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Trailer Indie Axiom Verge 2 - Official Gameplay Trailer

IbizaPocholo

NeoGAFs Kent Brockman
Dec 1, 2014
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ibiza

In a new trailer shown at Day of the Devs 2021, Axiom Verge 2 showed off its new main character Indra and her melee-focused combat abilities. In Axiom Verge 2, you don't have to fight a single boss battle if you don't want to and still complete the game, though there are still plenty of challenging boss battles you can take on if you wish.
 

cabbage5k2

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Apr 7, 2019
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Damn nice to see this game, even if there wasn't much new footage shown, nor a release date announced.
 

kevm3

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Jun 12, 2004
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Not sure I'm feeling the primarily melee based combat. I don't mind melee, but it gets annoying if the weapon reach is short. I can't stand games where I need to be right up on the enemy to hit them.
 
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Moonjt9

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Oct 2, 2019
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Quite a lot of interesting changes, especially with making bosses optional to some degree. The first game was a 10/10 for me, so I’m definitely going to give Tom Happ the benefit of the doubt. Coming to ps5 too, excellent!
 

Fredrik

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Jun 27, 2005
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Not sure I'm feeling the primarily melee based combat. I don't mind melee, but it gets annoying if the weapon reach is short. I can't stand games where I need to be right up on the enemy to hit them.
As many other 2D metroidvania devs I think he has looked a bit too much at Hollow Knight, but I think he’s missing the mark. Hopefully it’s just a bad video, I liked the first game.
 
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99Luffy

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I guess if they did another metroid clone they'd get flak for doing the same thing again. But man that really did not look exciting.
 

Null Persp

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Nov 15, 2020
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I don't know, I didn't like the first very much and this gameplay trailer doesn't look that great.
 

Bragr

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Not sure I'm feeling the primarily melee based combat. I don't mind melee, but it gets annoying if the weapon reach is short. I can't stand games where I need to be right up on the enemy to hit them.
Wondering about that myself, I love that he's trying new settings and level design that come off different and that it feels like a new evolved Axiom Verge. But the standard blaster thing and the weapons in general in Axiom Verge was very satisfying and a big part of why that game was good to play. I hope it's not a case of trying to evolve and ending up changing things that work for the worse.
 
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DGrayson

Mod Team and Bat Team
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Dec 5, 2017
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Liked part 1 a lot but not really feeling part 2 especially that weird dull color palate. Will wait for reviews but Ill give it a chance if positive.
 
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Dave_at_Home

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Jun 19, 2020
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Liked part 1 a lot but not really feeling part 2 especially that weird dull color palate. Will wait for reviews but Ill give it a chance if positive.
Seems like plenty of people here are a bit down on it. Which I get since part 2 looks to abandon shooting and things like the color pallet aren't as vivid like lots of games in this genre. With that said, I think the direction this guys has taken with the sequel is bold as fuck. A real 180 from the first. An industry which constantly pumps out sequel after sequel with not much difference between them; Axiom Verge 2 stands out. I'll be watching this one closely.
 

Holammer

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Jan 3, 2019
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Game could have used a better artist going from 8-bit to 16bit 'esque graphics.
The restricted palette of the first game looked really authentic. This does not.
 
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Jan 29, 2019
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It seems I'm not the only one who noticed some issues:
1 - You can "just walk by" the bosses... they're not bosses if they just let you walk by them, a game is not a movie, not everyone can see it till the end and this is OK
2 - Emphasis on melee... kind of sad, it looks like it feels satisfying, but I like shooting in games

He should have upgraded NES level of colors to SNES or even PSX level of colors, 32-bit pixel art is amazing!
 

dtremblay

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Jul 1, 2014
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i loved the first game -- thought it was played tremendously and pressed all the right nostalgia buttons for me. so i can't wait to try whatever changes th is making to the formula.
 
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yansolo

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i like them but it feels like theres a billion of these games out there these days
 

Billbofet

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Oct 21, 2018
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Loved the first, but this looks like one of those 8-bit shovelware games that go on sale on the eShop every other week for $.09
 

Knightime_X

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Dec 17, 2018
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There are amazing retro graphics and timeless retro graphics.
This is lacking in both areas.

Some areas look like a bad pc port of a console game.
Was there ever any reason behind this decision?
I loved AV1's art style. But this? woof...
 

IKSTUGA

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Jan 9, 2019
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I loved the first game, this looks like something totally different. All the Metroidness is gone...
 

VN1X

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I have yet to play the first one (got it installed though!) but this looks nothing like that game in terms of visuals?
 

Marty-McFly

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This is the weirdest sequel I've ever seen.

It looks so bad and different from the first I'm checking back to this thread to see if we're getting trolled.
 

GymWolf

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Jun 11, 2019
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Never liked the first one and this looks even less interesting, the art style is dull AF.
 

SJRB

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I dunno about this one.. Looks radically different from the first but I'm not sure why. Is it the colors?

I got bored 1,5 minute into that video, that's never a good sign either.
 

IbizaPocholo

NeoGAFs Kent Brockman
Dec 1, 2014
31,452
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Six years after the first installment, Thomas Happ Games returns with Axiom Verge 2! Check out our gameplay of the first 15 minutes featuring all-new characters, enemies, powers, and world to explore. Axiom Verge 2 releases in 2021 for PlayStation 4, PlayStation 5, and Nintendo Switch.
 
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