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Marathon Releases March 5 '26 - $39.99

Yeap. Having a better take and assessment of something just by a quick glance compared to the ones that are balls deep in something is quite funny.

Marathon Releases March 5 '26 - $39.99

That's where the OT for games are for, right? Where your 6 or 7 people can galze each other with the game they are currently playing and enjoying
Whats this glaze bullshit? Is it wrong to discuss a game I enjoy? If it misses the mark you find I'll be the first person to be calling it out.
I already said it. Is not the game itself, is Bungie's wokeness 🤷🏻‍♂️
Didn't see you in the final shape thread on release nor do I see you in the Arc Raiders thread why is that?
 
How do you know that you don't like the game if you've never played it?
Happens all the time. Someone sees a gameplay clip, movie trailer, etc and don't like it. That's how it works.

Anyway, the upcoming play test/server slam (whatever it's called) will be worth keeping an eye on for general impressions.
 
Surprised Fire GIF
 
Whats this glaze bullshit? Is it wrong to discuss a game I enjoy? If it misses the mark you find I'll be the first person to be calling it out.
Uh... The game is not out yet. And if a remember correctly, I gave you a list already.

The amount of people hating on this game for seemingly no reason is wild.
Here he is. Get posting some random youtubers click bait.
🤔 Do I need to? Let's ask Chat GPT:
[h3][/h3]People aren't hating Marathon for one single reason — it's a convergence of factors that together create deep skepticism and frustration toward Bungie and the project.
  • Early gameplay felt generic, flat, and uninspired, lacking Bungie's usual polish.
  • Forced three-player squads alienated solo players.
  • Seen as trend-chasing in the crowded extraction shooter/live-service genre.
  • Misuse of the Marathon name, abandoning the old games' atmosphere and depth.
  • Internal issues: toxic leadership, layoffs, low morale, and delays.
  • Ethical controversy: plagiarism scandal undermined trust.
  • Damaged reputation from Destiny 2 struggles and corporate integration.
  • Pre-emptive cynicism: many assume it will be soulless and corporate before release.
  • No proximity chat: Bungie chose not to implement it due to concerns about toxicity, which some players saw as a negative for social interaction.


not my words, not clickbait videos
No Problem Hands GIF by ElevenSportsBE

If You Say So Shrug GIF




Didn't see you in the final shape thread on release nor do I see you in the Arc Raiders thread why is that?
You mean the OPs?

I play games for myself. I play games that I like. I don't need validation or to talk that much about them.

Talking about a game's PR/marketing or why they were so controversial or even why they flopped (especially high profile ones. . Cof Cof Starfield) is a different facet of gaming discourse. This is something that a lot of people mix up. They are not the same at all
 
Toxic positivity is a motherfucker. Ask the HighGuard bros.

This is Bungie though, they'll make it work. I think.
 
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Uh... The game is not out yet. And if a remember correctly, I gave you a list already.





If You Say So Shrug GIF





You mean the OPs?

I play games for myself. I play games that I like. I don't need validation or to talk that much about them.
I don't need validation either but I do enjoy discussing game I enjoy. I don't see the point in spending energy on games I don't. I enjoy this place because there are a wide range of opinions but most of the discourse around this game was formed on that disastrous alpha
Talking about a game's PR/marketing or why they were so controversial or even why they flopped (especially high profile ones. . Cof Cof Starfield) is a different facet of gaming discourse. This is something that a lot of people mix up. They are not the same at all
They fucked the marketing for sure. No idea what they were thinking there. If they would have gone about their business with the closed alpha rather than blowing there own trumpet most of it could have been avoided.

I played an Arc Raiders closed test a year before launch and it was fucking boring as shit. You didn't hear about it because it wasn't ready. I think Bungie were under pressure to put something out, when it went they way it did heads rolled.
Okay well 10 days to go I think I can afford to stop posting for now. Have fun arguing I guess :messenger_peace:
Nah mate all good. This Place is decent because we can argue. Be shit if was an echo chamber.
 
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Marathon had none of that. Thats why they delayed it and thats why its so much better now than it was last year.
That's the critical difference, yep, this one had a rework and everything, they basically did the right things. Knives are out for GaaS right now, though out there in the either.
 
Nah mate all good. This Place is decent because we can argue. Be shit if was an echo chamber.
Yeah but this ain't constructive arguing it's just summoning someone every few days to get into a catfight about nothing. But I mean yeah if you're good then that's cool, I'm just not interested in participating in that. I'll be around for the preview and release

See Ya Goodbye GIF
 
Yeah but this ain't constructive arguing it's just summoning someone every few days to get into a catfight about nothing. But I mean yeah if you're good then that's cool, I'm just not interested in participating in that. I'll be around for the preview and release

See Ya Goodbye GIF
Its all good. These posters post to get a reaction I'll bite every now and again.
 
I don't need validation either but I do enjoy discussing game I enjoy. I don't see the point in spending energy on games I don't. I enjoy this place because there are a wide range of opinions but most of the discourse around this game was formed on that disastrous alpha
Yeah, that's why I said it's a different facet of gaming discourse, and in some regards it's equally, if not more, insightful into the game-making process, the tech behind it, design decisions, bad management, etc..

