• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Original Final Fantasy 7 has now sold over 14.1million units worldwide

https://news.livedoor.com/article/detail/23626622/
https://tech4gamers.com/final-fantasy-7-has-sold-over-14-1-million-copies/
The Final Fantasy franchise is over 35 years old, with Final Fantasy 7 being among the most important games for the series yet. Final Fantasy 7 laid the foundation for modern games in the franchise, and many fans look fondly back at the game to this day.

Final Fantasy 7 also celebrated its 26th anniversary recently, and Square Enix has revealed another milestone for the beloved classic. According to Final Fantasy 7 Director Yoshinori Kitase, the classic game has now sold over 14.1 million copies.

Additionally, Square Enix has also announced that January 31 will be celebrated as ‘Final Fantasy 7 Day’ by the Japanese Anniversary Association.

Final Fantasy 7 continues to have a strong legacy for the franchise. The iconic JRPG introduced characters like Cloud and Sephiroth, along with incredible stories that have captivated fans for several decades.

A big milestone for the original Final Fantasy 7, makes sense given the remakes aren't really traditional remakes and you can still get a very different experience playing the remake and the original which gives incentive to go back and play the PS1 classic, to those that are fans of the series or Jrpgs in general.

The original FF7 came came out ~25 years ago.
 

Dynasty8

Member
Still the best JRPG ever created.

Come At Me Bring It On GIF by Travis
 
Last edited:

Teletraan1

Banned
I still prefer it to remake in every way. I recently replayed it with mods and it was a great experience. Playing it again after remake was eye opening. It is sad how much remake drags on. Things that are resolved in a few minutes/screens in the original are dragged on for an hour in the remake.
 

Swift_Star

Banned
I still prefer it to remake in every way. I recently replayed it with mods and it was a great experience. Playing it again after remake was eye opening. It is sad how much remake drags on. Things that are resolved in a few minutes/screens in the original are dragged on for an hour in the remake.
I understand the sentiment, but I replayed both and I really love how the remake adds much more context and humanity necessary. On the OG it feels things simply happen and everyone barely reacts to it. Of course, it was a limitation of the time. But remake add so much flavor that I really don't mind how long it got.
 

The Shepard

Member
I've owned it twice on ps1, once on ps3/vita, once on ps4, xbox one and twice on switch (digital and cart) so 7 times! My fave game ever.
 
  • Strength
Reactions: Dis

Rykan

Member
Well deserved. It is the best entry in the franchise and it is much, much better than Final Fantasy VI in particular. The jump from Final Fantasy VI to Final Fantasy VII was the largest jump the franchise has had, both in terms of popularity and especially quality.
 

Kilau

Gold Member
Do we have a breakdown of sales?

Curious if the original now has more sales outside of its first release.
 

Teletraan1

Banned
I understand the sentiment, but I replayed both and I really love how the remake adds much more context and humanity necessary. On the OG it feels things simply happen and everyone barely reacts to it. Of course, it was a limitation of the time. But remake add so much flavor that I really don't mind how long it got.
I am referring to mostly battle padding. For example when making your way back to sector 7 prior to Wall market in the OG it is a few pre rendered backgrounds that you can essentially not even fight anything if you get lucky. Even if you aren't lucky it is a handful of battles, a few minutes tops. In the remake this entire sequence drags on with hand crane mini games and way more battles down some linear tunnel that don't really add anything to the experience.

I didn't mind fleshing out characters, those parts I enjoyed. The graphics of the remake obviously allows more expressive storytelling than the blank faces of chibi characters. I just wish that they didn't have too much of this type of unnecessary battle padding because this happened every time you had to go from one new place to another.
 

Swift_Star

Banned
I am referring to mostly battle padding. For example when making your way back to sector 7 prior to Wall market in the OG it is a few pre rendered backgrounds that you can essentially not even fight anything if you get lucky. Even if you aren't lucky it is a handful of battles, a few minutes tops. In the remake this entire sequence drags on with hand crane mini games and way more battles down some linear tunnel that don't really add anything to the experience.

I didn't mind fleshing out characters, those parts I enjoyed. The graphics of the remake obviously allows more expressive storytelling than the blank faces of chibi characters. I just wish that they didn't have too much of this type of unnecessary battle padding because this happened every time you had to go from one new place to another.
The cranes section is my most hated section on remake. I really despise it. But I get what you're saying and I mostly agree.
 
It feels as if everybody in the world my age and below has played this... surprised it's not way more.
Happy to say I've bought it four times.
 

Go_Ly_Dow

Member
We still don't have numbers on Remake ?
Safe guess would be 6-7mil sold through, maybe just over 7mil with the PC release.

