAA:
look at his cringe graphics:
here him, fully admits in full glory that "moAr GhOSTing" is a telltale sign for a better TAA. How joyful. but lets completely DISREGARD the phenomenon of ghosting itself for convenience.
Thanks for the recommendation dude.Ah don't worry! And yes I think it's still worth playing, mainly because there's nothing quite like it out there.
Games's weak on the RPG aspects like story and such, but the combat and exploration are quite nice.
Some people get bored soon as the start might be a bit slow. That wasn't what I felt but, in any case, try playing at least until you reach the big city, which is where the game really opens up.
They'd better. I think Sony and Epic are harming them more than helping unless the amount they're getting paid is Insane. Final Fantasy 16 can be a console launch exclusive for PS5 but they've lost their minds if they also keep it from PC.They will do the maths and figure out if it works for them or not regarding taking these deals.
Yeah I don’t think anyone was expecting MHR to outperform MHW. MHW was made to appeal to westerners and had a much larger budget. Rise is still performing well for a late Switch port.The early numbers of the MHR PC launch are pretty smaller than the MHW ones.
Monster Hunter World:
Monster Hunter Rise:
Source of the budget of both games and MHR not being made to appeal westeners?Yeah I don’t think anyone was expecting MHR to outperform MHW. MHW was made to appeal to westerners and had a much larger budget. Rise is still performing well for a late Switch port.
Are you serious? It’s obvious that World had a way bigger budget. Just compare the graphics and production values between the two games.Source of the budget of both games and MHR not being made to appeal westeners?