• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Halo is here to stay.

Rykan

Member
The "common opinion" is that the underlying foundation of Halo Infinite is great but that is lacking in content (variety) in both MP and SP. The correct response to this issue is to generate more content, not shut the entire franchise down.
There is nothing suggesting that Halo would have been far more popular if only it had some more content. The most popular games right now barely have more than a couple of maps. Heck, Overwatch 2 is basically just a relaunch of the original game with barely anything new added and it's still played more on Xbox than Halo is.

Speak for yourself. The first thing I started playing was Halo 4 campaign on MCC and it was working perfectly fine for me. I have the physical copy from the original Xbox One release, and I was playing it just fine because my focus was on the campaigns solely.
Halo: The MCC has extremely broken online play and matchmaking when it came out. This has been widely reported on and you're well aware of this. Just because you decided to ignore the multiplayer entirely doesn't mean that the issues didn't exist.
 
Last edited:

ManaByte

Gold Member
Yep and I don't play online anyone cause of all the microtransactions and battle passes.

I miss the days of proper dlc packs just but that might just be me being old.
What micro transactions? The game is free. They do free event passes to unlock cosmetics. The only thing in the store is like four things a week.
 

Saiyan-Rox

Member
What micro transactions? The game is free. They do free event passes to unlock cosmetics. The only thing in the store is like four things a week.
Armour unlocks and stuff. The old days you were rewarded for that stuff in some way but now it seems like you have to buy it all?
 

FireFly

Member
There is nothing suggesting that Halo would have been far more popular if only it had some more content. The most popular games right now barely have more than a couple of maps. Heck, Overwatch 2 is basically just a relaunch of the original game with barely anything new added and it's still played more on Xbox than Halo is.
I never said it would have been far more popular. You seemed to be suggesting there was no reason for established fans of the franchise to continue to care about it. I was pointing out that the foundation of Infinite gives fans plenty of reasons to care about its evolution.
 
Last edited:

Banjo64

cumsessed
Honestly the letdown with halo isn't with the campaign it's the online and I don't think the developers are at fault there.

The microtransactions are insane. And from someone who spent 100+ hours on the online on both reach and halo 3 it's an immediate turn off.
The MTX is the smallest issue imo.

The lack of total maps, including classics. The lack of killer new maps, the lack of forge and functional custom game browser, not a single weapon has been added post release (DMR, Spartan Lazer - seriously?), no Firefight, playlists being a mess from day 1.

The MP for this game has been mishandled from day 1 and there’s no end in sight. Game is dead and won’t recover anyway no matter how good they make it in 4 years time (like MCC’s population never recovered).

Devs are at fault for all of it.
 
Last edited:
I'll also just say this last thing before I no longer waste time in this thread. You know why so many are so adamantly trying to kill this franchise off and trying their darndest to tell us how 343i won't be making anymore Halo games? It's because the franchise is that big, the games are that good. You don't waste this much time and energy on a game that isn't continually relevant and great and that doesn't have millions of gamer's absolutely excited to always play the next chapter. Non Halo fans are hardly in a position to tell Halo fans what to think about the Halo games we love and support.

If you think Halo has sucked and has been dead since Bungie left the games, why are you still here talking about a dead game? You would think a dead and buried game franchise wouldn't warrant so much focus and attention. It's because you know good and goddamn well 343i's Halo titles are amazing. No matter what you try to say about the metrics you all use, major critics say Halo Infinite is amazing. It has won multiple GOTY awards, and it won the only fan voted award at the game awards in 2021. So no matter what people say or do, Halo is here to stay, and 3438 will continue being a major part of developing new stories and other expansions of the future.
 

Saiyan-Rox

Member
The MTX is the smallest issue imo.

The lack of total maps, including classics. The lack of killer new maps, the lack of forge and functional custom game browser, not a single weapon has been added post release (DMR, Spartan Lazer - seriously?), no Firefight, playlists being a mess from day 1.

The MP for this game has been mishandled from day 1 and there’s no end in sight. Game is dead and won’t recover anyway no matter how good they make it in 4 years time (like MCC’s population never recovered).

Devs are at fault for all of it.
Wasn't aware they haven't done any of that either: o I only just finished the single player and when I went to the multiplayer menu i saw there was battle passes and armour and it put me off.
 

clarky

Gold Member
Yep and I don't play online anyone cause of all the microtransactions and battle passes.

