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Would you be disappointed if big current gen games released at 30fps next year?

Del_X

Member
No because I have a PC that could still run these games at decent frame rates. I’d welcome it, and it would justify pro consoles in 2024.
 
Personally, I just feel like we need to try and drop 30fps as a relic of some bygone age and accept that, actually, it was only ever implemented because resolution was prioritised by out of touch hardware manufacturers.

Yes, of course, you can adjust to 30 petty quickly if you don't really know any different.

But, I believe it's fundamentally a sub par experience and it should be resigned to the technological scrap heap so to speak.

I will not play a game at 30 FPS anymore, because I find it a frustrating and ugly experience.

If a game is 30fps only I will buy it on pc or I will pass, no matter how much I may have liked the look of it.
 
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Hugare

Member
30 FPS suddenly becoming unbearable is funny

Bloodborne, The Witcher 3, Zelda BOTW, The Last of Us, God of War 2018, RDR 2 ...

All the best games from last gen and the gen before that were 30 FPS and sold like hotcakes. And you guys expect the industry to shift to 60 FPS for good now?

You guys are delusional. GAF is a small bubble.

And even here you guys enjoy games that can only be played at 30 FPS even today, like Bloodborne

You'll have 30 FPS and you'll be fine
 
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NeonGhost

uses 'M$' - What year is it? Not 2002.
30 FPS suddenly becoming unbearable is funny

Bloodborne, The Witcher 3, Zelda BOTW, The Last of Us, God of War 2018, RDR 2 ...

All the best games from last gen and the gen before that were 30 FPS and sold like hotcakes. And you guys expect the industry to shift to 60 FPS for good now?

You guys are delusional. GAF is a small bubble.

And even here you guys enjoy games that can only be played at 30 FPS even today, like Bloodborne

You'll have 30 FPS and you'll be fine
Will vote with my wallet never again with 30fps
 

CheeseCake

Member
pc-master-race-gaming.gif
 

Hugare

Member
I’m sorry but Sony isn’t gonna release a first party game in 30fps again

We will see

Specially when some years from now that PS5 Pro idea becomes more and more tempting for Sony


How's Bloodborne running on PC?

The Last Guardian? Infamous Second Son, The Last of Us Part II, Until Dawn, etc.

To play some games (at least at the decade that its released) you either play it with 30 FPS, improper framepacing and etc. or you simply dont.
 
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NeonGhost

uses 'M$' - What year is it? Not 2002.
We will see

Specially when some years from now that PS5 Pro idea becomes more and more tempting for Sony



How's Bloodborne running on PC?

The Last Guardian? Infamous Second Son, The Last of Us Part II, Until Dawn, etc.

To play some games (at least at the decade that its released) you either play it with 30 FPS, improper framepacing and etc. or you simply dont.
I will buy you next next Sony first party game that is only 30fps on ps5
 

64bitmodels

Reverse groomer.
actually, it was only ever implemented because resolution was prioritised by out of touch hardware manufacturers.
to be fair PS1 games ran at 30 mostly and you'd be insane if you went to an even lower resolution than 240p for the sole purpose of better FPS.
but yeah, honestly 8th gen should have been 720p. Dare i say 9th gen should have capped out at 1440p except for a few games that can handle the higher resolution (and they'd probably run better at 120fps in 1440p anyways). most games on 8th gen didn't even run fully at 1080p so at this point why not just make it 720p and skip upgrading the resolution for a gen.

We will see

Specially when some years from now that PS5 Pro idea becomes more and more tempting for Sony



How's Bloodborne running on PC?

The Last Guardian? Infamous Second Son, The Last of Us Part II, Until Dawn, etc.

