• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Battlefield series begins up-hill battle, feature reversions coming to next title as "valuable lessons" learned from Battlefield 2042

Good luck, this game has a negative narrative at this point. Dice either needs to wow with the next dlc/ fix the game with meaningful updates or reinvigorate the game in big way. Otherwise it will be toast by next year.
 

KyoZz

Tag, you're it.
What FPS do gamers actually like lmao… Halo Infinite kept true to its Halo roots and gamers are saying its done…COD Vanguard went to WW2 again! and nobody cares… BF 2042 innovates but is buggy and everyone hates it… 🤡 I personally like Halo Infinite and BF 2042…
You are the one looking like a clown here, trying to defend this game. What gamers want? Let's start with a finished and polished product, especially with this enter price.
Then if I buy a BF game YES I want it to feel like a Battlefield, which is NOT preventing the dev from innovating. The new features just needs to serve the gameplay and feeling of the series and this is NOT the case for 2042.

FFS Ready or Not is an early access game made by a very small team and it's in a far better state than BF2042, even today. So you like this game it's fine, enjoy playing it and stop calling people out.
 
In middle east and Asia the game is basically dead at non peak player times , and the even more shocking part is it's cross play PS5 ,series x and PC together doesn't have full servers in that region , how the fuck can u release a game without a single new map in 5 months no road map and not expect it to die
 

Shmunter

Member
In middle east and Asia the game is basically dead at non peak player times , and the even more shocking part is it's cross play PS5 ,series x and PC together doesn't have full servers in that region , how the fuck can u release a game without a single new map in 5 months no road map and not expect it to die
Not sure what you’re playing on, but maybe grab the ps4 version for the ps5 to see if that fares better. I assume they are seperate due to player count limits?
 

Chittagong

Gold Member
I for one look forward to the all historically accurate Norwegian trans lesbian cripple WW2 snipers

seriously though, BF3-4, 1943 and BC series were all phenomenal. It’s not so fucking hard
 
Last edited:

EDMIX

Member
Gonna assume the next full Battlefield game will just sell well regardless.

Pretty much.

I thought for sure with BFV's flop that 2042 was going to do less, shit ended up doing 4x as good in a shorter amount of time. So...who knows lol They showed a cool trailer, people jumped on it, but even during the beta many people cited so many issues and problems and with the early access too, for it to still be the second best launch of a BF title in history tells me we have a long ass way to go before EA actually learns a lesson.

I don't even know how much of this really matters to EA, its hard to tell when they've had enough and will actually give the game more time and stop forcing those release dates. So, who knows at this point. They can say they learned their lesson and watch the next one fucking have just as bad as a launch lol

EA would be like "Ok folks, this time...THIS TIME FOR REAL we really, realllllly learned it broz"

We can't take anything they say at face value with this shit. We'll know when the next BF is announced and how they support 2042 if interally they really did change something to avoid this.

how about they first fix the game we already paid for??

This.

This is why I told people its a weird situation. Many hate 2042 and want DICE to move on, but many also want them to fix 2042 to even prove and show good will and trust to support what they started in the first place. How can they get folks to buy a new BF, if they fucked over the last one? So its a hard choice as even I'm not sure what I'd do if I was in that situation.

I get the appeal of both btw. I do agree with you as I don't hate 2042, but wish it launched way better, but if I was in power of making that game better, fixing those issues.....its hard to want to stick to a bad layout someone else fucked up. Its like asking someone to build you a kitchen, oh but leave the bad one someone else fucked up. You are more likely to want to wipe that bitch clean and start fresh lol



They need to give specific details if they want the dedicated fans back. Nobody will take their word after the "any old shit will do" quality of 2042.

Agreed, I don't know if I'd say much now though until they figure out what the fuck is going on with 2042. Until they can prove they can do it, it might best for them to not say much until its already in motion or something. Last time they told us some shit early it was like "dat game AHEAD of schedule" lol

Then BF2042 is soon to be abandonware.

Hard to say. Them redoing the maps shows some revision, reboot of some sorts is happening with 2042, but it likely depends on if they can really redesign the whole game, or if it will be cheaper to just start from scratch with what Zampella wants or something for a new BF title.