Channels/series like "All Games Are Belong to Us" from Machinima (if I remember correctly) or now with channels like GVMERS. Are perfect examples of this dynamic.


They fucked the marketing for sure. No idea what they were thinking there. If they would have gone about their business with the clised alpha rather than blowing there own trumpet most of it could have been avoided.
Remember that it was leaked/NDAs were broken and then the flood gates had to open.
I played an Arc Raiders closed test a year before launch and it was fucking boring as shit. You didn't here about it because it wasn't ready. I think they were under pressure to put something out, when it went they way it did heads rolled.
HeXp5TFtAYckdxY3.png

🤔
 
Yeah, that's why I said it's a different facet of gaming discourse, and in some regards it's equally, if not more, insightful into the game-making process, the tech behind it, design decisions, bad management, etc..

Channels/series like "All Games Are Belong to Us" from Machinima (if I remember correctly) or now with channels like GVMERS. Are perfect examples of this dynamic.



Remember that it was leaked/NDAs were broken and then the flood gates had to open.

HeXp5TFtAYckdxY3.png

🤔
I was thinking when I played this game "what the fuck is this?" and yeah "that is a tough sell" then it clicked. I have no skin in the game if it turns out shite then so be it but after a good few hours with it, its my most wanted this year by far.

I just don't understand why someone like yourself who clearly has no interest in the genre would expel so much energy trying to validate his opinion that's mainly based on internet discorse on others.

If its shite ill let you know on launch or shortly after.
 
It's gonna be successful. There's an interest beyond the gaf doomers.

Just like Arc Raiders, there will never be enough content out. No company can satisfy the daily streamers and grinders.

But if the gameplay loop is fun, which it looks like it will be, it's gonna find a community.

All the destiny doomers and gloomers will play MARATHON. They have a built in fan base already. Destiny people will show up, atleast first week, but i still feel it will be sucessful overall.
 

Oh you wont get an answer for that

How this for an answer below.. going back to last April when I played the first Alpha. Also check the bonus item from the bottom from last year, your boy Boxes wasnt always on board with this game. Let make sure that makes it into the OT.

The game is/will be fine. It's better than I thought. You have to know what you're getting into. It's not a fast pace shooter.

Now full disclosure, was on the Destiny train for 10 years with thousand of hours on it through the Final Shape campaign and dropped after that, so there is a sense of familiarity yet different. Not a bad thing, they did need to change some things up and they will continue.

It takes a few games for this to click, but it's fun. The release video was the worse possible way to reveal. This is just an alpha let's see what this looks like in a few months.


Alpha is a curated, limited slice of systems and content. We welcome feedback across the board, but the areas we are most keen to hear your thoughts on are:

  • Weapons and gunplay
  • Maps and survival gameplay
  • Runners, including kits and build-crafting
  • Early-game progression, including factions, contracts, and faction upgrades
  • PvP engagements against other Runners
  • PvE engagements against AI combatants
It's important to note the Alpha is NOT the complete game. It does not include:

  • Final visuals and graphics, including animations and lighting
  • Full and polished UI
  • All Runners
  • All zones, including the Marathon Ship
  • Pinnacle and end game content
  • All weapons, items, consumables, implants, cores, and mods
  • All factions and upgrades
  • Long term progression and systems
  • Complete narrative and storytelling systems and final shipping content
  • Ranked play
  • Final balance
  • We'll be hosting developer Q+As, streams, and jumping in with other creators all next week. See you on Tau Ceti IV.

It is, but it's a different type of game. HD2 is more or less a horde mode in a larger space. The PVEPVP mix in marathon makes it a completely different type of game. That's where it makes it a hard sale on the trailers. You're not gonna get a bunch of shit exploding in your face every 10 seconds because it's not that type of game.

Regarding the artwork, I think it looks good. It makes sense for what the game is, the interior spaces actually look very good and very clean. I have a feeling that the outside stuff probably hasn't taken full advantage of whatever type of lighting they're implementing yet so that might have to do with part of the reason why it looks like the way it does outside because I don't disagree there. They're definitely could be more work done in that area.

Because maybe he wanted to see what a refined Bungie extraction shooter was like? I wasn't fully sold on it until I played it. It could have gone either way prior.

RE: Art style Did you enable HDR and change to DLAA from FRS? I just realized that was an option. Definitely makes it pop more outside.

Yeah, I know. I'm one of the few here that seems to see something in it. I thought the alpha had some potential to be a fun game to drop into every once in awhile. I guess we will see.

Bonus item:

I don't think Titanfalls Extraction cancellation is an indictment on the genre because the future of the genre isn't "Extraction Shooter", it's "Extraction".

No genre in gaming can pull a wider variety of players under one roof than this one. That gives it a massive market advantage.

Bungie bungled this genre to epic proportions because they made a broad genre Extraction Shooter in the most narrow way possible. Marathon seems to be taylor made for "arena shooter bro". It's possible the Titanfall Extraction game was headed for the same fate as Marathon and Respawn pulled the plug.