To play some games (at least at the decade that its released) you either play it with 30 FPS, improper framepacing and etc. or you simply dont.
hey the ps4 emulator's getting there. and there's other reasons i can't play bloodborne besides the fact it runs at 30fps. don't care bout the others though
 

Hugare

Member
to be fair PS1 games ran at 30 mostly and you'd be insane if you went to an even lower resolution than 240p for the sole purpose of better FPS.
but yeah, honestly 8th gen should have been 720p. Dare i say 9th gen should have capped out at 1440p except for a few games that can handle the higher resolution (and they'd probably run better at 120fps in 1440p anyways). most games on 8th gen didn't even run fully at 1080p so at this point why not just make it 720p and skip upgrading the resolution for a gen.


hey the ps4 emulator's getting there. and there's other reasons i can't play bloodborne besides the fact it runs at 30fps. don't care bout the others though
Well, its booting games. But until it can run Bloodborne, it will be probably 10 years after the game's launch in 2025.

Waiting that much to play one of the best games ever because you cant stomach 30 FPS is just sad

Luckily I'm not that sensitive to low FPS. Finished Callisto Protocl at 30 FPS recently, perfectly playable.

Emulators are saving PC gamers big time, specially with the Switch releases. Hopefuly Switch 2 will be just as easily hackable.
 

Gambit2483

Member
30 FPS suddenly becoming unbearable is funny

Bloodborne, The Witcher 3, Zelda BOTW, The Last of Us, God of War 2018, RDR 2 ...

All the best games from last gen and the gen before that were 30 FPS and sold like hotcakes. And you guys expect the industry to shift to 60 FPS for good now?

You guys are delusional. GAF is a small bubble.

And even here you guys enjoy games that can only be played at 30 FPS even today, like Bloodborne

You'll have 30 FPS and you'll be fine
It's like suddenly the Switch and the PS4 don't exist anymore.

All of a sudden 30fps is "unbearable" 🙄
 
I won't pass on a game if it's only playable at 30fps and I fully expect expect Legend of Zelda: Tears of the Kingdom to be locked at 30fps as well

...but come on man! Enough with that prehistoric framerate! It's even worse when they say that it's to provide a more cinematic feel to the game.

A great game locked at 30fps is still a great game of course, the best games of the last generation were locked at 30 but having the option to play it at 60 is ALWAYS a better experience

#ChangeMyMind
 

Nydius

Member
mfs think that because they got new consoles all of a sudden they've got supercomputer machines that will run everything at the highest framerate
You know damn well that these machines are capable of offering a multitude of graphical settings that would allow people to prioritize 30FPS with bells and whistles or 60FPS with scaled down graphics. Just like "midrange PCs from 2018" are capable of doing. There is zero reason for 30FPS with no options to be a standard thing in 2022/2023 even with these consoles.

When these consoles are marketing themselves as 120FPS/8K capable on the side of their boxes, what do you think gamers -- yes, even the "average" ones -- expect the boxes to do?

Your posts are little more than elitist wankery and serve no practical purpose except to hear yourself speak.
 
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64bitmodels

Reverse groomer.
When these consoles are marketing themselves as 120FPS/8K capable on the side of their boxes, what do you think gamers -- yes, even the "average" ones -- expect the boxes to do?
wait so you're genuinely telling me that people are going to expect 8k 120fps on all games because that's what the PS5 said on the side of the box??? LOL
You know damn well that these machines are capable of offering a multitude of graphical settings that would allow people to prioritize 30FPS with bells and whistles or 60FPS with scaled down graphics. Just like "midrange PCs from 2018" are capable of doing. There is zero reason for 30FPS with no options to be a standard thing in 2022/2023 even with these consoles.
30fps with no options. the original poster never mentioned anything about options, though. Don't think anyone else here has. By that logic this thread is kind of pointless since options are a thing.
 

ProtoByte

Member
I think performance modes are here to stay, but the resolution and graphics sacrifices are going to get larger, generally.

If you expect a significant graphical leap, more animation and physics calculations, more NPCs with better AI, destruction, scale, etcetera + 60fps, you better wait for the midgen refreshes.
 

93xfan

Banned
I've had it with sub 60 fps games, horrible input lag and motion clarity. Only exception is Switch exclusives such as Zelda or Xenoblade. Now days I buy everything I can for my PC if possible so I can game at ideally 120fps when possible.

I might even wait for the PC release of Sony's games such as Spiderman 2, Wolverine etc if they only come with 30 fps. But I hope Sony have noticed how important a performance mode is these days and that it will continue be an option with the non cross gen games.

