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Elden Ring is a crowning achievement for open worlds & is quite possibly the greatest game ever made.

rofif

Can’t Git Gud
"is quite possibly the greatest game ever made"
Big Mouth Lol GIF by MOODMAN


Seriously, get back to earth man.

As much I love souls games, the "greatest" is absolutely subjective and it's so narrow minded to think like that, open your eyes, perfection is only a point of view.
I might not agree but.... is he wrong?
It surely is one of best games ever made. Probably the best for many.
 
To each their own, but Elden Ring was one of the weaker open worlds I've seen in a while, at no point did they give me any interest or incentive to explore, just a bunch of caves with useless loot at the end
 

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I mean it's human and therefore natural.

Buts there's a huge distinction between liking something and being aware and able to mentions flaws without diminishing your experience

For reference the only game I played for a couple months on end was Elden Ring followed by GT7. (Releases around the same week)

Being aware of and let yourself address perhaps the slight OR huge issues that when addressed and acted upon would manifest an even better "Open World Experience" (that's the threads focus no? Is a good thing.

Constructive criticism

98% this post is going to get ignored.
 
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FromSoft has been aping their own formula for a long ass time now, something that Ubisoft gets shit on regularly. Hell even Horizon which is only on it's second game get smacked with the "meh, more of the same" bullshit. The greatest irony is that the new stuff that really sets it apart from it's other games are the same features (open world, mount, map) that were absolutely shit on from diehard Souls fan as if not being pure enough for the series.

People are free to like the formula - I sure as hell do. They can even love it, but ffs let's stop pretending this is some innovative leap in gaming when it's an iterative leap at best where any significance is mostly for the souls brand.
 

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To each their own, but Elden Ring was one of the weaker open worlds I've seen in a while, at no point did they give me any interest or incentive to explore, just a bunch of caves with useless loot at the end

Would that same experience differ if the game in question resonated more regarding style, gameplay setting etc?
 

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FromSoft has been aping their own formula for a long ass time now, something that Ubisoft gets shit on regularly. Hell even Horizon which is only on it's second game get smacked with the "meh, more of the same" bullshit. The greatest irony is that the new stuff that really sets it apart from it's other games are the same features (open world, mount, map) that were absolutely shit on from diehard Souls fan as if not being pure enough for the series.

People are free to like the formula - I sure as hell do. They can even love it, but ffs let's stop pretending this is some innovative leap in gaming when it's an iterative leap at best where any significance is mostly for the souls brand.

I guess it's formula is damn addicting and having a huge FROM designed world spoke to many of us.

It's their first venture.

The first cars weren't that awesome but I'm glad many saw potential and look at where we are now.

But I agree. Let's be sober about this outing and don't act a fool.

Room for improvement doenst take away from ones enjoyment
 
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Abriael_GN

RSI Employee of the Year
Why is that?

I mean I get the exageration that might cause, and I don't agree with Elden Ring being the GOAT (hell, it's not even Miyazaki's best work), but why are discussions about something/someone being the greatest ridiculous?

I'm fairly amazed I have to explain it. The people starting this kind of hyperbolic discussion normally haven't played even 1% of the games out there.
 

Shubh_C63

Member
I wish I can get an strong strong build so I can explore this world at my pleasure.

Game is too hard. Its not fun when you have to dance around every goddamn enemy. Fuck up your stats and you're done. Go farm somewhere now.
 
It is the greatest game ever made and will push game design going forward. Hearing people like Neil druckman and the like using elden ring as an example of how to tel a story going forward is promising. Utalize what makes game design game design and leave cinematic to the film industry.
 

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It is the greatest game ever made and will push game design going forward. Hearing people like Neil druckman and the like using elden ring as an example of how to tel a story going forward is promising. Utalize what makes game design game design and leave cinematic to the film industry.

Yes. And my pasta in the best in the world and needs no improvement even though it's delicious.
 
I guess it's formula is damn addicting and having a huge FROM designed world spoke to many of us.

It's their first venture.

The first cars weren't that awesome but I'm glad many saw potential and look at where we are now.

But I agree. Let's be sober about this outing and don't act a fool.

Room for improvement doenst take away from ones enjoyment
It's absolutely a great formula which is why they tweak it instead of throwing it all out to something entirely different for the sake of just doing something different. But at the end of the day it's still that formula. People turning a blind eye to criticizing things they like yet throw it out at things they don't like irk the shit out of me. At least be consistant about it.
 

nkarafo

Member
No, that's what the character is doing in the game.
What I'm doing is "press analog stick in one direction" with my brain shut off (cause it isn't needed for that).
That's as close to nothing as it gets. Which is, again, not what I play video games for, especially not a Soulslike. I want action, I want to be challenged. I don't want to be bored by "walk from A to B".