To do that is to question why anyone should care about the next BF, if they left the last one behind. I get both sides mind you. They can easily say the design was just too fucking bad and redoing it was just too much compared to a new title that more might like. It sucks for people who enjoy 2042, if you if hate the game, you are now waiting for a better BF while they try to nurse a dead game. So I personally lean on fixing 2042 to even market a new BF better by showing they won't give up on a title, even one as shitty as 2042, but I see the appeal of moving to a fresh start instead. I'm ok with either situation.

This is so bad, even the new maps that were being made, needed to be revised to even fit the fixes and revisions, which means even sticking with 2042 support outside of Portal Maps means it will take even longer as they are not just redesigning teh current, but the DLC maps that they had planned too....yea I can see why one would just want to move on to a new BF.

Internet forum nerds are too eager to slam the door shut on games that aren’t perfect 10/10s

Hard to say. Maybe, maybe not. Even as someone that generally likes 2042 and has likely over 100 hours in it, I can see that some want to move on, others want it fixed.

as in

"Absolute mess, can't fix it and already talking about future versions"

"how about they first fix the game we already paid for??"

"Fix the the game dice"

"already working on the next game when you should fix the one you recently released..."

This means....while some want DICE to move on and feel the design is just fucked and will take too much, others want what they paid for to be fixed.

Meh, you can fix the bugs but the core design of the game is hosed.
Fix 2042 or you can keep that shit EA.

Your series future depends on how you handle it.

So its not as simple as it sounds. I agree with both of em lol The work needed to fix the core design basically is making a new game....but to not fix it is to show they are willing to treat consumers this way who paid for and deserve a supported product if EA is going to be doing this whole GAAS thing, that last S is still Service though lol

Theres a just reason to fix it for fans and good will for future titles.
Theres a just reason to move on as the core design is just too fucked up and that work can be applied to a different BF.

I had to take out so many fires at home working on different projects that I missed this thread lol I read the article and wanted to see what you guys all thought, but kept getting side tracked =(
 
Reading this thread got me thinking.

Dice/EA obviously want to make a live service game that is able to continously generate revenue over time. If they simply took the tools they used to make BF4, and basically made a sequel that played and looked like BF4, except being updated for modern PC's and consoles of course. They would make a killing. I'm not talking about a remake or anything. I mean if they just made a new game with roughly the same amount of content, with roughly the same gameplay mechanics, of roughly the same size and scope of BF4.

The paint for helis, the four wheelers, trucks, camos, weapon skins, etc... All of that would create a ton of revenue similar to Warzone. Likely not to that extent, but back when BF4 released, BF games always had twice the legs of CoD.

There's always going to be armchair analysts that know better than the CEO about how to better run a company. But this really does appear to be that rare case where the armchair guys are right. It really shouldn't be this hard for Dice/EA. If they just made a game even somewhat comparable to BF4 and lost the woke bullshit. They're biggest problem would be counting the cash. Why they've made things so difficult, and created so many roadblocks for themselves is baffling.
 

HoodWinked

Member
things don't seem to work out the way you'd expect these days.

take spiderman no way home for example. it was good because it had woven in the shit amazing spiderman films.

maybe in the big picture this shit battlefield game makes the next one more popular. feels like some reason drama around development leads to bigger swings in popularity. while some more consistent games just end up fading after a few sequels.
 

EDMIX

Member
IMO only F2P can build a player base for 2042. No one will buy it anymore

Funny enough I actually disagree.

You have to consider the barrier of cost is not really the issue with Battlefield 2042 right now. I want you to look at Halo infinite a game that is completely tanked in terms of player base and it's completely free for mp. Making 2042 free-to-play is to suggest the cost was the main problem or something weird like that I believe Gamers understand that their time is still valuable and if 2042 is pretty much synonymous with having a bad time or glitches or problems going free-to-play is not going to be a magical light switch as much as people think it is.

What's even more funny and ironic is such a naïve statement is the type of thing you guys might argue that I would say to save the game or something fucking stupid like that lol the deep lolz

I think the only thing that can save this game (if it can even be saved at this point) is a deep show of good faith and the game being completely revised and in my opinion it needs to be rebranded because even releasing it for free with 2042 will simply just have people believing it's the same game they see on memes or something which means they would have to add some subtitle like you saw with Final Fantasy 14 or even no man's sky

I'm just going based on what we've seen in the past with these type of situations.

Consider even I'm skeptical that 2042 player base could be brought back by free-to-play even with a name change.

I believe the concept, the idea, the brand 2042 and everything is completely tainted.

