Lucifers Beard
Member
Shame for those that enjoy the game. The Deck would be a good way to play something like Destiny, Bungie fucked this game over the last few years anyway so not a huge loss.
Not a Steamdeck or Linux fanboy but that's just lame.
If people pay for your games who cares what they do with it? Maybe I'm just getting old.
Sony come get ya boy. He trippin'
Jimbo Beats Bungo.
Digital Deluxe
Bungie are hypocrites say they want to put game on all platform and that they don't believe in exclusive yet does this lol what a joke
PSVita 2 in da worx bro
Imagine going through a grind fest so you don't have more to do in the game since it's all it offers.People that are playing this grindfest are still worried about cheating?
You've got the nail on the head. I am pretty sure that the reason why is down to the Anti-Cheat system - is it BattleEye?Sony seems perfectly fine with players using their (single player) PC games on SteamDeck/SteamOS, in fact they allowed to use some of them to promote it. Bungie also stated they don't want exclusivities and Sony is ok with Bungie selling their games everywhere. Considering they also will have the game running on Switch and mobile via streaming, and that they are ok with playing the game on SteamDeck via Windows, the exclusivity thing it's out of the question.
The issue doesn't seem to be exclusivity or SteamDeck or Proton (they say it's ok to run it on Windows), seem to be related to SteamOS or maybe Linux. So I think there are different possibilities of why they are doing this:
I think it's related to cheating: it's the only reason of why you'd ban a consumer, to modify the game directly or using tools to cheat or skip the anticheat system.
- Their anti-cheat system maybe still isn't adapted/ported to SteamOS/Linux, so they can't allow players to play there until it's ported.
- Their anti-cheat system works in SteamOS/Linux, but SteamOS/Linux has something else that allows to bypass it and they can't do anything to avoid it.
- It isn't related to cheating, but instead they are still testing the SteamDeck/SteamOS/Proton version of the game and dealing with some stuff like adapting some controls or tweaking some optimal configurations etc and don't want players to use it until it's ready/approved by both Valve and Bungie.
In a multitplayer focused game to use cheats means to ruin the experience for other players, meaning that they may leave the game and stop buying DLC/IAPs/expansions, or create a bad reputation to the game that would scare potential new players who may skip the game if they know it's full of cheaters. So cheating potentially affects negatively their business, so this is why companies have anti cheat systems and ban cheaters.
Secondly, the idea that the consumer can do anything they want with something they buy is equally ridiculous.
The first two don't really make much sense.
- Their anti-cheat system maybe still isn't adapted/ported to SteamOS/Linux, so they can't allow players to play there until it's ported.
- Their anti-cheat system works in SteamOS/Linux, but SteamOS/Linux has something else that allows to bypass it and they can't do anything to avoid it.
- It isn't related to cheating, but instead they are still testing the SteamDeck/SteamOS/Proton version of the game and dealing with some stuff like adapting some controls or tweaking some optimal configurations etc and don't want players to use it until it's ready/approved by both Valve and Bungie.
In your opinion. In my opinion, it's in the best state that it's been for a long time.Game is trash so nothing is lost really.
As always. They are protecting their money source (micro transactions). That's more important for them than cheating players.Why does cheating even matter in Destiny? It's not really competitive anyway. This smells more like a DRM thing.
Anti-cheat programs also check for signed DLLs. As proton has not MS certificates to sign their DLLs, it is not possible for the anti-cheat-software to check this. Signed DLLs are there to prohibit the execution of code that was not part of the program.The first two don't really make much sense.
1) Their anti cheat system does support Linux (see here), they simply haven't enabled it
2) All anti-cheat systems can be bypassed, on every platform. There is no exception. Singling out Linux for this is absurd.
...
This on the surface is a strange decision, if enabling BattlEye is as simple as emailing Valve to have it enabled on their game. I expect it is just that they are ignorant and scared, and to be fair with such a low % currently running games on Linux/Proton there is little incentive to care. Hopefully the success of the Steam Deck will help change this over time.
I'd love it if the actual reason was:
But I highly doubt it is for either reason.
- Sony stepped in because they want it as a PS Vita 2 exclusive (as some have joked)
- They are porting their native Linux version used for Stadia
Not sure what you are aiming at here.Anti-cheat programs also check for signed DLLs. As proton has not MS certificates to sign their DLLs, it is not possible for the anti-cheat-software to check this. Signed DLLs are there to prohibit the execution of code that was not part of the program.
That's only half the story, though.I forgot the video I was watching, but I recall one dev pull Linux support because even through Linux was like 10% of the people who bought the game, they made up 90% of the support issues.