It's a video game!

Sounds to me you need to go hiking or something... not asking games to put more non-content in for you to satisfy your hiking needs.

Sounds to me you don't like open world games in general.

I like open world games and i like when the scale is close to realistic, meaning only a small percentage of the map is actually made for some person in mind. The rest is nature and randomness, as it should. It makes exploration more interesting too because when you find something in the middle of nowhere or somewhere you didn't expect to find anything, it makes it more rewarding. As for traveling, in most modern open world games you only have to travel once to each destination. After that you can just use fast travel and ignore the empty areas.

I do also like the more tight design of the previous Souls games btw. I don't have a problem with either.

Though, not all open worlds are the same. I find Ubisoft's and Bethesda's open worlds pretty boring. But i absolutely loved the Witcher 3, Elden Ring, BOTW and the ones made by Rockstar.
 
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It is the greatest game ever made and will push game design going forward. Hearing people like Neil druckman and the like using elden ring as an example of how to tel a story going forward is promising. Utalize what makes game design game design and leave cinematic to the film industry.
FromSoft's story telling is the complete opposite of what Naught Dog does and what they've built their massive success on. There's no way Neil is going to toss that style away.
 

bobone

Member
As close to a perfect game as I've seen in many years.
One of the only games that successfully made the jump to open world.
So many series go the open world route and just end up with an empty, boring world where you just follow little icons on the map.

Zelda, Assassins Creed, Ghost Recon, Metal Gear Solid, Final Fantasy. Open world has been a complete disaster for the industry. But Elden Ring gives me hope that these other developers can learn and improve.
 

Fredrik

Member
To each their own, but Elden Ring was one of the weaker open worlds I've seen in a while, at no point did they give me any interest or incentive to explore, just a bunch of caves with useless loot at the end
How are you even playing the game? All the good stuff are exploration rewards. 🧐
 

Kindela

Banned
I kind of see where the OP is coming from. I'm currently 63 hours in, and the game is basically a realization of my imaginations playing with toys/action figures as a kid. Huge castles, dragons, large open spaces, knights, sprawling vistas, it really does feel magical.
And when a game hits those notes, it's hard to notice its flaws, or judge it by them. I agree with most of them noted after the OP, but the moment I get back on a horse and continue riding around, looking at that huge mountain to the left, that castle on the right, that enormous magical tree in front of me, they all just disappear.

Also, I like that it's easier than previous souls games (so far). Turns out I could easily like these games even without the usual difficulty.
 

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It's absolutely a great formula which is why they tweak it instead of throwing it all out to something entirely different for the sake of just doing something different. But at the end of the day it's still that formula. People turning a blind eye to criticizing things they like yet throw it out at things they don't like irk the shit out of me. At least be consistant about it.

Maybe my lack of english but I dont really understand you..

Formula is good and can work in a open world. But there I lose you.. sorry =(
 

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Dark Souls 1 and 3 are two of my favorite games ever, so it's not an issue of gameplay style

That's why I mentioned other aspects like overal design etc. BotW was the same regarding just a couple enemies types across the whole fucking map but the world itself had some wonder in such a way I'd explored everything despite it's shortcomings.
 

Fredrik

Member
I might not agree but.... is he wrong?
It surely is one of best games ever made. Probably the best for many.
It’s not the best for me but the ”possibly” in OP’s title makes me agree.
It’s my #2, right after Super Metroid, ahead of BOTW. And going by Metacritic’s 96 as the average critics score it’s certainly one of the best ever. And going by receiving the most GOTY awards ever it’s certainly deserving the praise.

People are of course free to scream and shout all they want about how wrong that is, but it won’t change anything. It’s the new Breath of the Wild. The success draw in people who complain without barely playing it or hating it simply because it’s popular, it’s the same with all highly rated popular games. BOTW, Skyrim, TLOUP2, RDR2, etc. Tiresome but I just shake my head and go back to playing the game. Nearly 400 hours now! Everything else has been a side dish for me since it launched. 🙂
 
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Fools idol

Banned
Honestly I don't hate Elden Beast but it was underwhelming for a final boss. Radaghon, Malenia, Godfrey and Morgott were much better.

the thing is I couldn't tell you which bosses those are and I played the game a year ago... nothing memorable.

I know every boss in every other miyazaki game by heart.
 
It's not the greatest, but it is one of the greatest games i've ever played. Easily the absolute best FROM has ever achieved compared to prior spiritual predecessors, and the absolute best video game made in the last 8 years.

I've clocked over 120 hours in my first playthrough which i've finished quite recently, and i've immediately started a new build (Guts from 'Berserk') in New Game +, which i have already invested over 20 hours in. Blasting 'My Brother' from the Berserk OST while fighting Radahn is something that words cannot describe.

