• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.
  • Hey Guest. Check out the NeoGAF 2.2 Update Thread for details on our new Giphy integration and other new features.

Amazon game 'Crucible' cancelled in final dev update, devs moving project to MMO

cormack12

Gold Member
Mar 21, 2013
8,380
19,645
1,385
Source: https://www.playcrucible.com/en-us/news/articles/final-crucible-developer-update


....our next step was to evaluate the feedback we’ve heard from you, paired with the data we’ve collected, to determine our path forward.

That evaluation led us to a difficult decision: we’ll be discontinuing development on Crucible. We very much appreciate the way that our fans have rallied around our efforts, and we’ve loved seeing your responses to the changes we’ve made over the last few months, but ultimately we didn’t see a healthy, sustainable future ahead of Crucible. We’ll be transitioning our team to focus on New World and other upcoming projects from Amazon Games.

I'd say this is a failure of trying to chase the battle royale genre. HyperScape is also doing poorly and CoD could only really compete as the huge numbers it pulls in. Hopefully no more of this shit.
 
Nov 22, 2019
402
713
305
Something amazon will have to learn is you can't suddenly show up to the party and expect to overtake a genre through sheer money. Game development can easily become a pit and there is no way to buy your way to the top. Look at fortnite, the game became an overnight success because it took a small window of opportunity and put the thread through the needle at the perfect moment. Turns out people wanted Battlegrounds with personality, so how did the industry respond? Apex Legends aka battlegrounds with personality but it was too late and now it's only going to enjoy some mild success relative to Fortnite.

Unless they are innovating something fierce, they are going to get burned repeatedly trying to enter the multiplayer scene by chasing old trends. Seems like it would make more sense to use that money to fund passion projects that devs and people in the gaming community want before they completely turn their name into joke in the gaming world. Good luck getting massive amounts of people invested in your mmo when you show you have no problems killing your projects btw. Nothing helps me sleep at night like knowing I could lose all my investment overnight because some executive isn't making as much money from this gravy train as he thought he would.
 

dezzy8

Member
Aug 21, 2008
2,289
221
1,070
That game is horrible. I played it for a couple of hours and had no idea what I was doing the whole time.
 

LordCBH

Member
Jun 4, 2020
1,657
4,092
410
This is why I think too many publishers are green lighting multiplayer games. The game would’ve had a shot had the market not been over saturated. Like unless you have a world changing game, you’re throwing money away by funding it.
 

Spukc

Member
Jan 24, 2015
16,159
16,468
920
Never heard of this game didnt amazon released a failed MMO recently? I dont get it what even is this?
 

ChuckeRearmed

Member
Jan 31, 2018
1,958
1,677
415
Are there games with a more serious color palette? Got tired of all those bright colors and lights.
 

SegaShack

Member
Jul 13, 2013
5,353
543
635
www.twitch.tv
Amazon can afford to learn these lessons the hard way, but it's a shame as clearly s lot of effort went into the game.

From an gaming historian point of view how do you even capture stuff like this? The game was only out a few months and can't be played offline.
You can only keep assets that were installed locally to preserve.
 

Vae_Victis

Member
Mar 4, 2020
641
2,560
375
Have we ever had a game released, un-released, and then cancelled before?
The Culling, kinda? But that was more several revisions and variations of the game with different names being released and pulled in quick succession.

The Culling 1 was released in 2016 and did decently. Then the Culling 2 was released in July 2018 and it bombed so bad that it was shut down less than 10 days later. Then the developers moved on to creating a free-to-play overhaul of the first game, which also bombed (even though not as bad or as fast) and was also pulled in short order. Then they re-remade the first game again with an even more retarded business model, and I think now it's dead forever.

In theory they are 4 different games, but in practice from my understanding they were more rebranding of a continuous development project, so in a sense you could say the kept on releasing and unreleasing it for the past 2 years until they just gave up.
 
Last edited:
  • Like
Reactions: ZehDon

Jose92

Member
Aug 24, 2013
427
2,624
885
swansea
That is what you get when you subcontract alot of the development to people who dont understand gaming.

If amazon is really serious about entering the gaming industry they should start building/buying studios and giving them time.
 

Edgelord79

Member
Sep 24, 2020
828
1,119
410
The moral of the story is that making large successful games is hard even for one of the richest companies on the planet.

I am not hopeful for Lost World with this type of response though.