I dislike most nonrealistic art styles of the last 10 years. There's always something off and they can't seem to inspire me the way 80s/90s/early 2000s artwork did. I can't really tell you why. There's something just slightly off. It's not nostalgia because I occasionally see new nonrealistic styles that inspire me, but they're much more rare now.
It's hard to give examples. Even "nice" new games don't inspire me that much. The artwork in Hades is great, but it doesn't stick with me nor inspire me at all. The same goes for Ori. It looks nice while I'm playing it, but beyond that it doesn't stir my mind's eye. Yet I still find myself thinking about older SNES and PC games, and things like the new Guilty Gear games. There's a timeless quality that used to come easily, that nobody knows how to achieve anymore.
Yes that shadows look really bad, but from other side it really show how terrible contrast that game has. Normally it looks like someone set HDMI on TV to full range and console to limited.Upscaled is better for sure.
But those "graphical enhancements ruin it by just throwing shadows on something that's not meant to have them.
I strongly dislike SD characters.
This here however pushed it to a whole other level. I wonder how you can actually imagine such thing to begin with :
I want to run and kick their ugly faces with all my strength. And I would feel that I am actually doing them a favor.
Mortal Kombat 11, the garbage-level animations are unacceptable to me
Yes that shadows look really bad, but from other side it really show how terrible contrast that game has. Normally it looks like someone set HDMI on TV to full range and console to limited.
The chunky cartoony WoW style. Hate it. (Love a good cartoony art style though, like BotW.)
Also Godfall looks appalling to me, those character designs are disgusting.
Interesting, I think the reason chibi style came about for two reasons, one is that they look cuter because they resemble kids and the other is that on older low-res systems and hand helds, larger heads were easier to emote with.I've never liked the "chibi" (or whatever you call it) style.
Take a game like Bravely Default 2. Concept art looks great:
Then you go in game and are greeted with this ugly shit:
They just look like weird deformed dolls with awkward proportions.
I find 5 to be way more stylized than 4. DMCV Style reminds me a lot of the the characters of SH1-3, specially in cinematics....maybe a little creepier even, kinda like rule of rose or something. I think it's super fitting too, more so than the weird middlepoint to anime in 4 or even the full anime style in 3.Yeah I much preferred the more stylized look in DMC 1-4.
Though I also think part of the blame is with the RE engine. It just has this weird uncanny valley look that other realistic looking games (like, say, Uncharted 4, Gears 5, Modern Warfare 2019,etc) don't have.