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Why aren't there more AAA PC exclusives?

Why aren't there more AAA PC exclusives?

  • lack of first party games from companies like Valve or Epic

    Votes: 38 19.3%
  • consoles are more popular

    Votes: 74 37.6%
  • not enough people on PC with powerful enough hardware

    Votes: 52 26.4%
  • other (comment below)

    Votes: 33 16.8%

  • Total voters
    197
I personally LOVE PC gaming for the sheer number of experiences and games it has, all the mods, how fun building and customizing your PC is (as well as the fun of seeing other people's pcs) and the more tight knit social aspect of it. If you want the most out of pc gaming you need to interact with the community. Plus, all the indie exclusives and fangames that I've found and loved on PC are great too.

But with that being said... why arent there more AAA PC exclusives? Usually with Xbox it's easy to find out, bad studio management prevents them from getting games out on time. With PC however it isn't exactly a cut and dry answer like Xbox because there is no true 'first party' for PC. It's an open platform. Valve doesn't count, epic doesn't count, MS even with all their Xbox porting efforts don't count, it's open.

Now, for people who know me around this board this thread sounds very hypocritical considering my anti exclusive stance. But PC exclusivity and Console exclusivity is very different. Console exclusives happen because of moneyhatting or the company simply just owning the studio- it's got nothing to do with hardware a lot of the time. Whenever PC gets an exclusive, it's usually because it's a sort of gaming experience that can't happen on Consoles. Gmod isn't console friendly because modding makes up a major portion of why people play the game. World of Warcraft and League of Legends aren't on console because their gameplay relies too much on an input method consoles most of the time do not have, that being mouse and keyboard. This is also the reason why a lot of tycoons, RTS games, and MMORPGs aren't on console. Crysis was temporarily a PC exclusive because of very, VERY obvious reasons. Even then, when it released on console they had to scale back the graphics A LOT. They had to scale back on some of the features the PC version had. Even then for later entries they had to dumb down gameplay as to make it more console friendly.

This difference between console & PC exclusivity is exactly why I want more PC exclusives. It's the one platform where your game vision can be best realize thanks to having access to all console features as well as the extra stuff a PC has. Games like DOOM, Quake, Unreal tournament, elder scrolls, Half Life, Duke nukem, fallout etc couldn't happen or wouldn't be as revolutionary if they didn't have access to the state of the art tech available on PC. I feel like the stagnation that's been happening in the game industry for the past decade and a half is purely because where developers once developed for PC first and scaled back accordingly for console, its the reverse today and because of that, we don't have as much innovation today.

It's also why I don't just get a Playstation, besides the fact I don't think many of their games are worth the massive 500 dollar purchase I don't want console exclusives, I want AAA PC exclusives that completely reinvent gaming like how Doom or Half Life did. You can't have that when you're restricted to developing for a console. As much goodwill as Valve does have, I still want them to make more games, specifically VR stuff. Or at the very least, contract third party publishers like Rockstar or ubisoft to make steam exclusive AAA PC games designed for PC first. That would be nice.

TL:DR PC has state of the art tech not available on console, so a game made exclusively to benefit from that state of the art tech could break new ground
I feel your post with every bone in my body.
 

TGO

Hype Train conductor. Works harder than it steams.
Well if you agree the reason is that no one owns PC and PC doesnt have a Sony or Microsoft bankrolling exclusive AAA games for PC, what was the point of this nonsense then -



excuse-huh.gif
Because that's the reason they don't have a company like MS or Sony bankrolling it.
it's not a promoted/marketed platform.
It's just...there
and publishers can make some extra money on them because some play game on them.
Nothing more, nothing less
Not Hidden agendas, nothing between the lines.
It's just is what it is

You're just looking wayyy too much into it, my friend 😉
 

Stuart360

Member
Because that's the reason they don't have a company like MS or Sony bankrolling it.
it's not a promoted/marketed platform.
It's just...there
and publishers can make some extra money on them because some play game on them.
Nothing more, nothing less
Not Hidden agendas, nothing between the lines.
It's just is what it is

You're just looking wayyy too much into it, my friend 😉
Dude PC is an open platform, its not like the consoles which are actually owned by a company, and said company is trying to sell hardware. Its got nothing to do with the nonsense you said about PC not being a real gaming platform and thats why publishers dont make exclusives on it. Which they do by the way, PC gets waaay more exclusive AA and Indie games than all the console put together.
The closest PC has to an 'owner' is Valve, but they arent bothered about making PC exclusives when Steam is printing money.