I don't even know if all of that is even worth it btw as oppose to them just making a new game. Who knows, they can make that F2P the testing grounds for those ideas they have for the next BF so they know ahead of time if they are shit or not. Outside of literally changing the name, relaunching it etc, I don't know if you'll see that base go any higher as install bases generally go down in gaming vs up.
 

Y0ssarian

Banned
Funny enough I actually disagree.

You have to consider the barrier of cost is not really the issue with Battlefield 2042 right now. I want you to look at Halo infinite a game that is completely tanked in terms of player base and it's completely free for mp. Making 2042 free-to-play is to suggest the cost was the main problem or something weird like that I believe Gamers understand that their time is still valuable and if 2042 is pretty much synonymous with having a bad time or glitches or problems going free-to-play is not going to be a magical light switch as much as people think it is.

I think the only thing that can save this game (if it can even be saved at this point) is a deep show of good faith and the game being completely revised and in my opinion it needs to be rebranded because even releasing it for free with 2042 will simply just have people believing it's the same game they see on memes or something which means they would have to add some subtitle like you saw with Final Fantasy 14 or even no man's sky

Consider even I'm skeptical that 2042 player base could be brought back by free-to-play even with a name change.

I believe the concept, the idea, the brand 2042 and everything is completely tainted.
Correct
 
Last edited:

ClosBSAS

Member
One of these former guys on the dev team had the balls to criticize elden ring on UI, lmao. Game is dead, leave it to die. Next game could be good but dice is already dead.
 

Dibils2k

Member
Just an anecdote, but my best friend stopped playing on Steam because wait times for almost all modes are now around five minutes in the least, and if you get in it's filled with bots. He said many games start with only three or four players and then end quickly.
he clearly has cross play turned off
 
You are the one looking like a clown here, trying to defend this game. What gamers want? Let's start with a finished and polished product, especially with this enter price.
Then if I buy a BF game YES I want it to feel like a Battlefield, which is NOT preventing the dev from innovating. The new features just needs to serve the gameplay and feeling of the series and this is NOT the case for 2042.

FFS Ready or Not is an early access game made by a very small team and it's in a far better state than BF2042, even today. So you like this game it's fine, enjoy playing it and stop calling people out.
I agree about the polished product part and where did I defend the game? Yes it has issues but gamers are obviously being some what unsure of what they want in an fps and hypocritical… WHAT DO GAMERS WANT in a fps? Halo didn’t satisfy gamers, COD didn’t and BF2042 didn’t…? BF2024 had tons of issues but so did the previous entries…
 
It’s dead but EDMIX will prove it otherwise
EDMIX actually provides meaningful replies… not “ZOMG Th3 G4m3 iz D0nE” the game had alot of issues but could have been great without the hive mind of gamers hating it without playing it, study history it always repeats…Hive mind hated TLOU II but it has more awards than any game in history…hive mind hated CyberPunk 2077 now everyone loves it…(the console versions were bad except on Xbox Series X and PS5) hive mind hates Halo Infinite but its polished asf and sticks to its roots (gamers wanted this after Halo 4 and 5) hive mind review bombed Horizon Forbidden West for no reason at all… ( The media loved it and even media shills gave unfairly negative reviews) If I listened to hive mind unfairly hate games I would miss out on some of the greatest games in of all time…
 
Brutal expectations, amirite?

DICE can suck my dick. What are you talking about, "the next one", you didn't even finish the current one, you fucking hacks!

No content updates, barely any meaningful patches, performance is still terrible, bugged up the wazoo, crazy unbalanced, poor map design, extremely lackluster weapon roster, terrible Specialists, complete removal of classes and by extension teamwork, a scoreboard being a "legacy feature" that is taking 6 months of dev time to implement after launch, no voice chat.

What the fuck are you doing? I paid 70 bucks for this shit.

But hey, don't be sad! That's just how it works out sometimes.
Can't really blame DICE here though. They are just devs, EA is the issue here, because they are the ones forcing a certain direction for monetization purposes.
 

TransTrender

Gold Member
Can't really blame DICE here though. They are just devs, EA is the issue here, because they are the ones forcing a certain direction for monetization purposes.
Nah, a lot of the blame lies with DICE.
They had extra time but still somehow fundamentally missed...like...everything in spectacular fashion. The talent has left the building. It's entirely clear based on the spaghetti code vidya they pushed out between their cheeks and plopped on the floor that they are done.
 