I am hopeful when looking at what UE5 manages to do with Lumen (RT, GI ) and Nanite at 60 fps in the latest Fortnite update.
I feel for you guys not using a plasma. Saw 4k30fps on a game playing on a modern tv and was in love until the camera started moving.
 

Heisenberg007

Gold Journalism
I believe it has to be the right balance b/w visual fidelity and performance. Good devs can create that balance.

Horizon Forbidden West is an excellent example: fantastic visuals with 60 FPS performance. That's the target everyone should aim for.

Insomniac also found that balance very well with Rift Apart and Miles Morales. You can practically play Miles Morales at 120 FPS on a PS5 with ray-tracing on, and it is one of the best-looking games out there.

Don't go all Requiem and Gotham Knights. The games don't even look as good as Horizon or Rift Apart and yet only reach up to 30 FPS. That's bullshit. Also, don't go all Rocket League. The game can do 120 FPS but looks visually dated (well, it is).
 

HofT

Member
If the games objectively look leagues better than previous gen then I will not be disappointed if they went to 30 fps.
 
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Looking at a game run at 30fps for someone that cares about fluidity is like looking at a game at 480p on a 65inch tv when you care about screenshot quality. I totally understand why people love graphical quality to the point of sacrificing framerate, because that's exactly how I feel but in the opposite direction. Framerate all day to the point that it's a big factor in if I'll make a purchase or not, but I get it. Some people just like big bells and nice whistles more if given the choice.
 
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HofT

Member
Looking at a game run at 30fps for someone that cares about fluidity is like looking at a game at 480p on a 65inch tv when you care about about screenshot quality. I totally understand why people love graphical quality to the point of sacrificing framerate, because that's exactly how I feel but in the opposite direction. Framerate all day to the point that it's a big factor in if I'll make a purchase or not, but I get it. Some people just like big bells and nice whistles more if given the choice.
Thing is, a lot of us have had pretty powerful PCs this past decade and can runs games on a high levels with high 60+ fps. So, with this new gen of consoles it's like it’s playing catch up and since PCs can already run those games well with like 8 year old hardware it now just looks and feels like both platforms are kinda staying stagnant for the nest while. I blame the Series S and obviously covid.
 
30 FPS suddenly becoming unbearable is funny

Bloodborne, The Witcher 3, Zelda BOTW, The Last of Us, God of War 2018, RDR 2 ...

All the best games from last gen and the gen before that were 30 FPS and sold like hotcakes. And you guys expect the industry to shift to 60 FPS for good now?

You guys are delusional. GAF is a small bubble.

And even here you guys enjoy games that can only be played at 30 FPS even today, like Bloodborne

You'll have 30 FPS and you'll be fine
Yes, but all of those games are a thousand times better played at 60 or above.
 

Robb

Gold Member
A little, but I’m fully expecting 30fps to come back once the next gen games that actually push the new systems start flowing.
 
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YukiOnna

Member
Yes, performance is far more important than any graphical fidelity so I would be disappointed and still am currently.
Thankfully, a PC alleviates that somewhat.
 

Kacho

Gold Member
If I only gamed on consoles I would be. We had an exceptionally long cross gen period so you get used to having the 60fps option. Going back to 30fps will be rough.
 

clampzyn

Member
with FSR 2 already being implemented combined with DRS very few will only have 30fps on next-gen games, most likely interactive games like Life is Strange that will push visuals instead of 60fps
 

yamaci17

Member
with FSR 2 already being implemented combined with DRS very few will only have 30fps on next-gen games, most likely interactive games like Life is Strange that will push visuals instead of 60fps
resolution has nothing to do with games being bogged down to 30 FPS. you cannot make a game more CPU optimized by reducing the resolution to 100p. only reason games will have 30 fps only modes will be because of the CPU. consoles once again have anemic CPUs (zen 2 with 8 mb cache + two ccx [gdrr6 ccx latency which hurts the cpu performance when cores across ccxs try to communicate). 8 mb cache is enormously low, two ccx design is horribly bad, and zen 2 simply has the IPC and single thread performance of a 2017 Intel CPU. (and with the 3.6 ghz core clock, you're looking at 2015 skylake levels of ACTUAL single thread performance., which adds further fuel to the argument)

all 30-40 FPS games are right now are 30-40 FPS games baceuse of CPU (a plague tale and gotham knights, namely).

