yeah also many enemies and systems, like the Imp, the Baron of hell, or the glory kill mechanic, were already developed for that game. Restarting it gave us DOOM 2016 so definitely the right call.0:22 actually ended up in Doom Eternal, Super Gore Nest
Meh, Doom Eternal is much better.
Not really, no. It's quite fun but as a follow up to my favorite fps of last-gen I lowkey hated it. Doom 2016 had the perfect tone of tongue in cheek B action-horror while Eternal felt like a cartoon parody inspired by Super Mario, but many people liked that and I get it.Fair enough for yourself, but I dunno if thats the general consenus is it?
0:22 actually ended up in Doom Eternal, Super Gore Nest
Okay, that's pretty cool! I thought it looked like SGN but figured it was coincidental.0:22 actually ended up in Doom Eternal, Super Gore Nest
Not really, no. It's quite fun but as a follow up to my favorite fps of last-gen I lowkey hated it. Doom 2016 had the perfect tone of tongue in cheek B action-horror while Eternal felt like a cartoon parody inspired by Super Mario, but many people liked that and I get it.
From one of the most impressive for all the wrong reasons CVs in gaming:
- lead designer of Fear 2
- lead designer of Doom 4
- lead the final year of development of Aliens: Colonial Marines and its DLC (I didn't even know it had DLC)
- worked on Battleborn and Borderlands 3
- now lead designer of the Halo Infinite campaign
I would love to play this Doom 4 but I knew it would be bad once he moved from Monolith to id.
Scrapping this was probably for the better, but I really hope the next Doom rethinks their approach. The endless "trap you in an arena until you kill everything" gauntlets that make up Doom 2016 and especially Doom Eternal got tiring quick. I can't think of any other game where I thought "will this fucking end already?" as much as I did in Eternal.
Edit: now I see the upload was 4 months ago, sorry if old news
Would have loved to have the chance to play this.
I would have preferred a Doom II or Final Doom style game where you have the weaponry you need but you can be overwhelmed easily. Not the play of 2016 or Eternal. I still replay the old dooms, but I don't replay the new ones. But I still think the 90s era of shooters was the best. Duke 3d, Quake, Doom, Doom II, Heretic, Hexen, Wolf 3d, RTCW, Unreal, UT, AY DIOS MIO. Like AM/PM SO MUCH GOOD STUFF.The one from 2016 is perfection. I'm not sure I like the FPS Souls Like style they made for Eternal, even if I finished that game also. I wish they would find a middle ground between the two, where you still feel powerful and dont need to play FPS chess to survive, but also have difficulty if wanting it.
Also am I the only one that preferred the toned down obscured little story bits from 2016, as oppossed to the fantasy space techno-babble they came up with for Eternal ?
I've already seen some saying they prefer this over Eternal because "platforming bad" Honestly, I fully understand why people like Cliff Bleszinski leave the industry. Unlike movies games have this weird entitlement where people think developers owe them something. This is especially true in the field of action games, shooters and things like that. "Remove Kait from Gears 5, she'a woman, this is a game for MEN"I wonder if anyone would have a misplaced sense of longing to play this over Doom 2016, like the highly scripted, QTE ridden COD-clone that was R6 Patriots that some people have convinced themselves they would have preferred over Siege.
You sure you weren't looking into a mirror?Looks like my ex once i got my prescription glasses. Fuck man.
Military shit is as bad as girl with a bow shit in PS4 era Nothing against female protagonists (I'm all for them), just find it hilarious how pretty much every game with a female always has a damn bow, even if it's a fantasy where you can do anything.So PS360era with all military shit
If the next Doom can somehow mesh Doom 3 & Doom 2016, that would be a God tier for me
Took the words outta my mouth. The truly perfect Doom game has yet to be made.
For me the best Doom game is still Doom 3 overall. I found it to have the richest world and atmosphere, amazing graphics and sound that both still 100% hold up today, and solid gameplay. Doom 16 and Eternal are a bit too jokey and self aware for me.
While I definitely lean more Doom 3/Doom 64, I am also a fan of what they did with 2016 and Eternal as well.
In fact every Doom game is a good game.
Had they gone with this concept I think we might have had our first not so great Doom game, but who knows maybe it would have been great this way too!
It went for an arcade-y vibe (again I haven't played it, only watched videos) but I hope the next Doom brings back horror into the fold.
try going back and playing the 4th Thy Flesh Consumed episode of the original DOOM, they actually use those kind of traps constantly! arena style DOOM shoot outs have been a thing for deacdes.The endless "trap you in an arena until you kill everything" gauntlets that make up Doom 2016 and especially Doom Eternal got tiring quick
Agreed, Doom Eternal set a little benchmark for me for what games can achieve when every mechanic fits well into the whole game.Glad they went with 2016 Doom. The step up in game play in Doom Eternal is amazing, I don't understand the hate it gets, it's very fast paced requires great aim and forces you to use the mechanics of chainsaw, glory kill, flame belch for resources and bombs to stagger the bigger enemies.
Smashing Eternal on nightmare (w/controller) is right up there with raiding VoG for the first time, fantastic experience.
Also: Gore nest master level on nightmare can go fuck it self fucking 2 Maurders absolute nails man
Eternal took it to the extreme. I literally thought my game was broken because some of the arenas went on sooooooooo long. It got boring quick.try going back and playing the 4th Thy Flesh Consumed episode of the original DOOM, they actually use those kind of traps constantly! arena style DOOM shoot outs have been a thing for deacdes.