Nah, a lot of the blame lies with DICE.
They had extra time but still somehow fundamentally missed...like...everything in spectacular fashion. The talent has left the building. It's entirely clear based on the spaghetti code vidya they pushed out between their cheeks and plopped on the floor that they are done.
Real DICE doesn't exist anymore my guy. They went to form their own place and it shows. I am pretty positive the original devs left because EA is insufferable. It's just a shell now just like BioWare.

This is where the REAL DICE is. You could tell from the amazing explosions. No one does explosions like DICE does.

 
Last edited:

TransTrender

Gold Member
Right, the only people left at DICE are clearly talentless assclowns, but is Patrick "if you don't like it don't play it" Söderlund still calling the shots at Embark, or was that just performative?
 

KyoZz

Tag, you're it.
I agree about the polished product part and where did I defend the game? Yes it has issues but gamers are obviously being some what unsure of what they want in an fps and hypocritical… WHAT DO GAMERS WANT in a fps? Halo didn’t satisfy gamers, COD didn’t and BF2042 didn’t…? BF2024 had tons of issues but so did the previous entries…
Yes you are defending the game, you are on every thread quoting people that criticize the game to argue, when this BF is (probably) the worst release by DICE.
Unsure about what they want? Lol, BIG lol. As I said DICE just had to take what worked before and add to the formula. So I don't know about "gamers", but I can tell you what I want in a Battlefield game:

- Destruction
- Team-play
- A commander per team
- DESTRUCTION
- Nice designed maps like BF1/2/3/4
- New weapons with attachments
- A proper classes system
- Come on PUMP THAT DESTRUCTION UP
- Balanced gameplay between vehicle/infantry

Let's start with this. Now if DICE is not capable of doing this, they just need to take the most famous maps from the previous BF titles and put some next gen destruction in it. Add a few new weapons and you're all set for, AT LEAST, a good game.
 

zombrex

Member
This is why Nintendo releases the same games over and over again into perpetuity. See pokemon. On one hand, I hate it but if you have a solid formula you stick with it and don't try reinventing the wheel and you certainly don't try to change your formula for minor gains at the expense of a loyal and massive fanbase.
 
Last edited:
Yes you are defending the game, you are on every thread quoting people that criticize the game to argue, when this BF is (probably) the worst release by DICE.
Unsure about what they want? Lol, BIG lol. As I said DICE just had to take what worked before and add to the formula. So I don't know about "gamers", but I can tell you what I want in a Battlefield game:

- Destruction
- Team-play
- A commander per team
- DESTRUCTION
- Nice designed maps like BF1/2/3/4
- New weapons with attachments
- A proper classes system
- Come on PUMP THAT DESTRUCTION UP
- Balanced gameplay between vehicle/infantry

Let's start with this. Now if DICE is not capable of doing this, they just need to take the most famous maps from the previous BF titles and put some next gen destruction in it. Add a few new weapons and you're all set for, AT LEAST, a good game.
Smh this is the problem…you want the SAME maps over and over…this is why devs don’t innovate…all of those bullet points are just opinions…the game has destruction …nice maps (opinion) , balanced gameplay (can be patched) New weapons and attachments (again petty point) seems like you need to go play the old games… BFV was hated too what happened? All of the previous entries launched in horrible states…seem like it was a trend to hate this game by PEOPLE WHO NEVER PLAYED IT! This is my issue..
 

KyoZz

Tag, you're it.
Smh this is the problem…you want the SAME maps over and over…this is why devs don’t innovate…all of those bullet points are just opinions…the game has destruction …nice maps (opinion) , balanced gameplay (can be patched) New weapons and attachments (again petty point) seems like you need to go play the old games… BFV was hated too what happened? All of the previous entries launched in horrible states…seem like it was a trend to hate this game by PEOPLE WHO NEVER PLAYED IT! This is my issue..
Are you part of DICE? Because like them you seems to have NO IDEA what you are talking about nor what the fans wants.
Innovation for the sick of it is bad, or ok let's integrate football into Battlefield! After all that would be innovative don't you think?
And I already showed you on other threads that yeah, I played the game. Please stop ridiculing yourself.

To conclude, I DON'T WANT THE SAME GAME, but since DICE has failed multiple times to do a proper BF then yes stop slaughtering this IP and just take the most famous maps from the previous BF titles, put some next gen destruction in it and call it a day.