I would have said you were crazy two weeks ago for saying this. I don't think you're crazy today. Marathon strikes me as a high risk, low ceiling type game.
 
How this for an answer below.. going back to last April when I played the first Alpha. Also check the bonus item from the bottom from last year, your boy Boxes wasnt always on board with this game. Let make sure that makes it into the OT.
Make sure to look at the date on this as well...


"Bungie is building gasoline in a market dominated with kerosene. People will continue to say "PvP Live Service is a saturated market" but they don't realize that Marathon is something totally new. It just doesn't look like it through the old lense."
 
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I think the game will be successful, but I'm not sure what level of success we're talking. Whether that's "just enough to keep the lights on" or "we can rest easy" or "holy shit this blew up"... I have no idea. My gut tells me it'll be somewhere between keeping the lights on and resting easy. At least for the first year. But I'm such a poor judge of how live service games will be received. I nailed my internal prediction for Highguard but that one was so easy to see its fate. Marathon just isn't clear to me.

I won't really have a grasp until I see a proper match playthrough, start to finish, with people who know what they're doing and trying to actually play the game. Not intentionally turn it into amateur hour. I especially need to see the endgame. But I'm still WAY more positive about it than I was last year or even a few months ago. Outside of Burnt Peanut's stream, which didn't land with me at all, everything else makes it look competent at the very least. If it has good enough tension and a solid endgame then I'll be sold.
 
Make sure to look at the date on this as well...


"Bungie is building gasoline in a market dominated with kerosene. People will continue to say "PvP Live Service is a saturated market" but they don't realize that Marathon is something totally new. It just doesn't look like it through the old lense."

What am I looking for? I posted in this thread too.
 
I wrote that thread on April 15th...3 days after the Marathon gameplay reveal.

Everyone was down on the game after the April reveal. It looked like shit and a big miss.

Which makes that thread even more interesting.

Anything with depth is often misunderstood.
That's the entire point. Nothing really changed since April, the base game then is the base game now.
 
That's the entire point. Nothing really changed since April, the base game then is the base game now.
Dunno I saw the April test but didn't play it. Seemed like everyone who did said it was missing something. I got access to the October test and went in indifferent and came out loving it.

Did you play in April and then have the same complaints when you played the recent tests?
 
Dunno I saw the April test but didn't play it. Seemed like everyone who did said it was missing something. I got access to the October test and went in indifferent and came out loving it.

Did you play in April and then have the same complaints when you played the recent tests?
Wasn't there significant changes made since the October test as well?
 
Dunno I saw the April test but didn't play it. Seemed like everyone who did said it was missing something. I got access to the October test and went in indifferent and came out loving it.

Did you play in April and then have the same complaints when you played the recent tests?
It was an alpha last April, stuff was missing that was obviously going to be worked on before release. There were some gameplay issues small bugs in the menu for example and the outside graphical issues because the lighting wasnt finished which was a far contrast to the interior which looked sharp then. But the core game itself, the gameplay was there then. The game wasnt reworked from the design of gameplay then to now. Other than cleaning the game up before retail the game hasn't really changed it just got into more peoples hands but that about it.
 
That's the entire point. Nothing really changed since April, the base game then is the base game now.
I agree.

Wasn't there significant changes made since the October test as well?
"Significant" is debatable.

The graphics improved - Was always going to happen
The TTK improved - Was always going to happen
Rez times improved - Was always going to happen
UI improved - Was always going to happen
Story additions - Was always going to happen

The solo mode and proxy chat might be the only two changes / additions that weren't inevitable.

I think PlayStation & Bungie knew that every PvP reveal is met with online backlash and leveraged the publics lack of understanding against us.

If you look at 4Loop and Hunters Gathering, it seems like they're following a similar playbook.
 
It was an alpha last April, stuff was missing that was obviously going to be worked on before release. There were some gameplay issues small bugs in the menu for example and the outside graphical issues because the lighting wasnt finished which was a far contrast to the interior which looked sharp then. But the core game itself, the gameplay was there then. The game wasnt reworked from the design of gameplay then to now. Other than cleaning the game up before retail the game hasn't really changed it just got into more peoples hands but that about it
Did you play in any of the tests?
 
Did you play in any of the tests?
Yes since April

 
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Would you say your opinion has significantly changed since the initial reveal?
Two ways to answer.

My opinion has changed significantly since April 12th.

Not sure my opinion has changed significantly since April 15th.

Nothing with the game changed between the 12th and the 15th.
 
Are you doing a server slam OT clarky clarky and making it the OT, or doing a specific thread just for the slam
I'll just do a normal OT. The slam thread will be a car crash. If i get pissed then I may not make it to launch:messenger_winking_tongue:

I'll do a quick slam thread if nobody else does.
 
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I'll just do a normal OT. The slam thread will be a car crash. If i get pissed then I may not make it to launch:messenger_winking_tongue:

I'll do a quick slam thread if nobody else does.
I'll stay in this topic, far from every ccu and other marathon related topics where the trolls will gather
 
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