Half of what you said is true, the other half was console fanboy drivel.
 
It doesnt matter how many players own a PC that is powerful enough for high end games.
What matters is how many of those players are willing to pay full price for such AAA games.
The majority of those PC players think:
"I just spendt thousands on this machine, I buy the games cheap in a Steam sale!"
This obviously doesnt finance modern AAA games which need to make back their investment quickly.
So how do you explain games like Cyberpunk 2077 or Elden Ring where PC outsold consoles at launch? Discounted preorder codes from the future?
 

Ivan

Member
I always wondered why wouldn't hardware makers like nvidia, intel or amd fund some pc exclusive game development? It's not a big investment for someone that big and it would make the platform much more interesting, even exotic in a way, like it used to be.

That wouldn't stop other multiplatform games to shine on pc.

Nvidia should have interest in something ultra high-end existing in pc space only, because you'll need their hardware and the platform as a whole would become much more interesting without explaination - people would just have to look, like in the old days. It would be very clear that the game is more advanced than anything on the market, either graphically or in different aspects of game design. Even if it doesn't sell like console exclusive games (of course it won't), it makes sense because you're making a statement and showing the way. It's an investment in current and future pc gamers.

They don't need know-how, they just need money to fund some awesome new pc centric studios. I really miss the days when pc meant REALLY cutting edge game development in every way. Just thinking about nvidia's money makes me dizzy, imagine what could they do with just a few games over a few years as an example.

There has to be a way, maybe even Valve and Epic could help.
 
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TGO

Hype Train conductor. Works harder than it steams.
Half of what you said is true, the other half was console fanboy drivel.
Nah all of it was true, it's just half of it you didn't like.
And I know PC has exclusives 🙄
But we're not talking AAA big exclusives
Anyway, we're agreeing to disagree I assume 👍
 

Stuart360

Member
I always wondered why wouldn't hardware makers like nvidia, intel or amd fund some pc exclusive game development? It's not a big investment for someone that big and it would make the platform much more interesting, even exotic in a way, like it used to be.

That wouldn't stop other multiplatform games to shine on pc.

Nvidia should have interest in something ultra high-end existing in pc space only, because you'll need their hardware and the platform as a whole would become much more interesting without explaination - people would just have to look, like in the old days. It would be very clear that the game is more advanced than anything on the market, either graphically or in different aspects of game design. Even if it doesn't sell like console exclusive games (of course it won't), it makes sense because you're making a statement and showing the way. It's an investment in current and future pc gamers.

They don't need know-how, they just need money to fund some awesome new pc centric studios. I really miss the days when pc meant REALLY cutting edge game development in every way. Sony has their games, we have ours. Just thinking about nvidia's money makes me dizzy, imagine what could they do with just a few games over a few years as an example.

There has to be a way, maybe even Valve and Epic could help.
Well they make shiny tech demo's to show off their new hardware. They dont need to make games too when PC already gets more AAA games than the consoles themselves (all third party AAA games, all Xbox AAA games, and more and more Playstation AAA games).
 

Optimus Lime

(L3) + (R3) | Spartan rage activated
That is not correct, publishers do exclusive releases too - depending on platform and game.
Just Dance is such an example that (outside of 2017) never got a PC release.
So which platform holder forced Ubi to not do a PC version?
Who forced Square Enix to not release Octopath Traveller on PS4 but on PC?
Who forced Capcom to release Onimusha 1 and 3 on PC but not 2 and 4?
Who forced SEGA to release Mad World only on Wii?
Who forced THQ to release Devil´s Third only on WiiU?
The list can go on and on!
Isnt it just more logical and plausible that they determinded that there just wasnt a market for that specific game on a specific platform?

It is pretty simple - if there is a lucrative market you can bet your ass that those publishers that ONLY care about money would be there.
And the market for AAA exclusive games on PC simply doesnt exist - otherwise you would see them!
What you see instead is service games that have a good chance to make their money back, your Fortnite´s, Destiny´s Valorant´s, Warzone´s etc.
Those have AAA budgets too, but their business model is completely different from the more story heavy SP games that need to make back their money fast.

