Yet another case of developers pointlessly pushing way more pixels on One X in favor of performance just because it has a bigger GPU.
- Base XBO: Runs at 900p. Hits 60 but drops a lot to 50s, 40s and even 30s.
- Typically 45~60 FPS in SP campaign with screen tearing. Some set pieces nose dive to 30 FPS
- MP struggles to hit 60 with drops to 50s. Groundwar mode runs between 40~60 FPS
- Base PS4: 1080p target with dynamic drops. Targets 60 FPS and runs much better than XBO. Can still drop to 50s in stress areas.
- MP runs respectably. Stress areas in XBO run at 60 with some drops. Groundwar runs between 55~60 with vsync
- PS4 Pro: Best performing version in the last gen consoles. Max 1536p with horizontal drops.
- SP and MP, including groundwar mostly runs at 60 FPS
- One X runs worse performance but higher resolution. 2160p with horizontal drops.
- SP can drop to 40s with screen tearing. Death match games run at 60 but groundwar drops to 45~60 FPS
- Last gen consoles also have visual features cut, textures, shadow, motion blur etc over PS5|SX versions.