Or maybe you are happy with this IP turning into a hero shooter?
 

Saber

Gold Member
A great temporary solution would simply be to remaster Battlefield 4 for current gen.

Give us the full fat pc version, the ability to carry over progression, and maybe a couple new maps and that could buy them a couple years of good will.

The problem is not the game. They are the problem.

A remaster of 4 in their hands would only result in alot of unnecessary changes, cuts, microtransactions, etc.
 

Sony

Nintendo
I highly doubt these people learned their lessons, because they got the feedback on stuff that didn't work in 2042 yet they chose to not change it. Everything wrong with the game in game design was deliberate.
 
Are you part of DICE? Because like them you seems to have NO IDEA what you are talking about nor what the fans wants.
Innovation for the sick of it is bad, or ok let's integrate football into Battlefield! After all that would be innovative don't you think?
And I already showed you on other threads that yeah, I played the game. Please stop ridiculing yourself.

To conclude, I DON'T WANT THE SAME GAME, but since DICE has failed multiple times to do a proper BF then yes stop slaughtering this IP and just take the most famous maps from the previous BF titles, put some next gen destruction in it and call it a day.

Or maybe you are happy with this IP turning into a hero shooter?
Thank you...DICE is dead ...Battlefield is dead... EA ran it into the ground..this was their last hoorah. The only reason everyone jumped on this one was because it was supposed to be a return to form especially after two World War titles. As of right now very few people would buy another BF.
 

Fake

Member
They lack even the nature basic. Neither a new game or a remaster, all would end up with the same results.
 

Ceadeus

Member
Even if Call of duty never had the same amount of backlash as BF, infinite warfare was such a departure from what fans were used to.

They kind of just walked away from the futurist setting and double jumping wall running and came back more to its root.

Dice really need to listen to the fans here.
 
Last edited:

Croatoan

They/Them A-10 Warthog
The issue with 2042 is it has no depth. I mean look at the abysmal attachment system and the bare bones progression.

I enjoyed 2042 for what it was but if BF wants to become successful again it needs to take some ideas from games like escape from tarkov when it comes to weapon customization depth and overall feel to make it feel worth playing 100s of hours.

Put in some fucking effort and let people build their guns piece by piece if they wish. I am talking down to the type of trigger here.

They really missed the mark with hazard zone by making it too easy as well. Could have had a good extraction royal there.
 
Last edited:

Aure

Banned
I don't really care about it, last good BF was 4 (skipped on I, V and 2042 because they were hot garbage). DICE is done, shut the place down and burn it to the ground.
 

EDMIX

Member
Nah, a lot of the blame lies with DICE.
They had extra time but still someho
Based on what EA stated, we don't even know how much time was really given and if it was really enough for what they are trying to do. At the end of the day, WHEN the game ships is up to the publisher, they control all of that, not DICE.
This is where the REAL DICE is
You might want to look up who runs that studio btw =)

BF 2042 didn't innovate or improve the saga in any way.

I disagree. They tried lots of things, but clearly they also fucked up a lot of things.

I'm ok with the changing weapons optics on the fly as that is what is being done in real life as I'm sure some soldier isn't just going into some magical hud in real life lol

I'm ok with the robot dogs and sentries and even player count as the chaos in breakthrough is one of the highlights of this title.

Its not saying many things didn't get fucked up, its saying in the areas they got right, lets make sure thats what remains in the future titles as I was even surprised to see people listing the fortification options missing from BFV, the same shit you guys talked so much shit about when BFV came out? Ohhhh NOW its missed? How the fuck would anyone know that with such contestant bashing?

Sooooo when the next BF comes out, will we find you listing shit like Robot dogs missing, sentry missing, oh player count is lower so its now bad or something? They fucked lots up, but to pretend NOTHING at all was good is silly as you'll see that same revisionist shit when the next BF comes out and its missing some of those elements based on feedback.

So I'm not saying everything they did was great, we wouldn't be in this situation if that was really the case, but they had some good ideas that I hope remain and doesn't get lost in the shuffle of bashing. So no one can say they had zero issues anymore then someone can say they did nothing right or something. I see it as a mixture of both. Some good, some bad. Lets hope they keep the good and do away with the bad. Not everything needs to be some immature either or battle.

like them you seems to have NO IDEA what you are talking about nor what the fans wants.