I miss the days of proper dlc packs just but that might just be me being old.
"Proper" dlc packs were far worse imo. I'm all for microtransactions and battle passes when done properly. I hardly ever spend a dime in these type games and get all new maps and modes for free and the player base doesn't get split. Unless of course your just talking Infinite, in which case I got fuck all new maps and modes and there is no player base, which is the games biggest issue of course.
 

Topher

Gold Member
I'll also just say this last thing before I no longer waste time in this thread. You know why so many are so adamantly trying to kill this franchise off and trying their darndest to tell us how 343i won't be making anymore Halo games? It's because the franchise is that big, the games are that good. You don't waste this much time and energy on a game that isn't continually relevant and great and that doesn't have millions of gamer's absolutely excited to always play the next chapter. Non Halo fans are hardly in a position to tell Halo fans what to think about the Halo games we love and support.

If you think Halo has sucked and has been dead since Bungie left the games, why are you still here talking about a dead game? You would think a dead and buried game franchise wouldn't warrant so much focus and attention. It's because you know good and goddamn well 343i's Halo titles are amazing. No matter what you try to say about the metrics you all use, major critics say Halo Infinite is amazing. It has won multiple GOTY awards, and it won the only fan voted award at the game awards in 2021. So no matter what people say or do, Halo is here to stay, and 3438 will continue being a major part of developing new stories and other expansions of the future.

Your problem is that you think not wanting 343 to develop Halo anymore equates to wanting to "kill this franchise off". That's just bullshit. I know you love to pump sunshine for Microsoft but personally I think people like you are doing more damage to Halo than those who want to see change.
 
You're reaching. They just told you with a gigantic ass 343 Industries logo to start it out that 343 Industries will continue to develop Halo now and in the future, including epic stories, multiplayer, and more of what makes Halo great. From the brand new studio head. Now you tell me exactly what is 343 Industries most known for doing as it pertains to Halo? Playing an instrumental role in the development of big mainline Halo titles. The other thing they do is playing an important role in supporting other studios in the creation of other games outside of the main Halo series and expanding the Halo universe through other forms of media.

Instrumental role != lead role. If they're still on for future projects as a co-developer and acting as lore consultants but otherwise providing support, that still supports the idea of a downscale of sorts having occurred. The fact the single-player team has more or less been vacated, means they either re-hire for internal positions there or work with outside studios.

Considering other MS teams are in co-development statuses with outside teams, it's not a reach to see that could very well be happening with 343i. Who in that dynamic you consider the lead or the support might be down to your interpretation but I think the studio that has had a scattershot (at best) go at the storylines for Halo games since they took over the IP, should maybe act as support for an outside team better equipped to carry that side of things.

Why the hell would they need to say Halo Infinite???? Had they said Halo Infinite you would literally be saying the exact opposite "Why did they say 'Halo Infinite', this tells you they clearly won't be working on another big and important new Halo universe games again."

Lol no. But c'mon, we KNOW those rumors were in pertains to Halo Infinite. That Halo Infinite is basically "done", outside of MP content. Meaning most likely the 10-year grand vision plan is over. That there would be a shift to new Halo games (potentially smaller ones) to help explore ideas with the IP in terms of story and gameplay, and maybe we see a sequel to Infinite much sooner than 2031.

Because the way I read into everything regarding Infinite, MS's plans were to have it serve as the singular mainline Halo game for this generation. That's how I saw it, anyway. I also saw it as perhaps meaning there would be story DLC expansions; I mean if Gears can get them, why can't Halo? That would only make sense for a game that wants to sustain for a decade after release, especially since Halo isn't JUST about the multiplayer.

Only here would people believe Microsoft is maintaining a massive ass development studio of over 500+ people (yes it's still that big if previous estimates of 750+ were to be believed) but they won't actually be developing any games. Even assuming it's only 300+, that's still a team that will continue having a role in building future Halo games including campaigns and multiplayer, according to the brand new Studio Head of 343I.

Which is exactly what I've been saying: they'll still be involved in future Halo games. But IMO, more as a support and consultation studio, for content generation, and primarily for multiplayer at least where Halo Infinite is concerned. For other Halo games, they'll be there to assist development and ensure lore accuracy.

