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Richard Leadbetter of Digital Foundry: Why the return of 30fps console games is inevitable

Schmick

Member
I dont get it, we have better CPU's this time in the consoles and on top of that we have the likes of FSR to improve performance.

Its more likely that gamers will have to get used to the fact that games will not be rendered at native resolution.
 

GymWolf

Member
I'd say Spider Man more than all their other IPs demands smooth animations more than visual fidelity. But what do I know. The whole game is swinging on ropes smoothly while he flails around to show off the animations. You move through the city pretty quickly, so you're not staring at the details quite as much as the other games.
In horizon at the hardest difficulty you move around as much as spidey because multiple enemies attack you constantly, same for gow in the more busier arenas or against something like the valkirye, both games are way harder than spidey combat wise.

But sure during traversal spidey is the one that need more fluidity for the web slinging.
 
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Ansphn

Member
2 cross gen games. A PS4 games at their core. Games build for a decade old hardware.
And still looks better than 99% of anything this gen. You really believe 3rd party are going to push graphics to the next level? Look at Gotham Knights. The only gaming company that will push graphics is Playstation. Just look at history. Look at the PS4 gen. Whats better than the Last of us, Spiderman, and Gow? Playstation is the only company pushing the industry with their exclusives.

3rd party this gen will also be held back by the Series S (Mr. Potato). Its going to get worst.
 

Elios83

Member
It was bound to happen unless we want to stick forever with cross gen games and personally I don't want that.
But:
1) 40fps mode with VRR on 120Hz displays might be the best of both worlds and it's realistic.
2) The 60fps crowd can still look forward to mid gen hardware upgrades but even there there will be 30-40fps modes with ray tracing pushed like on PC.
 
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BennyBlanco

aka IMurRIVAL69
Nah, Insomniac has made it a staple. They are really good at it too.

It won't be 30fps only.

Big open world game in a city with a bunch of NPCs and cars is gonna be hard to pull off if they want to push the effects.

I never played spiderman on ps4 but people didn’t seem to mind that it was 30 fps.
 

DeepEnigma

Gold Member
I dont get it, we have better CPU's this time in the consoles and on top of that we have the likes of FSR to improve performance.

Its more likely that gamers will have to get used to the fact that games will not be rendered at native resolution.
Which hopefully they're not. It's a waste of resourced with such good reconstruction scaling techniques out there now.
 
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I refuse to give up this fight, as gamers we should be directing our angry at the platform holders. Sony and Microsoft can make it a requirement of the platform that developers ship a 60fps option. Sony mandated it for PS VR they can do it across the board!

I’m not paying over $1000 between a new 4K TV and an expensive ass console to be stuck slumming it with 30fps!

So do we get angry at them for not giving us state of the art graphics, high resolution or 60fps first?
 

Represent.

Represent(ative) of bad opinions
Oh would you look at that, what I’ve e been preaching was right all along?

Ya don’t sayyyy.

Great news

Graphics>framerate.

Devs agree

Publishers agree

The people agree.

It’s just framenerds who don’t.

I KEEP SAYING THIS.

Someone tag me lol
 
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darrylgorn

Member
Sucks for those that care, I don't.

bullshit-anchorman.gif
 
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Portugeezer

Member
If it bothered me I would be a PC gamer.

60fps options are nice and all, but I am not deluding myself that the abundance of 60fps options are not because most games are crossgen; it is.
 
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Fbh

Member
I still think this gen will be more mixed. We'll definitely get more 30fps games as time goes on but I still think we'll get more 60fps games than it the last 2 gens.
Most games still don't look as good as Horizon Forbidden west, and that's a big open world that can still hit 60fps. Of course it benefits from the dev being able to optimize for a single hardware configuration, but it's still a good showing of the visual fidelity you can get on these new consoles without having to give up performance.

Though 40fps as a new performance mode isn't that bad either. It just has to be stable 40fps.

Its more likely that gamers will have to get used to the fact that games will not be rendered at native resolution.

I think most people are already ok with that. I hardly see anyone demanding native 4K on consoles.
I have no idea why WB Montreal thought the average player wanted a game with performance that can drop to the low 20's just for the sake of Native 4K and ray traced reflections
 

Represent.

Represent(ative) of bad opinions
FACTS. All 4 with 60FPS options.
Not a single one of those pushed these machines. They were launch games, launch window games, and a ps3 remake lol
There is simply no reason to believe that 1st-party exclusives won’t have a 60fps option.
Oh you mean like Ghosts, Last of Us 2, Death Strandings, Days Gone, let me not even continue with the list. Games that push hardware near the end of the gen don’t run at 60. They never do.

You’ll get PS6 remakes at 60
 

DeepEnigma

Gold Member
These games would be possible on PS4 at 30 FPS, lower resolution and reduced graphical settings. Wait until we get PC ports of Returnal or TLOU Part I.

😅
Always a goalpost, innit? What does PC have to do with this or my statement? Why do you sound so insecure for such confident PCMR?

'huur durrr, those games would be possible if you lower everything, hurr durr" - that's you.
 
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Represent.