That's the misconception. You only need to support one or two distributions (the main ones) - the vast majority of distros are derived from those anyway, I'd say about 90% of users are on some derivate of either Debian/Ubuntu or Arch (SteamOS is based on Arch, btw).Linux infinite configurations doesn't work in its favor, and most devs probably don't find the fruit worth the squeeze.
enough of the rational common sense talk now. we're meant to be outraged don't ya know!sounds like an Anti cheat issue they've yet to figure out.
enough of the rational common sense talk now. we're meant to be outraged don't ya know!
Since they demand Windows installed...Jimbo: we dont bow to our enemy's friend.
1) Sure, but the games typically also use DLLs inside of the Windows Folders (e.g. Directx Installs). Games normally don't deliver everything they need to run.Not sure what you are aiming at here.
1.) Proton just uses the game's Windows files - including DLLs. You can check DLLs the same way you can on Windows. You could probably create a customized Proton version that is made to report a wrong certificate as valid, but if you went to such extreme lengths and got the skill to pull that off, you'd not have any trouble to cheat in other ways on any other platform.
2.) You can sign executables and binaries such as .so (Linux' name for .dll) on Linux (see e.g. sigstore). It's just not usually done because it doesn't really solve any problem. It's honestly just something that tends to make the suits happy without providing actual utility.
3.) There are other ways to execute code that was not part of the program than DLL injection.
Except that their anti cheat system DOES work on Linux - BattlEye. And that works the same on Windows as it does on Linux.to be fair, they worded it really terribly.
what is going on here is that their anti cheat simply doesn't work on Linux, so in order to play on Linux you would need to actively circumvent their anti cheat system, which will on any system result in a ban.
had they worded it like this it wouldn't be dramatised this much I think. but most people of course don't take time to think about this for even 2 seconds either, which would also result in less aggressive reaction.
Can work and does work are not the same thingExcept that their anti cheat system DOES work on Linux - BattlEye. And that works the same on Windows as it does on Linux.
They just need to contact BattlEye to "set the flag", so to speak. Others have done it, so...
But they obviously haven't, so I assume there's more to the story than just that.
Bit of a mystery.
Can work and does work are not the same thing
The same investor groups that own Sony own Microsoft.Since they demand Windows installed...
Jimbo: We don't bow to our enemys friend.. but the enemy outright?
Is that your take or?
Destiny 1 was running below 720p on ps3/360, "1024x624" exactly, so if everything was still readable and playable there, it should be fine on Steam Deck's 1280x800 screen I assume.I was watching my clan raid tonight and it only kind of made sense to me why Bungie by design would not want Destiny on Steamdeck.
Everything you do in game is just preparing you for raids which is without the doubt THE content, the thing that actually retains players. Can you imagine checking all small symbols or notice your buffs in that screen while coordinating. The mid-tier activities would be fine on deck but not raids, and Bungie really can't release a version without raids on deck either, imagine the PR disaster.
Any bad experience of their primo content would make people go away never to return. Adoption wise it kind of made sense to me.
Ofcourse I still would want atleast an option to try.
I wouldn't even consider buying a Steam Deck if I couldn't install Windows in it.Seems they might be fine if Steam Deck players play it through Windows but who's gonna try?
I wouldn't even consider buying a Steam Deck if I couldn't install Windows in it.
SteamOS might be great and all, but it won't support Gamepass, EGS games, Origin, etc. Plus the performance on windows might be quite a bit better on many titles where the Proton overhead might be too high.
Regardless of how little you think it involves, it is still a completely different platform and will cost money to develop security for and test. How many Steam Decks have sold? Of those, how many play Destiny 2? What percentage of total Destiny players does that represent? Why should the other players be subjected to a potential security risk?To get back on point instead of writing to me, like I'm a kid.. - Proton is only a layer for Linux to be able to run Windows apps. It's not like there's a lot to do besides that. Even if someone made cheats for it, it would be recognized as usual "Windows" cheats.
Proton supports CS:GO, natively - and that's got some heavy cheaters on Windows.
Bungie is just being stupid as usual.
Can't hide from Jimbo, cheaters!
Read the fine print they said we run this bitch independently so Sony can ask but can’t tellSony come get ya boy. He trippin'
Linux ain't new lol.. Wine/Proton ain't new either.You are childishly demanding that a company should have embarked on a security development effort for a new platform
If they shouldn't care for making it "natively" supported cause the percentage of players are too small - why bother banning those "insignificant" players then?How many Steam Decks have sold? Of those, how many play Destiny 2? What percentage of total Destiny players does that represent?