That's been the whole point of my personal thought on it all: MS are giving Halo the Star Wars treatment. Collectives of smaller projects to expand the lore, explore new ideas, give some breathing room for mainline AAA games and potentially provide material to help with a soft reboot between Halo Infinite and the next big Halo game. 343i acting as technical & development support, and consultation.

Only difference between Halo and modern Star Wars being, since Halo Infinite is a live-service game, they (343i) will still be providing MP content for it. I was never on the "Halo is being sunsetted/343i are shutting down" train.

Let me help you out.

ECAKEP9.jpg

Thanks, but I can read English just fine 😉

Also...dude. You are definitely overreacting. No one wants Halo to die. Truth is, it's been dying for several years and the only way to fix that is with some real change.

All those GOTY awards, record player counts etc. don't mean anything when we can see the dwindling software sales, player counts, mindshare and goodwill of the franchise among even its most dedicated fans because of various mistakes.

Let some new blood take a stab at it. 343i can still be involved 👍
 
Last edited:

Rykan

Member
I'll also just say this last thing before I no longer waste time in this thread. You know why so many are so adamantly trying to kill this franchise off and trying their darndest to tell us how 343i won't be making anymore Halo games? It's because the franchise is that big, the games are that good. You don't waste this much time and energy on a game that isn't continually relevant and great and that doesn't have millions of gamer's absolutely excited to always play the next chapter. Non Halo fans are hardly in a position to tell Halo fans what to think about the Halo games we love and support.

If you think Halo has sucked and has been dead since Bungie left the games, why are you still here talking about a dead game? You would think a dead and buried game franchise wouldn't warrant so much focus and attention. It's because you know good and goddamn well 343i's Halo titles are amazing. No matter what you try to say about the metrics you all use, major critics say Halo Infinite is amazing. It has won multiple GOTY awards, and it won the only fan voted award at the game awards in 2021. So no matter what people say or do, Halo is here to stay, and 3438 will continue being a major part of developing new stories and other expansions of the future.
You claim non halo fans are "Hardly in a position to tell Halo fans what to think", yet here you are trying to dismiss valid criticism of your favorite games with review scores of all things. You can talk about how popular the games are, but the fact of the matter is that 343's Halo titles have been nowhere near as relevant as Bungies titles have been. The reality is that Halo barely reaches the top 20 most played games on Xbox just 1 year after its release. Forza Horizon 5 currently has far more players than Halo does, and that game isn't even free. It's literally the opposite of "continually relevant", at best its sporadically relevant for a very short while after release before it goes back into obscurity.

We're talking about it because its fascinating how such a once big franchise that once carried an entire console brand has now been reduced to a barely relevant franchise despite absurd amount of funds and effort put into it. It's certainly not because we're still playing it, as the playercount numbers show.
 
Last edited:

clarky

Gold Member
The MTX is the smallest issue imo.

The lack of total maps, including classics. The lack of killer new maps, the lack of forge and functional custom game browser, not a single weapon has been added post release (DMR, Spartan Lazer - seriously?), no Firefight, playlists being a mess from day 1.

The MP for this game has been mishandled from day 1 and there’s no end in sight. Game is dead and won’t recover anyway no matter how good they make it in 4 years time (like MCC’s population never recovered).

Devs are at fault for all of it.
Can't disagree with any off that.

The biggest crime here that they seeming launched with zero plan in place for the game, like at all. They hit the ground running but only to spectacularly drop the ball. To kick off with a 6 month "season" and now season 3 still hasn't launch what 15 months after the game released is frankly a joke and i'm glad the people responsible for this mess have been fired, they deserve it.

Imagine (because this is what most of the competition offer) they had 3 months seasons from the off with say 2 new arena maps and a BTB map per season, new weapons, proper new modes, classic maps returning. plus a campaign expansion say 12-18 months after launch then i'd say the game and the studio would be in a far healthier position right now. I liked what's there but there is simply not enough of any of it, and along with 95% of the player base i've moved on and not sure ill be back until things pick up, drastically.
 
Jesus some of you will never be happy. Pretty much what you've all be calling for has happened.