I disagree. You are both fans of the IP, you simply have different views on where it should go, but I've said this for years about this IP, we all have different ideas of what a good Battlefield is, that doesn't make anyone not a fan or something. Its why I even stated Portal might be the best option for this series as no one here is going to have any fucking view on this IP that we all 100% agree with. Its just never going to happen.

You have those that like prone, you have BFBC fans that like it removed, you have fans of destruction, you have fans that want a set level to be competitive. Fans of vehicles, fans of just on the ground fighting etc. No one here is going to even have a version of lets say a BF4 remake that we all 100% will agree with. Chances are, we would fight about that shit on here lol

Portal.

Make your own fucking concept with it and move on lol I'm just not convinced the community has any concept based on um "what the fans wantz". You are a fan, ResetEraVetVIP ResetEraVetVIP is a fan, OneShotThrill OneShotThrill is fan, many of us are fans. Yet we'll all have different views on where the IP should go or shouldn't go etc, but I'd say the majority of us can agree with that 2042 didn't hit the mark in many areas, its exactly what didn't work and to what degree that is debated here tbh, but who is a fan or not shouldn't be. We just disagree is all Kyo. Have a good one.

As of right now very few people would buy another BF

The lolz. Sir, that should have applied to 2042 from the jump lol Its after BFV, one of the slowest selling BF titles. So....you might say "man after BFV, very few people would buy anoth" annnnnnd second best selling BF in history. How? How the fuck did this game legit move 4x as many units as BFV at launch?

Maybe gamers don't care about that shit as much as we on Gaf think they do.

If a trailer, a bad beta and early access is not enough to warn people to the point of it moving 4x launch units as BFV, it means gamers may not really care about that shit as much as we all think. You might see a different set of gamers buy BF7 or what ever the fuck they call it solely based on some mechs and shit lol Everyone always thinks the whole "this is it folks, NOW very few people will" and the next game moves more units or something. I don't know anymore. I would have put money on less people buying BF after BFV, yet.....here we are. The fact that the community see this on a game by game basis means the next reveal might just get a whole different set of gamers. Its not saying you'll buy it OneShot, its saying many more might just replace you based on that trailer, beta etc. After the whole "don't like it, don't buy it" to have the next one move units even after the beta shows many don't really care about some of this shit like we think.
 

EDMIX

Member
"We're sorry for BF2042. These will be the next 3 games we develop."
maxresdefault.jpg

maxresdefault.jpg

Battlefield-Bad-Company-3.jpg

I like how Mirror's Edge 3 is like "Game Of The Year" lol

To be honest, I don't know if any of that matters.

Making a game called Bad Company 3, may not mean much to many if that concept is fucked up or they lost any good will or something like that. It would be to suggest that the community will pretty much buy anything if you just name it something lol

The destruction in the BF titles continued to get more advanced as time went on , yet you still saw people under this weird impression that it needed to be called "Bad Company" to have destruction, even to the point of NOT KNOWING the other BF titles had more advance destruction.

So people will ask for Bad Company 3, but I question this to them......with all the shit talked about DICE, are you 100% sure they will like Bad Company 3 BY DICE of today or something? With the comments made, you'd think this game being made right now would have no hope based on how the thread feels about the team, but with how 2042 did in sales, I legit don't think much of that might matter. You might see people buying that shit even with knowing how bad 2042 was and who made BFBC3 lol
 

KyoZz

Tag, you're it.
I disagree. You are both fans of the IP, you simply have different views on where it should go, but I've said this for years about this IP, we all have different ideas of what a good Battlefield is, that doesn't make anyone not a fan or something. Its why I even stated Portal might be the best option for this series as no one here is going to have any fucking view on this IP that we all 100% agree with. Its just never going to happen.

You have those that like prone, you have BFBC fans that like it removed, you have fans of destruction, you have fans that want a set level to be competitive. Fans of vehicles, fans of just on the ground fighting etc. No one here is going to even have a version of lets say a BF4 remake that we all 100% will agree with. Chances are, we would fight about that shit on here lol

Portal.