This game is a playground of almost infinite potential with how many ways you can play in it.

It’s not the best for me but the ”possibly” in OP’s title makes me agree.
It’s my #2, right after Super Metroid, ahead of BOTW. And going by Metacritic’s 96 as the average critics score it’s certainly one of the best ever. And going by receiving the most GOTY awards ever it’s certainly deserving the praise.

People are of course free to scream and shout all they want about how wrong that is, but it won’t change anything. It’s the new Breath of the Wild. The success draw in people who complain without barely playing it or hating it simply because it’s popular, it’s the same with all highly rated popular games. BOTW, Skyrim, TLOUP2, RDR2, etc. Tiresome but I just shake my head and go back to playing the game. Nearly 400 hours now! Everything else has been a side dish for me since it launched. 🙂

Man, Lion's Claw with The Greatsword is fucking amazing, you gotta do that if you haven't yet. I'm doing that with a Pulley Crossbow, which is also bonkers with bleed bolts.
 
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I really like Elden Ring. Top top game.

But I prefer Bloodborne by a good amount if I'm honest.

Can't really put my finger on why but I just enjoy it way more.

Goes to show how subjective it all is.

Similar to how I enjoyed God of War 4 a good bit more than Ragnarok.
 
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I really like Elden Ring. Top top game.

But I prefer Bloodborne by a good amount of I'm honest.

Can't really put my finger on why but I just enjoy it more.

Goes to show how subjective it all is.

Sure. But it's about it's open world implementation and how it's experienced and or can be improved.
 
Sure. But it's about it's open world implementation and how it's experienced and or can be improved.

Think it's too subjective to say really.

As far as the open world setting I'd say I preferred RDR2.

But gameplay of course I'd say Elden Ring.

Also the title mentions Elden Ring as being quite possibly the best game ever made. Which of course for some is true.

For me though I'd have atleast a few games above

Like if I was offered a Bloodborne 2 or Elden Ring 2 I'd want a Bloodborne sequel more.
 
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This game does nothing special other than making the combat actually difficult and challenging. Something that 98% of modern games do not do.

That's why people suck it off. Other than that it's just another open world game and even the graphics don't all that impressive.
 

fart town usa

Gold Member
One of my favorite things about ER is how different solo and coop are.

Solo can be so nerve wracking; on edge, taking it slow, etc. Coop, it might as well be an arcade game. Just running around smashing the shit out of everything, laughing, etc.

Amazing game.
 
Elden Ring got a massive deduction in points for me for FromSoftware’s terrible and LOW BUDGET storytelling and their terrible quest design.

Also, Torrent felt terrible to use (especially during any platforming segments), and I didn’t like how the open world didn’t really have any enemies with useful rewards, so I’d often just run past them.
Lastly, I’m never getting over Elden Ring having a slideshow for an opening
 
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Clear

CliffyB's Cock Holster
I really like Elden Ring. Top top game.

But I prefer Bloodborne by a good amount if I'm honest.

Can't really put my finger on why but I just enjoy it way more.

Goes to show how subjective it all is.

Similar to how I enjoyed God of War 4 a good bit more than Ragnarok.

BB is just way "tighter" as an overall experience. Pacing is better, narrative is way more focussed, atmosphere is more consistent etc.

ER is a great attempt at expanding out the experience into an open-world, but the minute-to-minute gameplay isn't more satisfying imho.
 

Dr. Claus

Vincit qui se vincit
Elden Ring represents everything I love about video games. Not since World of Warcraft and Legend of Zelda before it did I get the same feeling of "Holy shit, this is next level". Dropped into a world, free to explore this massive, seemingly endless and diverse setting, full of lore, hidden secrets, and new monsters around every corner. I didn't, for a moment, feel bored. As soon as I was starting to grow fatiqued in one area, I unlock another and have 20-40 hours added to my play time. The moment I dropped down into the subterranean world of Elden Ring was beyond exciting.

Yes, it is just the Souls concept in Open world - but why is that a bad thing? Some of the folks in here praised games like TLOU2 and Halo Infinite to high heavens despite them just being... more of the same of the previous entries with one or two unique gimmicks. Its definitely subjective if you will enjoy the game or not, but some folks on here need a dose of reality.
 

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Think it's too subjective to say really.

As far as the open world setting I'd say I preferred RDR2.

But gameplay of course I'd say Elden Ring

Not that subjective when it's more or less like BotW. Barebones traversing. Mostly empty and confusing to use fully when it's "open world" is tied to invisible difficulty tiers. (That's and whole conversation on it's own imo) and relatively empty regarding mobs and their AI. Disappointing loot when going all out exploring 1000% of every corner. The obtuse "story" staple. Etc.
 
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