German Shocks
GAF's Nicest Lunch Thief and Nosiest Dildo Archeologist
Huge if trueTrue if huge
Huge if trueTrue if huge
Alex from DF might kill himself.
Worth it just to wipe the smugness off Richard 'teeth' Leadbetter's pudgy face.put batoglia and leadbutter on suicide watch
lol. Have you seen the trailers?Maybe their engine doesn't use RT, that would be a performance saver.
Yeah.lol. Have you seen the trailers?
0fps for PC1440p 20 fps and 1080p 30 fps
Then you should know it has RT. Lots of itYeah.
People still don't get it? If the Pro can run the game at 60 fps then the Base can do it as well.I'm still hopeful for 60fps on the Pro in Performance mode.
Or does it?Then you should know it has RT. Lots of it
Or does it?
You know their last game, RDR2 doesn't have any RT right?
Yes it does.Or does it?
Of course it doesn't but GTA5 Enhanced on PC do.You know their last game, RDR2 doesn't have any RT right
And so can the PS4... at 120pPeople still don't get it? If the Pro can run the game at 60 fps then the Base can do it as well.
Again. If the Pro can do 60 fps, the Base can do it as well.A performance mode on base consoles?
No it can't (even if we ignore mass storage speed). Not if, as many assume, the game is CPU heavy (and it lacks the option to scale down on CPU load).And so can the PS4... at 120p![]()
Or does it?
You know their last game, RDR2 doesn't have any RT right?
Or does it?
You know their last game, RDR2 doesn't have any RT right?
The question is if they have implemented a RT Off variant.
Rockstar has the budget to fake RT if they wanted to lolThen you should know it has RT. Lots of it
A performance mode on base consoles?
Yup, Switch 2 version coming down the road confirmed. I can wait.
The problem with the Series S is the GPU and RAM not the CPU which is significantly better than the one in the Switch 2.GPU-load (i.e. the difference between Base and Pro) was never the problem. Are people unaware of the fact that GTA6 lauches on Series S?
Some of it can simply not be faked with realtime rendering. If people could fake it all, they would have done so a long time ago. Not just planar reflections on carefully staged vertical mirrorsRockstar has the budget to fake RT if they wanted to lol
Doesn't base PS5 have the same CPU as Pro?I have a hard time believing 60fps will be doable on base PS5, but if they pull it off I'll buy. Otherwise waiting til PS6 to play this.
You don't think RT can be faked? LolSome of it can simply not be faked with realtime rendering. If people could fake it all, they would have done so a long time ago. Not just planar reflections on carefully staged vertical mirrors
lol indeed. If you can't tell the difference between non RT and RT, this is an impossible conversation to have. There is no such thing as Fake RT. You either ray trace, or you don't. Cubemaps are not RT. Planar reflections are not RT. SSR is not RT. SSGI or SVOGI is not RT.You don't think RT can be faked? Lol
We don't know anything yet.You guys do realise this isn't good for the game right?
At most, I expect an unlocked FPS option like Crimson Desert, where only sparsely populated areas reach 60FPS.
My bum ass will triple dip goddammit….
Rockstar has the budget to fake RT if they wanted to lol
They did?Some of it can simply not be faked with realtime rendering. If people could fake it all, they would have done so a long time ago. Not just planar reflections on carefully staged vertical mirrors
I thought it was obvious that I wasn't being literal. I was implying that 60fps on base PS5 would have to come with a very heavy hit to resolution.No it can't (even if we ignore mass storage speed). Not if, as many assume, the game is CPU heavy (and it lacks the option to scale down on CPU load).
I mean faking the look with precalculated lightinglol indeed. If you can't tell the difference between non RT and RT, this is an impossible conversation to have. There is no such thing as Fake RT. You either ray trace, or you don't. Cubemaps are not RT. Planar reflections are not RT. SSR is not RT. SSGI or SVOGI is not RT.
And all of them have straightforward ways to tell by analyzing footage and understanding how they work and what their limitations are. You can fake anything in pre-rendered footage. You can fake it in bullshots or AI generated video. But you can't fake it without severe compromises in realtime 3D rendering in a playable game. You expect gta 6 to be a playable game right? Good luck faking it. It will be obvious to anyone with a basic understanding of RT within seconds.
Yes, master yoda!
Huge if true
It can't. What a moronic statement.You don't think RT can be faked? Lol
Gonna be playing at 4k(upscaled) 60 on Pro while you cope here on 19th NovYou'll get 900p60 and you'll like it.
You know RDR2 was a console release that predates RT right? Even on PC, it came out something like 2 months after the first RTX GPUs.Or does it?
You know their last game, RDR2 doesn't have any RT right?