You could be right on that, i just readed a old interview somebody pointed out to me.
https://www.pcgamesn.com/assassins-creed-valhalla/asgard-jotunheim
Sounds like its a bit more then, then just a simple quest. I hope its full blown world with stuff in it. Will still get it then.
I don't get it. What's the logic behind this? Is there a law that say that developers are banned from investing in and working on extra content before the base game releases?
You don't get it or pretend to not get it? What keeps them from put the already made content in the game since you know, the game isn't launched?
Who said theres any law? Its pretty simple, companies made bad business practices and people has their right to complain or not. Theres no law, its just you overthinking.
The real question is why being so invested defending this? Does Ubisoft even needs to be defended? What you gain from it?
What makes you think its done. AC games deliver metric ton of content even there expansion like atlantis are basically full blown games by itself.
The reason ubisoft promotes this is because they give you a roadmap of what is going to come. So people can buy the version of the game they like. I would not buy the game for example until i know what that season pass gives me extra.
The expansion are also planned for next year and not going to be released this year, so it's still under way.
Would you buy the gold edition at launch? (with the season pass)Well you give your reason politely and for that I thank you.
But the main gripe here is why they couldn't wait for people to play it and then later anmounce the roadmap of what its to come. That would give a better impression that they want to expand after the work has being done.
So, you're mad they lay out to you their roadmap for the game? Strange thing to be upset of.
Where's my VR discovery tours??
You don't get it or pretend to not get it? What keeps them from put the already made content in the game since you know, the game isn't launched?
Too much content problem will arise again for me like AC Odyssey. Hard pass.
I'm still too burnt out from Odyssey to buy this at launch, much less even consider the expansion, and hey, I DIDN'T EVEN FINISH ODYSSEY. The did me right in with how huge that game was.
You are.
Atleast shite like this will be £20 quid with DLC during a sale eventually. All it takes is the bare minimum of self restraint.
You don't get it or pretend to not get it? What keeps them from put the already made content in the game since you know, the game isn't launched?
Who said theres any law? Its pretty simple, companies made bad business practices and people has their right to complain or not. Theres no law, its just you overthinking.
The real question is why being so invested defending this? Does Ubisoft even needs to be defended? What you gain from it?
What keeps them from put the already made content in the game since you know, the game isn't launched?
its just you overthinking.
You don't get it or pretend to not get it? The real question is why being so invested defending this? Does Ubisoft even needs to be defended? What you gain from it?
You don't get it or pretend to not get it? What keeps them from put the already made content in the game since you know, the game isn't launched?
Who said theres any law? Its pretty simple, companies made bad business practices and people has their right to complain or not. Theres no law, its just you overthinking.
The real question is why being so invested defending this? Does Ubisoft even needs to be defended? What you gain from it?
How to spot a crappy game 101 - it's not even released yet and the publisher already talks about post-launch "support" a.k.a. DLC, season pass, microtransactions etc.
What keeps them from put the already made content in the game since you know, the game isn't launched?
The real question is why being so invested defending this?
But the main gripe here is why they couldn't wait for people to play it and then later anmounce
That would give a better impression that they want to expand after the work has being done.
Odyssey broke me as a completionist, I had to be okay with moving to new areas with stuff still undiscovered.
I don't really understand what this means tbh. What allows them to do anything of this I'd assume has to do with they own the IP, they can do what ever they want, just like if you wrote a book or something, you can omit a chapter here and there and add it to a later book, never add it etc. Be like "what keeps them fro-" OWNING IT!! Thats what allows them to do that! Did you literally just forget this isn't your game or company?
Why argue about the rights of a company to release content when they feel just? Its not your IP man, its not your team, its not your company. Even for arguments sake, if we say they had a team making content for DLC before the game's release, its their right to do so.
Who cares? They can do that, but what do they even have to benefit from less people knowing about future content? To them, its still marketing a product, so if they have DLC being worked on, that team still needs to market it so when its ready it has some interest behind it.
Impression? So lie? smh
We already know its being worked on by a part of their team.....they have waaaaaaay more then enough to focus on the main game and have a small team making the DLC as this isn't their first video game. You sound like you basically want to not know its being worked on to simply give you the "impression" that they did NOTHING wbut make the main game and then AFTER make the DLC.
It simply sounds like a weird entitled thing to ask, like you want to not know about reality to give this fake impression that they made the dlc only after, when "they" are not even the same damn people, the small team they have making that DLC was likely always ONLY going to work on that DLC, as in them being part of the team was to make the DLC.....they didn't just remove the whole team and have everyone work on DLC and then ship a broken game. DLC is not a new concept, thus teams being made to focus on that exist.
I don't know how it would benefit you or them for it not to be known. If they just released it after the fact and in a some interview said "we've been working on this DLC since 2019" you would have just been triggered.
From the perspective of Ubisoft.
