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Boulder Punch: F.E.A.R. Review | FPS At Its Finest

IbizaPocholo

NeoGAFs Kent Brockman


F.E.A.R. still remains mostly unmatched in regards to its combat and enemy AI.

Released for PC in late 2005, F.E.A.R. is an action-horror FPS from Monolith that still stands head and shoulders above most shooters in regards to combat and enemy AI.

Timestamps:
00:00 - Prelude
01:17 - The Combat of F.E.A.R.
04:06 - The AI of F.E.A.R.
07:03 - The Horror of F.E.A.R.
09:19 - Highlights of the Base F.E.A.R. (spoilers ahead)
16:42 - F.E.A.R. Extraction Point
22:09 - F.E.A.R. Perseus Mandate
25:48 - On F.E.A.R. Canon & IP Rights
 

KyoZz

Tag, you're it.
F.E.A.R is an all time classic, it could really benefit a full remake.

Monolith are kings in regards of AI and intricate systems.
The Nemesis system for example, everybody praises and it seems nobody can mimic it.
I really wish the release games more often.
I'm really curious to see the Nemesis system in Wonder Woman.
 

IbizaPocholo

NeoGAFs Kent Brockman


Contents Of This Video

00:00 Intro & Rules
01:42 THE WORST GAME
02:17 7th Place
03:28 6th Place
04:19 5th Place
05:01 4th Place
05:57 3rd Place
06:54 2nd Place
07:53 THE BEST GAME
 

Katatonic

Member
Trepang2 is an awesome FEAR spiritual successor. Got it on sale for PS5 and it's some of the best FPS combat I've played in a while.
 
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