They've gutted 343, got rid off all the management and probably all the developers that weren't pulling their weight. Time to see if this new lot can turn this around now.

I
The developers were never the problem in my opinion, it was the management. Bonnie Ross or anyone for that matter should never be in charge of anything they haven't done before. Bonnie Ross (correct me if I am wrong) never worked on a AAA game as a developer before. Switching from a linear mission based game to an open world game in middle of development is no easy task at all. That is why the game was delayed and missing co-op features.

Not to mention hiring a lot of contractors and ending the contracts with no suitable replacement is just dumb. No developer is going to understand the code base in just a few weeks. Will need months of training and working with the code before they are comfortable. That is why the multiplayer season updates took forever to come out.
 
Last edited:
Sonic the Hedgehog never left. Sonic the Character still makes money. But new Sonic games stop being relevant to most people now.

Halo has a legacy, it just doesn't have much of a present or a future. Can Halo reinvent itself one day? Sure, any game title can be. But the odds are not good.
 

VAVA Mk2

Member
As I mentioned in the other thread - and clarky clarky just said above - 343 basically fired everyone in charge of the studio for the past several entries.
I trust the dude who fixed the MCC (Pierre Hintze) - that game is now nearly perfect after the work he put in. He seems to 'get' Halo where im not sure people like Bonnie Ross and Tom French ever did.
I thought Tom French quit...do you think he "quit" like Bonnie Ross did?
 

VAVA Mk2

Member
They can always bring other studios for help. But they can’t work 6 years on the sequel with MS bank accounts. They need to instill confidence in Halo fans. Right now it looks like 343 is in disarray and desperate.
Considering the previous titles all had 3 year development cycles, Infinite was absurd given what came out at launch.
 

Naked Lunch

Member
I thought Tom French quit...do you think he "quit" like Bonnie Ross did?
These mass 'resignations' were not coincidences.
Add Jerry Hook, Aaron Linde, David Berger, Mary Olson, and Chris Lee to that list. Probably a ton of others too.

This is what I posted in the other thread about 343, the studio:
343 was created from day one to continue Halo post-Bungie - there would be no more Halo if not for the studio. It was and is a kaleidoscope of 'talent' from around the industry including people like Sotaro Tojima, who was the Metal Gear Solid sound designer before working on Halo 4. My point is, these were apparently good people who wanted to keep the Halo legacy going, even leaving other gaming gigs to do it.

It seems all the failures fall squarely on the management, but for some reason these managers were still able to stick around year after year. They're gone now.
 

Xenon

Member
Of course it is. there's no way they're gonna walk away from the IP.

My advice is they consider Halo more of a platform with every 2 years a new release alternating between campaign and multiplayer. Rather than trying to release both at the same time.
 
Last edited:

ManaByte

Gold Member
Of course it is. there's no way they're gonna walk away from the IP.

My advice is they consider Halo more of a platform with every 2 years a new release alternating between campaign and multiplayer. Rather than trying to release both at the same time.
Are you seriously suggesting they release a Halo game without MP?
 

Naked Lunch

Member
Are you seriously suggesting they release a Halo game without MP?
I think he's saying more - release the mp side of it first - and the single player later. All the while the mp would still be supported in the meantime.
If it gets us more Halo than 1 game every 6 freaking years (as has been the recent pattern) - im actually ok with something like that plan.
 
Do you enjoy embarrassing yourself on the internet?

Do you enjoy those rose-colored lenses of yours? 343i's Halo releases have all topped the launches of previous Halo games. Don't get salty with me because you can't accept facts because you're too busy hating that 343i is successful on all the criteria you guys have used for years. There is NO way to claim 343i's Halo titles haven't been successful.

https://www.geekwire.com/2012/halo-4-220-million-first-day/


It was a record-setting launch day for Microsoft, as the company announced today that Halo 4 brought in $220 million last Tuesday alone.