You'll be mad that they made DLC and it was announced now.
You'll be mad that they made DLC and it was announced later and you found out it was in development during the same time.
You'll be mad that they made DLC and charged for it even though they have lots of free dlc
You'll be mad that they made DLC and have a season pass
You'll be mad that they made DLC......yea you'll be mad they made DLC in general. They don't care. If you keep acting like this, Ubisoft or MOST companies don't see this as a even a consumer to waste energy with. Nothing done could please you, thus it makes sense to market it the way they are doing it.
Some free DLC, season pass, paid expansion. Nothing is wrong with them showing us what that part of the team is working on.
True. I'll probably just do the main quest and side quest (most) and try to visit all areas.
But they could´ve had it all in the main game!!!
I´m split on the episodic nature of DLC. Although i like to have "all in one" and just go with it, i have to admit that i enjoy the growing episodic structure of games as well.
I guess that comes along with the shift in watching behaviour throughout the last decade in which the episodic Show format saw unprecedented heights. I guess it is a question of narrative structure in general, Valhalla seems to have lots of smaller Storyarcs tied to the territories and one big meta narrative (plus modern day), which would mean the DLCs for itself seem to be like it, thus they will come "as one". Whereas Odyssey had basically three (plus two if you count in the DLCs) storyarc split into smaller parts plus separate storyarcs for different territories, factions, etc. Thus a episodic structure for the DLC actually seemed a choice to not have too much going on like it was from the beginning anyway.
Anyway decided to pick it up. love origin and odyssey so i can't wait to play it. Bit expensive 88 bucks or something but oh well got lots of fun out of the other two so i will be fine.
The regular game is going to be 100 hours worth of content. The DLC's are going to be larger than other entire games.
You're getting a shitload of content for what you pay for. And then you can decide to pay for even more content or not.
I literally don't see anything worthy of criticism here.
The amount of people that complained Odyssey's Greece was too big!, Fields of Elysium, Torment of Hades and Judgement of Atlantis wern't in the main game world, Greece, and they were large add on's, each to their own opinion, but i won't complain if the 2 add on's for Valhalla are their size.
More importantly though, is the shitty XP boost microtransaction still there? (a.k.a does the game still have needlessly grindy parts just to enticeplayer to spend the extra $10?).
Other than that the expansions look pretty good. I'll probably pick this up in some months when you can get the game + season pass for $30-40.
The first part of my post wasn´t too serious
I loved the size of the base game map, it just gave away the feeling of being on an Odyssey. A huge world where you get lost by all kinds of stuff and struggle to focus on what is your goal, seems pretty accurate when taking the historic examples (homers odyssey and vergils aenaeid). but i can understand it can be overwhelming and if one is a competionist it seems like a nightmare.
Yes the DLC maps were not in the base game, but having the game slightly structured in GaaS style it made sense to pump out the maps episodic not only for players who were there from the getgo but also those who jumped in at a later time nd would have even more. The first DLC took place in a part of the Map that was barely touched upon in the main game.
I wasn't having a go at you, just a different opinion, i loved the size and content of Odyssey and Origin's, it's the replacement i got from Bethesda's change of games they use to make, they never felt like a Gaas to me in the end, and i did almost every thing in them, infact the only 2 complaint's i had was the grind at release that Ubisoft rebalanced after loads of complaint's, which ok, was gaas due to the time saver pack's at launch, and the wolf or boar that would knock you off your horse when travelling around the great looking world's, which they never fixed,
I didn't like the episodes personally, i stopped playing after the 1st one and waited until they were all out out, i didn't like stopping and waiting, just a personal preference, i'm all in for Valhalla.
While i agree on XP Boosts being a stupid move i have to admit i never had to grind to follow missions, neither in origins nor odyssey. In odyssey i was almost from the beginning constantly 1-2 levels ahead of the reccomended caps for the regions. Also it seems just weird to buy such boosts because they basically "save you time" aka you pay to not play the game.
I don't really get the anger. Odyssey wasn't flawless but the core game had a ton of content and the overall opinion seems to be that the DLC chapters were good in both quality and quantity.
The whole "it should have been included" argument is silly.
Yeah it's not like they don't give you a huge game as it is... even at launch one of the best SP values in gaming..
I usually buy the season pass, but the game is so big by the time i'm done, I am so sick of AC I don't go back....
I don't know man, maybe I did something wrong but I remember at least 2 points in the game where I had to go grind for XP to continue with the main story. The worst one was toward the end where I had to gain like 3 levels and I had actually completed most sidequests I had found (except the ones that sounded very boring or basic), so not only would I have needed to grind but I would have needed to go back to every city to look for sidequests first.
Thankfully I was playing on PC and just said fuck it and got a trainer that boosted XP.
IMO the experience in general got more enjoyable that way too. Since combat can get rather repetitive toward the end, at least gaining levels and skills at a faster rater kept it fun enough.