And then you have Star Citizen - the only PC exclusive AAA game - but their business model is completely batshit insane - people give them money on empty promises....
You're quoting games from years and years ago. Platform exclusivity is now overwhelmingly at the behest of platform holders. Denying this is delusional.

'AAA exclusive games' are games that are funded by platform holders. There is no PC platform holder. It's very simple.
 

Stuart360

Member
Nah all of it was true, it's just half of it you didn't like.
And I know PC has exclusives 🙄
But we're not talking AAA big exclusives
Anyway, we're agreeing to disagree I assume 👍
Nope, you're wrong, and the proof is that there are zero console ONLY third party AAA games, outside of moneynatted deals.
but yes we can end it here.
 
  • LOL
Reactions: TGO

NahaNago

Member
I always thought it was because the game wouldn't sell enough. Aren't pc gamers trained to buy games at deep discounts?

Plus generally AAA games sell most on console.
 
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ScHlAuChi

Member
So how do you explain games like Cyberpunk 2077 or Elden Ring where PC outsold consoles at launch? Discounted preorder codes from the future?
There is nothing to explain - as both Cyberpunk and Elden Ring are MULTIplatform games!
The thread creator was talking about PC only AAA exclusives and asked why they dont exist.
I gave an explanation! It has nothing to do with multiplatform games, nor how well those sell on PC!

So dont try to derail this by framing it as "anti PC" and instead try to understand what this is about!
 

Lasha

Member
You're quoting games from years and years ago. Platform exclusivity is now overwhelmingly at the behest of platform holders. Denying this is delusional.

'AAA exclusive games' are games that are funded by platform holders. There is no PC platform holder. It's very simple.

Your definition of AAA is nonsensical. There are many big budget third party titles which come to PC. AAA has to do with budget not with "platform holders".
 

Stuart360

Member
There is nothing to explain - as both Cyberpunk and Elden Ring are MULTIplatform games!
The thread creator was talking about PC only AAA exclusives and asked why they dont exist.
I gave an explanation! It has nothing to do with multiplatform games, nor how well those sell on PC!

So dont try to derail this by framing it as "anti PC" and instead try to understand what this is about!
But you said that PC gamers spend so much money on their hardware that they dont have the money to buy full price games, and just wait for sales (i'd love to know where you got this from by the way), so that would be the same for third party games too.
 

ScHlAuChi

Member
You're quoting games from years and years ago. Platform exclusivity is now overwhelmingly at the behest of platform holders. Denying this is delusional.

'AAA exclusive games' are games that are funded by platform holders. There is no PC platform holder. It's very simple.
So you are actually agreeing with me!
Becasue no one owns the platform, there is no publisher willing to risk the money - which is exactly what I said!
 
Becasue no one owns the platform, there is no publisher willing to risk the money - which is exactly what I said!
No, that's not what you said. You said that the reason they're not investing in PC exclusives is PC gamers being unwilling to buy games at full price. That's not the same thing, and it's also obviously wrong.
 

ScHlAuChi

Member
But you said that PC gamers spend so much money on their hardware that they dont have the money to buy full price games, and just wait for sales (i'd love to know where you got this from by the way), so that would be the same for third party games too.
Yes I said that, but in the context of "financing an exclusive AAA PC game" which is what this thread is about!
And I didnt say that they dont have the money, I said that they are less willing to pay the full price those games cost!
As for the data, there is various sources - obviously not for AAA games as thats secret stuff, but for indies you find alot:
 

bender

What time is it?
But you said that PC gamers spend so much money on their hardware that they dont have the money to buy full price games, and just wait for sales (i'd love to know where you got this from by the way), so that would be the same for third party games too.

PC Gamers are dirty and poor and only overclock their systems to keep their cardboard boxes warm during the winter.
 
As for the data, there is various sources - obviously not for AAA games as thats secret stuff, but for indies you find alot:
Wait, you're shitting on people for using multiplat AAA sales data in a discussion about AAA exclusives, but then you base your entire argument on a Google spreadsheet designed to predict sales of indie games?
 

Optimus Lime

(L3) + (R3) | Spartan rage activated
Your definition of AAA is nonsensical. There are many big budget third party titles which come to PC. AAA has to do with budget not with "platform holders".
I never said that.

The poster I was referring to was talking about 'AAA exclusives'. Not AAA games. The PC receives all AAA games that aren't platform exclusives. We're not talking about that. We're talking about platform exclusivity.
 