Make your own fucking concept with it and move on lol I'm just not convinced the community has any concept based on um "what the fans wantz". You are a fan, ResetEraVetVIP ResetEraVetVIP ResetEraVetVIP ResetEraVetVIP is a fan, OneShotThrill OneShotThrill OneShotThrill OneShotThrill is fan, many of us are fans. Yet we'll all have different views on where the IP should go or shouldn't go etc, but I'd say the majority of us can agree with that 2042 didn't hit the mark in many areas, its exactly what didn't work and to what degree that is debated here tbh, but who is a fan or not shouldn't be. We just disagree is all Kyo. Have a good one.
I mean... yeah that's just common sense. He can be a fan of 2042 I have no problem with that, but it is NOT a Battlefield game.
Now of course there is always a fraction of the fanbase that will dislike whatever DICE will do, for the exact reasons you mentioned but there is a big difference between "oh it's missing prone" and "WTF WHAT IS THIS OPERATOR BULLSHIT".

I already listed the main features a proper BF needs to have imo, and I do think it's a fair list. And it's not asking too much to take example on BF4, and built on that. It's really nothing complicated:
- Add 128 players if you want but make sure the level design is properly designed for this. Level design always was the very strong point of DICE so WTF happened with the last few BF? Talent drain?
- Add more destruction and more tools in the sandbox, while watching team balance.
- Add more defined roles into the classes if DICE really want that, but do it intelligently with sub-classes and specialized unlocks.
- Bring back the commander
Etc etc... It's really not that hard. They don't need to scratch their head too much, but the fact that they though BF2042 was the way to go is really concerning. I can't believe that was the future they wanted.

Edit: and yes, BF is a very old IP, people have specific expectations and there is a point where you can't innovate too much without changing the core game.
It's not a bad thing for a dev to think: "ok this time we have a good formula, now let's add more quality of life and content". And then, once you have a solid game as a starting point, you can try a few things especially in today's world with all the "seasons" and "live service/GAAS"

Try an Escape From Tarkov mode, or something more fun like a hunters and hunted. Just a lot of possibilities that would be seen as bonus experience. DICE could easily monitor what is liked and what is not.
Imagine BF 2042 in the same veine as BF3/4 with new maps and tons of improvements here and there. Then you build on that.
 
Last edited:

StreetsofBeige

Gold Member
I mean... yeah that's just common sense. He can be a fan of 2042 I have no problem with that, but it is NOT a Battlefield game.
Now of course there is always a fraction of the fanbase that will dislike whatever DICE will do, for the exact reasons you mentioned but there is a big difference between "oh it's missing prone" and "WTF WHAT IS THIS OPERATOR BULLSHIT".

I already listed the main features a proper BF needs to have imo, and I do think it's a fair list. And it's not asking too much to take example on BF4, and built on that. It's really nothing complicated:
- Add 128 players if you want but make sure the level design is properly designed for this. Level design always was the very strong point of DICE so WTF happened with the last few BF? Talent drain?
- Add more destruction and more tools in the sandbox, while watching team balance.
- Add more defined roles into the classes if DICE really want that, but do it intelligently with sub-classes and specialized unlocks.
- Bring back the commander
Etc etc... It's really not that hard. They don't need to scratch their head too much, but the fact that they though BF2042 was the way to go is really concerning. I can't believe that was the future they wanted.
I'm not a BF gamer at all aside from messing with demos and trials, so I'm no expert, but here's my opinion.

1. 128 players had to be done for sake of "higher numbers the better". In just about every game where size matters (open world game or shooter player count), the trend is devs always inch up so they can promote the "hey gamers, this years game has more and bigger!!!" When was the last time you saw a dev say "hey gamers, this years game is smaller but way more impactful and detailed!!!" I've never seen it

2. From what veteran BF gamers say (including some chart someone did), a lot of the key DICE employees have left the past 10 years

3. More destruction and tools seems good, but doesn't look the team or game engine can handle it

4. The class system was simplified for noobs

5. Commander mode is something probably most gamers dont want to take charge of, too complicated, too much responsibility for a gamer to handle (which combines nicely with #4)

That's just my opinion from a non-BF gamer seeing what's happened with the game watching other people's responses and what I think.
 
Last edited:
To be honest, I don't know if any of that matters.

Making a game called Bad Company 3, may not mean much to many if that concept is fucked up or they lost any good will or something like that. It would be to suggest that the community will pretty much buy anything if you just name it something lol

The destruction in the BF titles continued to get more advanced as time went on , yet you still saw people under this weird impression that it needed to be called "Bad Company" to have destruction, even to the point of NOT KNOWING the other BF titles had more advance destruction.

