Cyberpunkd
Member
Funny thing, same people will complain the have to work on E3 demos.This. Always with the CGI trailers these days, does nothing for me *shrugs*
Funny thing, same people will complain the have to work on E3 demos.This. Always with the CGI trailers these days, does nothing for me *shrugs*
Lol yeah same here, I’ve seen the summary but I’m not hating him, for me he’s just a mysterius guy who came in at the start and then disappeared.Im in.
I didnt make it far enough in valhalla to dislike basim
I want to play an AC game but I do not want to play as fucking Basim.
Good for those who want to roleplay as bad guys though.
Goes without saying (which is why I didn't say it). Doesn't change it being stupid though. This shit wasn't so prevalent before gaming became so corporatized/mainstream.Sure but....you can also wait till they show the gameplay later on so....
Gamepass?Loool
Pass
HARD pass m8Gamepass?
Why? Looks very interesting to me. Might end up being a good game. I very much welcome 15 hours focused game instead of bloated 100 hours of recent games.HARD pass m8
Well, in Valhalla he's not even Basim anymore. We're talking about Loki who was purely self-centered and out for vengeance for what happened to his loved ones.
This time we are going to see real Basim.
Wh... what?
Is this for real?
I think you've summed it up nicely.AC Wikipedia will explain it better but essentially Loki's (who is an ISU in AC lore) consciousness was fully reborn in Basim and his main goal was to find the one that was reincarnation of Odin (at first he didn't know whether it was Eivor or Sigurd) and take revenge on him.
We don't know the real Basim and what led to Loki taking control over him. If I were to guess, what we're seeing at the end of the trailer (that creature, Djinn apparently) is Loki and Basim will have an internal struggle, see some visions, slowly going insane etc.
A gazillion Ubisoft studios from all around world will work on it, as happens with any AAA Ubisoft game. This time maybe a bit less studios because someone said it isn't as big as the recent AC games."Hey, since we are creating these assets for AC 1 remake, why not reuse them on a new AC?"
"Eh, why not"
I wanna know what studio is making it. If its UBI Montreal, nice.
If its Ubi India, Singapore or some other unknown Ubi studio ... I'll stay away
Sounds basically what I'd have done with AC. This and split the resources of a big ass project like AC Valhalla + its DLCs into 3 different games with no big DLCs/season passes. Which sounds it's what they did (the other 2 would be AC Red and Hexe)Ok, some truly exciting news from this Gamespot article:
https://www.gamespot.com/articles/a...stic-return-to-the-series-roots/1100-6507322/
- No giant, branching skill trees
- More condensed experience, think AC Revelations or Rogue
- Baghdad to be as dense as Paris in Unity
- Like in Unity, plenty of buildings are enterable and you can parkour through them
- Greater emphasis on social stealth, parkour abilities, and strategic approach to assassinations (using crowds, laying traps, vanishing tools)
- Basim is not as tanky as Eivor so sometimes it's better to flee than fight multiple enemies
- Basim has a lot of gadgets and skills to help him traverse the city, including the pole vault to cross gaps while running
- Multi-Kill assassinations confirmed (think Fear-Takedowns in Batman Arkham Knight)
- Hitman style Black Box Assassination missions are back!
- No modern day segments, far less sci-fi and mythological stuff (mostly some hints or winks about the mythological culture of Persia and Middle East)
My worry is that this is the only classic ac game if it doesn't sell well
Are the others announced back to rpg mechanics?
So my suspicion is starting to come trueAC Red is, not sure about Hexe.
No modern day segments
Where are the white people? so much for positive inclusivity
didnt you know ? its ok if all people are of the same color as long as its not white , if everyone is white thats racist
While I agree it's kinda stupid complaining about lack of white people for a game set in Persia.Really? We're complaining about lack of white people for a game set in Persia now huh.
were black people seriously complaining about lack of black people in a game set in medieval europe ?Cross gen in 2023??? This is why more 3rd party deals need to exist. Development costs are so high, there needs to be substantial incentive for current gen only games.
Really? We're complaining about lack of white people for a game set in Persia now huh.
There was a lot of bile thrown against Kingdom Come Deliverance about the lack of 'people of colour' (eevn though yes it was medieval Europe lol).were black people seriously complaining about lack of black people in a game set in medieval europe ?
Where are the white people? so much for positive inclusivity
didnt you know ? its ok if all people are of the same color as long as its not white , if everyone is white thats racist
in 2023 to release a cross gen game ffs let it goooo
From the interview with Mirage's creative director Stephane Boudon
"Yes, we started Mirage, in its first idea, as a Valhalla DLC, and it was quite different at the time. That idea only lived for a few weeks and only on paper, in fact. Quite early, we decided to become a standalone with a full new character because we saw all the potential of such a return to the roots. And it was all pretty quick."
Some other intresting points from the article:
- Mirage has a bit more about Bayek and his legacy, plus some links to Altair
- Unity was an inspiration for Mirage's parkour system, but they aimed to upgrade and enhance with new animations and a quickness for Basim .
- Wanted system is back. Player can be foot chased inside the city. The crowd can sometimes recognize you if you were wanted.
- Compare Mirage's length to first one, Assassin's Creed Revelations, or Assassin's Creed Unity. So might not necessarily shorter than the mainline games before Origins
- 3 type of detection states that are clearly showcased to the player. Warning state - can evade easily, search state - leads NPCs to look for you and try to investigate you, last state- fight and conflict .
- Detection will spread between AI , there are different enemy archetypes that will play with all those stage behaviors . Some archetypes are able to use their horn to call reinforcements.
Holy mother of fuck! Masyaf looks unbelievable. I'm getting chills honestly. This pretty much also confirms we are getting an AC1 remake in this new version of the engine. I can't fucking wait.
Holy mother of fuck! Masyaf looks unbelievable. I'm getting chills honestly. This pretty much also confirms we are getting an AC1 remake in this new version of the engine. I can't fucking wait.
I 100000% believe we'll be getting remakes of 1 and 2 (and even 3 and Black flag will get some love too) all because of Infinity and how they want to use it.Holy mother of fuck! Masyaf looks unbelievable. I'm getting chills honestly. This pretty much also confirms we are getting an AC1 remake in this new version of the engine. I can't fucking wait.
I believe this was confirmed not to be Masyaf but Alamut Castle in north Iran.Holy mother of fuck! Masyaf looks unbelievable. I'm getting chills honestly. This pretty much also confirms we are getting an AC1 remake in this new version of the engine. I can't fucking wait.
Interesting. It looks very similar. But if it was "built" the same way it would make sense story wise.I believe this was confirmed not to be Masyaf but Alamut Castle in north Iran.
So Alamut castle is the birthplace of the real-world Assassins and is considered a parent castle to other castles like the one in Masyaf, so you're correct.Interesting. It looks very similar. But if it was "built" the same way it would make sense story wise.
That's actually really sweet. Also, you're telling me that there was real brotherhood of Assassins in Iran?So Alamut castle is the birthplace of the real-world Assassins and is considered a parent castle to other castles like the one in Masyaf, so you're correct.