ScHlAuChi

Member
No, that's not what you said. You said that the reason they're not investing in PC exclusives is PC gamers being unwilling to buy games at full price. That's not the same thing, and it's also obviously wrong.
Ok fine you won, I´m wrong - so lets just wait for all those AAA PC exclusives to appear!
 

Stuart360

Member
Yes I said that, but in the context of "financing an exclusive AAA PC game" which is what this thread is about!
And I didnt say that they dont have the money, I said that they are less willing to pay the full price those games cost!
As for the data, there is various sources - obviously not for AAA games as thats secret stuff, but for indies you find alot:
Dude they are using freaking Steam wishlists toget this 'data'. I have literally around 200 games on my wishlist that i still havent bought, and its not because i'm skint. People wishlist games so that whenever new info comes out about said game, you will get that info if the game is wishlisted. Its got nothing to do with PC gamers being skint because they have spent too much money on their hardware like you said ffs.

How many THIRD PARTY publishers release AAA games soley on console?, can you think of a single one outisde of some moneyhatted deal?, exactly.
Third part publishers are going to release their games on as many systems as its possible, tech wise. If we were back in the 90's, when AAA games cost a handful of mil to make, we would still be getting AAA exclusives on PC, just as we get a ton of AA exclusives today which also will of only cost a few mil.
 
Ok fine you won, I´m wrong - so lets just wait for all those AAA PC exclusives to appear!
Nobody here is claiming or arguing that PC has, or will have, AAA exclusives. The thing people are taking issue with is your reasoning WHY it doesn't have any. Is that really so hard to understand?
 
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Ivan

Member
That "Noone owns pc, so no investment in exclusives" argument is silly to me. Noone owned "pc" back in the 90s through the whole golden era and we still got what we got.

Development is much more expensive now, of course, but still...
 
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Stuart360

Member
That "Noone owns pc, so no investment in exclusives" argument is silly to me. Noone owned "pc" back in the 90s through the whole golden era and we still got what we got.

Development is much more expensive now, of course, but still...
AAA games cost a few mil to make in the 90's, today it can cost a few hundred mil.
Again how many third party AAA games release soley on consoles?, zero.

Crytec said it themselves, and this was years ago when they revealed Crysis 2 to the backlash of PC gamers (also coming to console, the game consolized). Game development was just becoming too costly at that time to release the game soley on PC.
 
Development is much more expensive now, of course, but still...
No "but still" about it. That's essentially it. Development costs have gone WAY up, but at the same time the cost, time and effort required to port a game have game to consoles has gone WAY down. There is no reason NOT to port these days, and that's as true for Playstation and Xbox as it is for PC. No third party studio or publisher would ever forego porting their game unless a platform holder explicitly paid them not to.
 

ScHlAuChi

Member
Nobody here is claiming or arguing that PC has, or will have, AAA exclusives. The thing people are taking issue with is your reasoning WHY it doesn't have any. Is that really so hard to understand?
Ok let me break this down for you - here are the facts:
1. Publishers care about making lots of money.
2. Publishers do whatever is needed to make lots of money.
3. If there is a market out there where lots of money can be made - publishers will go there.
4. No publisher is currently doing PC AAA exclusives that arent service games.

With the above information, there is only 2 possible conclusions.
1. There is lots of money on the table in non service PC AAA exclusives that no one is exploiting.
2. There isnt enough money in that market to be worth it.

Using Occams razor one can conclude that PC gamers simply arent willing to spend the money needed for publishers to make such games, as otherwise they would get made!
You can argue about my logic all you want, but you arent arguing with me - you are arguing with the money ppl at publishers!
 
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Stuart360

Member
Ok let me break this down for you - here are the facts:
1. Publishers care about making lots of money.
2. Publishers do whatever is needed to make lots of money.
3. If there is a market out there where lots of money can be made - publishers will go there.
4. No publisher is currently doing PC AAA exclusives that arent service games.

With the above information, there is only 2 possible conclusions.
1. There is lots of money on the table in non service PC AAA exclusives that no one is exploiting.
2. There isnt enough money in that market to be worth it.

Using Occams razor one can conclude that PC gamers simply arent willing to spend the money needed for publishers to make such games, as otherwise they would get made!
You can argue about my logic all you want, but you arent arguing with me - you are arguing with the money ppl at publishers!
And no third party publisher is doing console AAA exclusives either, so you may as well use your silly theory against consoles too.
 