these devs simply do not want to optimize their code around 60 FPS. for GPU, it is always easy. for CPU, you need to make major shifts on your code , or it has to be really tidy from the beginning, you need to know your limits, adhere to logical bounds. you cannot simply make a game less cpu bound by reducing a npc here and there or reducing draw distance here and there. we see how that impacts performance on PC, at best you get %20-30 improvements with EXTREME cutbacks to npc count and draw distance, which is not even enough to push a 40FPS cpu bound average 60 FPS cpu bound average.

two years later, consoles CPUs will be regarded as "lol lmao tablet CPU" once again, and once that happens, developers will find their newly found source of "this is why its 30 fps hehe" argument.

i'm not saying they would be right. but that anemic cpu is anemic enough to be a scapegoat.

not arguing that it is not possible to do 60 FPS games. they simply won't have the incentive or optimization (why would they, so many people even in this thread is somehow okay with returning to 30 FPS)
 
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clampzyn

Member
yep its all about developers choice, plague tale requiem was heavily cpu bound so they opt in for 40fps cap if you have a 120hz display, they could definitely set 60fps cap if majority of console users already have VRR though but that isn't the case.
 
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No because the ship has already sailed in my book. The initial enthusiasm at the beginning of the gen has worn off, we've seen a glimpse of the stuff that we can expect (which doesn't excite me at all) and I have adjusted accordingly already by buying a new PC with an RTX 4090. Can't stand sub 4K / sub 60 fps.
 

rofif

Can’t Git Gud
30 FPS suddenly becoming unbearable is funny

Bloodborne, The Witcher 3, Zelda BOTW, The Last of Us, God of War 2018, RDR 2 ...

All the best games from last gen and the gen before that were 30 FPS and sold like hotcakes. And you guys expect the industry to shift to 60 FPS for good now?

You guys are delusional. GAF is a small bubble.

And even here you guys enjoy games that can only be played at 30 FPS even today, like Bloodborne

You'll have 30 FPS and you'll be fine
Dark souls, gears of war, all uncharted games. Most great games in previous 2 gems were 30 fps and played amazing.
Nobody cared for any comparisons.

Now, since return of pc from the dead(it never went away) and popularity of 144hz monitors, people think they are too pro and too cool to go back to 30 fps.
Bitch, I was 120fps gaming on a crt 23 years ago. I had 144hz and 240hz lcds couple of years back. I the. Switched to 4k60 ips because I liked its resolution and image quality and switching back to 60 was issue for 15 minutes. Same with 30fps.

Now I have 120hz oled and have no issue playing 30 and 60fps. People have no idea what their brains are capable of and it only takes few minutes to adjust.
But the problem of very laggy 30fps is real this gen. Developer are lazy af and 30fps is unplayable due to input lag since they rely on system ps5 vsync and so on. Bloodborne was 75ms faster to control tha some other 30 fps modes this gen.
With raise of oled gaming, 30fps also needs good motion blur, otherwise it’s a bit choppy. But games like uncharted4 prove it’s great. Even latest remaster plays great at 4k30. Ragnarok in comparison is unplayable in 30fps. So high input lag !!!!

But people are brain dead elitists who suddenly discovered pc gaming and don’t know they can adjust to whatever they need. They don’t know they are 30 years late to the pc party and now they act as so much superior. I went through all of the pc gaming and experienced everything and I decided that I like consoles because all the technical garbage is unimportant.

Unfortunately gamers now are all about technicalities and not game.
There are people who refuse to play the game if it’s 30fps. Get a fucking pc and shut up. Or take 5 minutes and adjust. You can do it. If not, stop whining and do not play some of best games ever.
Seriously people refused to play plague tale 2 because of 30fps. One of best games this year that plays good at 30fps and looks incredible. Not even a shooter lol
 
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