So people will ask for Bad Company 3, but I question this to them......with all the shit talked about DICE, are you 100% sure they will like Bad Company 3 BY DICE of today or something? With the comments made, you'd think this game being made right now would have no hope based on how the thread feels about the team, but with how 2042 did in sales, I legit don't think much of that might matter. You might see people buying that shit even with knowing how bad 2042 was and who made BFBC3 lol
DICE still has a good foundation and skeleton. Battlefront 2 is recent enough proof. BF2042 even had a couple of modes with very high potential. The issue with them is that they're one studio being treated like the multiple dev teams who are used to making yearly games like COD. DICE is at their best when they're left alone to be creative and refine a game. They're not EA sports and never will be. Even EA sports is bad at being EA Sports.

This isn't Bioware we are talking about.
 

KyoZz

Tag, you're it.
I'm not a BF gamer at all aside from messing with demos and trials, so I'm no expert, but here's my opinion.

1. 128 players had to be done for sake of "higher numbers the better". In just about every game where size matters (open world game or shooter player count), the trend is devs always inch up so they can promote the "hey gamers, this years game has more and bigger!!!" When was the last time you saw a dev say "hey gamers, this years game is smaller but way more impactful and detailed!!!" I've never seen it

2. From what veteran BF gamers say (including some chart someone did), a lot of the key DICE employees have left the past 10 years

3. More destruction and tools seems good, but doesn't look the team or game engine can handle it

4. The class system was simplified for noobs

5. Commander mode is something probably most gamers dont want to take charge of, too complicated, too much responsibility for a gamer to handle (which combines nicely with #4)

That's just my opinion from a non-BF gamer seeing what's happened with the game watching other people's responses and what I think.
1: Agree, that's why I said "if you want" because those king of stuff is just for PR purpose it seems. But on the other hand I do think it could be done and fun if the maps are well designed, problem is that's the hard part.
2: Yup
3: I'm pretty sure the engine can, or a slightly redesigned version of the Frosbite could do the work. Again yeah the team is probably the bigger problem...
4: *start crying cause I know you are right*
5: *cry harder*

Maybe the salvation lies with World War 3, I bought this game back in... 2019 I think? I heard good things with the latest release so maybe it can fill the void.

This isn't Bioware we are talking about.
pedro-pascal.gif
 

EDMIX

Member
DICE still has a good foundation and skeleton. Battlefront 2 is recent enough proof. BF2042 even had a couple of modes with very high potential. The issue with them is that they're one studio being treated like the multiple dev teams who are used to making yearly games like COD. DICE is at their best when they're left alone to be creative and refine a game. They're not EA sports and never will be. Even EA sports is bad at being EA Sports.

This isn't Bioware we are talking about.

Completely agreed.

I'm happy they won't be working on another Star Wars game. As great as Battlefront 2 was, under EA, with how they are treating DICE as this "everything" team, it will always be a struggle for that team and unless EA splits the teams, increase the size of each and allow that freedom, it will always be some compromise. They had this team juggling like 3 to 4 titles at once and with how good Battlefront 2 was, imagine how much better it could have been if that was their sole focus?

So them being off of some Star Wars game might be better for DICE overall and a sign that EA sees they can't really force that team to do those things, even 2042 not having a single player is a welcome as I'd rather just not have resources spent on something many of us simply won't play. It will take some time to see how all these moves play out and how it effects the next BF title. Even as someone that generally likes all BF titles, I don't have much hope that some Summer update will fix a lot of this, even with fixed maps, fixing specialist, adding more to Portal.

By then, how many will care? I've seen some great updates come to 2042 only for the response to be like "oh yea 4 months late" or " why wasn't this day 1". All logical, but shows that the community may not even care if this game is 100% corrected, they may have already moved on to something else. With how fast the MP genre moves, maybe having a standard concept makes more sense then jumping all over the place trying to quickly add on the new fad, trend etc thats going on.

In this respect, I do agree with KyoZz KyoZz I understand they can innovate without changing the core elements....but can THEY as in DICE of today do that well enough? lol At this point, if such features will be seen this way, maybe they should just focus on those standard features from now on and leave all those ideas to other IP or something. No harm in that btw, lots of IP are that way.

Whats the point of a new feature if it can't be done right? They should just split the IP. Make the F2P their experimental all out, anything goes concept and the standard games a set design with Portal for old maps. Maybe this is just too much to please everyone and the concept should be split.
 
Last edited:
Top Bottom