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The wheels? I just spin the stick and it seems fine.
For some reason they're really slow for me.
Do you spin the stick with the motion of the action being done or just rotate it fast?
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The wheels? I just spin the stick and it seems fine.
Rotate it fast. It builds a tiny bit of momentum.For some reason they're really slow for me.
Do you spin the stick with the motion of the action being done or just rotate it fast?
Done in 4 hours.
Done. Good game. Didn't care for the last few sections. I want whatever Double Fine is smoking though
Maybe it's just because I play ton of walking sims I kinda familiar with usual tropes, not that I was speedrunning.
You and me both.I want whatever Double Fine is smoking though
Check out the first 24 minutes of Keeper captured on PC. From Lee Petty and Double Fine Productions, Keeper is a story told without words, in which a long-forgotten lighthouse is awakened and, joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, and an unexpected journey into realms beyond understanding. Available now on PC and Xbox Series X/S.
Can I get a spoiler marked hint as to the end section?
A walking lighthouse and a four-legged bird are just the beginning of the wonders that await in Double Fine's jaw-dropping new game. Get our thoughts after finishing the game.
Yep I just got here and I'm about 4 hours also.Well this is interesting.
Around 4~ (?) hours in. Game play change:
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Same. A Sunday afternoon single-sitting game that you better breeze through, so you don't dilute the dream-like feeling of the first discovery. Details will get forgotten quickly, and only a vague idea of the game will remain in my memory while the overall feel of an otherwordly experience will endure for years.I feel like how I felt playing Cocoon
I think there's hope for games like this. Its super niche and weird, but it is also not much different from classic animation stuff like Fantasia or even some old Pixar stuff. People just have to want something new and have some imagination. Even kids could jump into this and probably be more open minded than the adults these days. $25 would have been the sweet spot on pricing.OK. What in the everliving fuck did I just play?
What a fever dream. I mean, I did expect to play as a lighthouse.
But how do you even describe what happens here?
OK, so you are a walking, self-repairing dilapidated lighthouse that gets summoned to the top of a mountain by the Eye of Sauron. Along the way you will travel through time, discover an ancient civilization of cogwork people and mechanical animals, get high on fluffy pink spores to acquire the power to jump and float, and turn into a boat. Oh, and the climax of the game is the most unnecessarily long homage to Metroid Prime ever seen.
And you know what? Apart from the final gameplay segments, which were a real chore and dragged on for way too long... this... uh... game was a nice distraction for a Sunday afternoon. Increasing the price of the Game Pass subscription will probably mean I won't get to experience this kind of production, that I would absolutely never pay full price for. And probably never even want to try when it's on sale, because this is simply not something you just blindly jump into, and even if you do have a faint idea of what it is, it takes some real curiosity and interest in this hobby to want to try this. The art and creativity on display is simply crazy, but how do you convince people to buy this when there's so many "more gamey" games for the same price or less?
Are you sensitive to treble?Ok, never in my life did I ever think I'd see a game where you play a walking lighthouse. Mad props for that alone. My biggest gripe at the moment is the music. My poor ears.
I'm stuck,
There is a part where I have to get 2 lights on a big vine and I'm the third. I see where I need to focus one on one of the lights but it's not doing anything when I shine on it. Either the game is broken here or I'm missing something. I did not want to have to look up a walkthrough. But I'm stuck.![]()
I had to look it up. The damn thing I needed to shine my light on was UNDER water. and I had to send the bird underwater. Geeshhh am I the only one who wasn't able to figure this out?If you look to the left, you'll see another light. That needs one of those ball things to work. There is another section that is underneath and behind the area you are talking about (to the right, I believe). There should be some of stuff you have to clear out back in there, I believe. Sorry.....going from memory. Took me a bit to figure that one out as well. It isn't glitched though.
I had to look it up. The damn thing I needed to shine my light on was UNDER water. and I had to send the bird underwater. Geeshhh am I the only one who wasn't able to figure this out?
It was the last obstacle right before the
I've now lost my lighthouse and my boat and I'm just a light rolling around. I hope this area isn't too hard, If I have to time these light pads rolling over them, I might as well quit now.
It's a lighthouse. You need ultra tall support.The game doesn't have ultrawide support? Ah cmon...