The delays didn't make sense at all. They were saying it's delayed due to last gen consoles implying the next gen versions were in good shape but the next gen version didn't drop until ~2 yrs later. It made no sense. I'm of the opinion that they had some contractual obligation to be the Xbox Series launch game because it had nothing else but Cyberpunk 2077 for marketing.I always thought after the first delay the devs should have kept quiet until it was really ready.
I don't buy this at all. This is all on CDPR.The delays didn't make sense at all. They were saying it's delayed due to last gen consoles implying the next gen versions were in good shape but the next gen version didn't drop until ~2 yrs later. It made no sense. I'm of the opinion that they had some contractual obligation to be the Xbox Series launch game because it had nothing else but Cyberpunk 2077 for marketing.
Absolutely all on CDPR but what I mean is that they would have had pressure to be the launch xbox series game so might not have easily been able to delay another year with the marketing contractual obligation. They had the marketing deal and MS positioned it as the game that console launch (the E3 where everyone was talking about Cyberpunk and Keanu, that was MS' big game for marketing). Saying lets delay another year wouldn't have went down well for them or MS.I don't buy this at all. This is all on CDPR.
No surprise to see you think the state of the game is some how Microsofts fault.Absolutely all on CDPR but what I mean is that they would have had pressure to be the launch xbox series game so might not have easily been able to delay another year with the marketing contractual obligation. They had the marketing deal and MS positioned it as the game that console launch (the E3 where everyone was talking about Cyberpunk and Keanu, that was MS' big game for marketing). Saying lets delay another year wouldn't have went down well for them or MS.
Take some time and fully read this thread and see how most people basically made Cyberpunk the launch xbox series game during that time:
https://www.neogaf.com/threads/what-are-you-playing-at-launch-on-your-next-gen-systems.1568477/
It's clear they positioned it as the big launch game, and didn't remove it from the store when it was a mess. Cyberpunk dominated the media that holiday much like ER did this spring.
The hype and marketing for Cyberpunk helped fight hype for other competing system launch games that holiday. Without it there would have been nothing. I wouldn't have wanted to be in that meeting where CDPR could have said "we can't make this year let's do next year" to MS who didn't have Halo coming either.
I don't think it's MS fault. I even say it's absolutely all on CDPR. I'm just saying why they might not have wanted to delay another year and let down partners and marketing. Not surprised to see you jump to MS defence when there was no real attack though.No surprise to see you think the state of the game is some how Microsofts fault.
Anyway imo its becoming increasingly obvious that this game was made for the PC market, and ports to console came late in the cycle. From the graphics on Ultra (which are better than almost all 'next gen' games so far, to how badly the game looks and runs on last gen consoles.
It sems to me that they didnt realize how hard it was going to be to port the game to last gen, and when they came around to doing that late in the development, we got the numerous delays, and cut content.
It reminds me very much of Dragon Age Inquisition, where EA told them to make a last gen version very late in development, and the 360/PS3 versions ended up being terrible, and a shadow of the PC/XB1/PS4 vrsion.
It shocks me that they actually pushed the game foward by more than a year, basically the delays were just time borrowing because the management insisted on not releasing in 2022 as some developers said in anonymous condition, even in that behind the scenes leaked video there's a scene with the executable window stating the trademark with 2012-2022.It boggles the mind, the squandered potential and the poor management on display. I could write a 50-page essay on how amazing this game is in theory and in many ways in reality, and how catastrophically poor it was mismanaged.
And for what? CDPR's reputation went from all-time fan favorite, loved by all, to a laughing stock of epic proportions.
The game is an overwhelming visual accomplishment with a city design that is so filled to the brim with details wherever you go, that you can't not just be in awe at the herculean task performed by CDPR's visual and world designers. A pinnacle of videogaming as a medium that should've been added to the all-time hall of fame but was pissed away by a small group of idiot managers who were way, WAY out of their depth and borderline destroyed an otherwise incredible IP.
Dumb fucks.
Personally I think trying to get this to work properly on Xbox One/PS4 was the major issue. If they had made this next gen only, Im pretty sure we’d all be discussing this game a bit differently. Sure delaying it again would probably be beneficial but it was clearly held back by old consoles.