It’s the biggest launch, money-wise, in the 10-year history of the Halo franchise and a nice chunk more than the $200 million Halo: Reach brought in two years ago. Microsoft added that Halo 4 sales should surpass $300 million by the end of the first week.

https://news.xbox.com/en-us/2013/07/03/games-halo-4-top-seller/

Exciting news for the Halo team at 343 Industries and Microsoft Studios – critically acclaimed, “Halo 4” is now the best-selling Microsoft Studios title ever in the U.S. market*, surpassing its predecessor, “Halo 3” for sales during each respective launch year.

https://news.xbox.com/en-us/2015/11/04/halo-5-guardians-biggest-halo-launch-in-history/

One week after launching worldwide, Halo 5: Guardians has made history as the biggest Halo launch and fastest-selling Xbox One exclusive game to-date, with more than $400 million in global sales of Halo 5: Guardians games and hardware, pushing the franchise to over $5 billion lifetime. With the highest week one attach rate for a Microsoft first party title on Xbox One, the game was the most played of any game on Xbox One, as well as the most played on Xbox Live.

And we know damn well no Halo title has ever had 20 million players as quickly as Halo Infinite did.
 

Thaedolus

Gold Member
When XBOX has to reiterate that their marquee franchise is here to stay, the situation behind the scenes must be a catastrophe.
That’s my read. I’m not up to date on any rumors or anything but the fact they felt the need to say this is kinda uhhh….
 

LordOfChaos

Member
I'm glad they mentioned stories. I would more specifically want them to comment on the future of Infinite campaign DLC however.
 

IFireflyl

Gold Member
SenjutsuSage SenjutsuSage

I'll also just say this last thing before I no longer waste time in this thread.

Also SenjutsuSage SenjutsuSage :

Do you enjoy those rose-colored lenses of yours? 343i's Halo releases have all topped the launches of previous Halo games. Don't get salty with me because you can't accept facts because you're too busy hating that 343i is successful on all the criteria you guys have used for years. There is NO way to claim 343i's Halo titles haven't been successful.

https://www.geekwire.com/2012/halo-4-220-million-first-day/




https://news.xbox.com/en-us/2013/07/03/games-halo-4-top-seller/



https://news.xbox.com/en-us/2015/11/04/halo-5-guardians-biggest-halo-launch-in-history/



And we know damn well no Halo title has ever had 20 million players as quickly as Halo Infinite did.

You have a habit of being overly dramatic and claiming that you're finished with threads only to reappear in almost no time because someone else said something you disagree with. Stay out of the thread or don't, but quit acting like you're done when you're not. This is the story of the boy who cried wolf.
 

Topher

Gold Member

Half price sale for Halo Infinite. Not bad. Decent price for a good game.

You have a habit of being overly dramatic and claiming that you're finished with threads only to reappear in almost no time because someone else said something you disagree with. Stay out of the thread or don't, but quit acting like you're done when you're not. This is the story of the boy who cried wolf.

It is as if he thinks he is punishing us by robbing us of his presence.

Jimmy Fallon Omg GIF by The Tonight Show Starring Jimmy Fallon
 
Last edited:

MiguelItUp

Member
People actually thought it would disappear? I know folks are upset about 343i still at the helm, but they shook it up for a reason. Guess we'll see what happens. Halo really deserves a good go, so, whatever is planned with 343i they gotta do it right since Halo is staying there. Or they're just going to straight up murder the IP. More than they already have.
 

MarkMe2525

Gold Member
Not sure I would call this providing clarification though. The rumour wasn't that halo seizes to exist anymore or that master chief is not the main character anymore.

The rumour is that 343 are no longer doing active development and are now franchise coordinator. That some recent campaign DLC was canned and they will concentrate on MP, at least for this entry. The information we got was pretty specific.

https://www.neogaf.com/threads/rumo...s-on-mp-support.1650315/page-8#post-267374553
If the rumour that 343 are no longer actively developing halo games is true or not has nothing to do with my comment. I called someone out for stating 343 clarifying that halo games are still being developed by them is some sort of evidence of a "catastrophe". It simply is not.

Edit: I wanted to add that the rumours has caused some individuals to think the future of halo games was uncertain, this statement absolutely "clarifies" that is not the case.
 
Last edited:

THE DUCK

voted poster of the decade by bots
The problem is 343.

As much as 343 is to blame for timeline issues and missing features, the press and people on forums are the other half of the problem. They refuse to recognize anything 343 has done correctly.
It doesn't matter what 343 says or does from this point on, they will flam basted. They could deliver a 10/10 game on time and it would be declared defective, unfinished, and flawed.
You can't even argue it.
 
Top Bottom