Represent(ative) of bad opinions
It can certainly get you a 60 fps mode on every single game.

But if developers want to be lazy and publishers think they'll still make money, well...
They aren’t being lazy. They’re being smart.

They’re prioritizing graphics and fidelity over framerate.

If you want to play PS4 looking games forever then buy a goddamn PS4 and nothing else.
 

01011001

Banned
THE XBOX SERIES S EXISTS
IF THE XBOX SERIES S CAN PLAY A GAME AT 30FPS, THE PS5 AND SERIES X SHOULD NEVER HAVE ANY ISSUE PUSHING FOR 60FPS AT SIMILAR SETTINGS THAN THE SERIES S

and that's why I will not play games on console this gen that don't offer a 60fps mode.
30fps is no longer excusable on these consoles, especially due to the existence of the Series S, and so fuck developers that don't optimise for 60fps!
 
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ProtoByte

Member
Spider-Man 2 will have modes. Bet.

Source: Ratchet & Clank.
I wouldn't be so sure. I think there's a good chance, but it's not a guarantee on base PS5.

I'm hoping and honestly expecting Spider-Man 2 to be quite the advancement. I'm talking crazy swing speeds, crazy amounts of contextual animations, higher NPC counts in both the city's population/traffic and enemies, destructibility and other physics based interactions with levels/world, hopefully smarter AI, etc.

I'm not sure all of that, plus significantly enhanced visuals, plus near 4K or even 1440p resolution can be done with 60fps on PS5.
 

MidGenRefresh

*Refreshes biennially
Always a goalpost, innit? What does PC have to do with this or my statement? Why do you sound so insecure for such confident PCMR?

'huur durrr, those games would be possible if you lower everything, hurr durr" - that's you.

I only mentioned PC because once these games are ported you’ll see that they can run just fine on old gen hardware.

But stay angry, buddy. I feed of that energy.
 

darrylgorn

Member
From Richard, on Requiem:

Would, say, a 1080p performance mode be possible for this title for the premium consoles? After all, if Series S delivers 900p30, the notion that Series X - with a notional 3x improvement to GPU power - could deliver 1080p60 doesn't sound outrageous.

why-dont-we-have-both-both.gif



This idea that a 60fps mode compromises the high fidelity mode (let's just call it the theory of high infidelity) is utter nonsense.

It's just lazy development practice and lazy PR, because the publishers only want to show you screenshots of the game.
 
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01011001

Banned
That doesn't help the topic at hand.

it does, the game could most likely run at 60fps for most of the game's duration by simply editing their settings file...

that's the issue.

the Series X already is a pretty steady 40fps without any Graphics changes to the standard 30fps mode
 
Valve gonna save us all with a cheap console version of the Steam Deck with super high tech specs for only twice the price of a PS5 Pro. Upgraded every year.
 

DeepEnigma

Gold Member
it does, the game could most likely run at 60fps for most of the game's duration by simply editing their settings file...

that's the issue.

the Series X already is a pretty steady 40fps without any Graphics changes to the standard 30fps mode
Can console gamers edit the .ini?

No. So my point stands.
 

01011001

Banned
Can console gamers edit the .ini?

No. So my point stands.

oh we can, on a modded system, maybe...

the PS5 is somewhat jailbroken now, only a matter of time until people can legit edit the ini file and see how it runs.

and your argument was that they are a small team so we should cut them som slack... but all they need to do is run the game at lower settings, that already exist
 

jufonuk

not tag worthy
I refuse to give up this fight, as gamers we should be directing our angry at the platform holders. Sony and Microsoft can make it a requirement of the platform that developers ship a 60fps option. Sony mandated it for PS VR they can do it across the board!

I’m not paying over $1000 between a new 4K TV and an expensive ass console to be stuck slumming it with 30fps!
Incoming PCMR soon
 

Topher

Gold Member
Well, this is for all the goons who kept bitching about a lack of next-gen game graphics.

You can't have your cake and eat it. If you want next-gen graphics, you have to sacrifice something.

Exactly. To me, this is a step backwards for consoles. I'm hoping that first party will be the heroes here and deliver 60fps gaming like was promised.

" "The feel of the games was definitely something that we wanted to have more focus on, not just throwing more pixels up on the screen," says Spencer."
 

DeepEnigma

Gold Member
and your argument was that they are a small team so we should cut them som slack... but all they need to do is run the game at lower settings, that already exist
No... that was not my argument.

My argument was that DF should not be using them as a litmus for what next gen current gen optimization/stress. I thought it was quite obvious.
 
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GymWolf

Member
Fun fact, i bet that half the people who troll 30 fps on games that at least push the graphic regularly play at sub 30 on their switch:lollipop_grinning_sweat:

Skelegym will be back next week with more disturbing facts.
 
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OmegaSupreme

advanced basic bitch
Oh would you look at that, what I’ve e been preaching was right all along?

Ya don’t sayyyy.

Great news

Graphics>framerate.

Devs agree

Publishers agree

The people agree.

It’s just framenerds who don’t.

I KEEP SAYING THIS.

Someone tag me lol
no
no
no
no
 
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