They did also give the PS4 game and then upgrade away for free on PS plus a year after release, so that would have slowed down sales massively, but presumably Sony would have paid them well for it, as well as for console exclusivity.
 

Thebonehead

Banned
I could never get past that Sepiroth final battle

I found out about the 7777 materia trick and went back to do it but my memory card had corrupted :( - That was about as fun as when my switch died 60 or 70 hours or so into BOTW
 

sendit

Member
After reading the God of War Ragnarok sales thread, this seems really low.
 
Last edited:

gradient

Resident Cheap Arse
Bought it on release day. Still remember going into the store the day before to pre-order and the guy behind the counter assuring me that there was no need and they had plenty. Walked in as the store opened to be met by a literal mountain of them stacked and waiting.

Damn, I feel so old...
 
Do we have a breakdown of sales?

Curious if the original now has more sales outside of its first release.

No, it was about 8 million or so originally, and around 10 early PSP/PSN era.

After reading the God of War Ragnarok sales thread, this seems really low.

A lot of FF7 sales were from circumstances that helped it sell at the time it came out, that kind of stopped having the same impact after a couple years.

But even then, games sell a lot more now wither way, Jrpgs were never that big outside of Japan to a GOWR type sales figure.

Nah that's Pokémon.

FF7 did a lot for making jrpgs viable to gamers in the west but it was Pokémon that hit the mainstream like a meteor.

There's no comparison.

People who play Pokemon don't view it as a Jrpg, but a accessible kids game with monster collecting.

But to be fait, FF7 never made Jrpgs mainstream either, just Square, some a 3rd of their catalog.

Safe guess would be 6-7mil sold through, maybe just over 7mil with the PC release.

They did also give the PS4 game and then upgrade away for free on PS plus a year after release, so that would have slowed down sales massively, but presumably Sony would have paid them well for it, as well as for console exclusivity.

I am not sure, them being quite and remaining quiet after that 3+ million sales announcement early on for the remake, shows the remake is likely frontloaded.

Don't forget they have intrograde too, which would interfere with remakes sales and be a separate sku.

same, on ps1, pc, and then ps4.

That 14 million number just seems so small for a game that gets talked about so much. I was expecting 30 million or at least 20 million.

That's most japanese leaning internet boards online, people think Metal Gear Solid PS1 was bigger than it was because of fan journalists and a loud minority, but it lost to Tony Hawk, Spyro, Frogger, driver, and funny enough FF7. https://www.neogaf.com/threads/foun...p-nds-and-gba-games-through-2007-usa.1639410/

Meanwhile, GT was much bigger than people though it was.
 

NahaNago

Member
That's most japanese leaning internet boards online, people think Metal Gear Solid PS1 was bigger than it was because of fan journalists and a loud minority, but it lost to Tony Hawk, Spyro, Frogger, driver, and funny enough FF7. https://www.neogaf.com/threads/foun...p-nds-and-gba-games-through-2007-usa.1639410/

Meanwhile, GT was much bigger than people though it was.
metal gear solid 1 being smaller than many of those games I'm not surprised about. Metal gear solid seemed to grow their fanbase with each game. Final Fantasy 7 on the other hand seems to be talked about by like most of the gaming channels at some point. Then again it is a ps1 game and a turn based game so I can kinda see why the numbers aren't bigger than it is.
 

Moriah20

Member
After reading the God of War Ragnarok sales thread, this seems really low.

Well you have to consider that gaming was much smaller back then. Plus, turn based games (or well, ATB, whatever) outside of pokemon aren't exactly selling anywhere near that number nowadays, so it's still impressive in its own right.
 
metal gear solid 1 being smaller than many of those games I'm not surprised about. Metal gear solid seemed to grow their fanbase with each game. Final Fantasy 7 on the other hand seems to be talked about by like most of the gaming channels at some point. Then again it is a ps1 game and a turn based game so I can kinda see why the numbers aren't bigger than it is.

I mean, FF7 was never that big, it was always the deviant art, anime, jrpg crowd that got attracted to the game in the 90's still doing most of the blow horning for the game afterward, and comprise of most of the channels 9which are a smaller percent than you think) you reference. That's why despite being on PSN and various re-releases it didn't sell that much more after all of these years. Many of the people who got pulled in back then didn't come back either.

I think this was noticed and why FF7 Remake was chosen to be a loose sequel/remake/reboot with a new gameplay style, so they can attract old and new fans to the franchise.

However, Square has remained radio silent after that initial sales announcement years ago, so who knows how much Remake+grade has sold.
 
Top Bottom