Ok let me break this down for you - here are the facts:
1. Publishers care about making lots of money.
2. Publishers do whatever is needed to make lots of money.
3. If there is a market out there where lots of money can be made - publishers will go there.
4. No publisher is currently doing PC AAA exclusives that arent service games.

With the above information, there is only 2 possible conclusions.
1. There is lots of money on the table in non service PC AAA exclusives that no one is exploiting.
2. There isnt enough money in that market to be worth it.

Using Occams razor one can conclude that PC gamers simply arent willing to spend the money needed for publishers to make such games, as otherwise they would get made!
You can argue about my logic all you want, but you arent arguing with me - you are arguing with the money ppl at publishers!
You're completely ignoring the fact that even if there were enough money to be made going PC only and every single PC gamer was willing to pay full price at launch, there'd still be a huge financial incentive for devs and publishers to go multiplat, because then you could make even more money. And since there is no platform overlord on PC that could bribe the devs in exchange for exclusivity like there is on consoles, everyone is going to go that route.
 
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Stuart360

Member
You're completely ignoring the fact that even if there were enough money to be made going PC only and every single PC gamer were willing to pay full price at launch, there'd still be a huge financial incentive to go multiplat. And since there is no platform overlord on PC that could bribe the devs in exchange for exclusivity like there is on consoles, everyone is going to go that route.
Yep, and even if we lived in a parellel universe where AAA development wasnt as ridiculously high as it is now, current consoles are basically PC's and PC and consoles share the same systems that publishers would still almost certainly release games on PC and consoles anyway.
 

bender

What time is it?
Yep, and even if we lived in a parellel universe where AAA development wasnt as ridiculously high as it is now, current consoles are basically PC's and PC and consoles share the same systems that publishers would still almost certainly release games on PC and consoles anyway.

And as a result we live in both a wonderful and horrible time for gaming.
 

Guilty_AI

Member
Using Occams razor one can conclude that PC gamers simply arent willing to spend the money needed for publishers to make such games, as otherwise they would get made!
You can argue about my logic all you want, but you arent arguing with me - you are arguing with the money ppl at publishers!
Bad conclusion dude.
The real reason is simply because... there is no reason not to do a port. We have tons of PC exclusives that were perfectly profitable that get console ports 1 or 2 years later, because theres no reason not to cash in that extra money, no contract, no publishing agreements with some hardware holder, nothing at all. Why wouldn't they port their previously PC only game to a console?
 
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poppabk

Cheeks Spread for Digital Only Future
You're completely ignoring the fact that even if there were enough money to be made going PC only and every single PC gamer was willing to pay full price at launch, there'd still be a huge financial incentive for devs and publishers to go multiplat, because then you could make even more money. And since there is no platform overlord on PC that could bribe the devs in exchange for exclusivity like there is on consoles, everyone is going to go that route.
I honestly think that guy is so painfully deluded and thinks that devs make a game PS5 exclusive for example because they love making games for the PS5 so much.
 

Stuart360

Member
And as a result we live in both a wonderful and horrible time for gaming.
As a PC gamer, its great to be honest as we get most games released, outside of Ninendo (although its still easy to emulate them), and Sony games (although i still think its only a matter of time until they star doing day and date with PC).
If exclusives werent a thing, you could pick whatever device you want to use, and really that should be classed as a good thing for a consumer.
Unless you were on about something else and i just blabbed for nothing.:messenger_beaming:.
 

bender

What time is it?
As a PC gamer, its great to be honest as we get most games released, outside of Ninendo (although its still easy to emulate them), and Sony games (although i still think its only a matter of time until they star doing day and date with PC).
If exclusives werent a thing, you could pick whatever device you want to use, and really that should be classed as a good thing for a consumer.
Unless you were on about something else and i just blabbed for nothing.:messenger_beaming:.

It's more about how expensive games are, how large the development teams are and how risk adverse it makes publishers. Sure PC gets everything, but I do miss the days of exclusives with smaller budgets and team sizes.

I was thinking about auteurs recently and while we see some in the indie space like Lucas Pope, that's largely lost in the AAA space save for Kojima. I didn't really like Death Stranding, but I do respect the hell out of it for being something different and it definitely has his fingerprints all over it.
 

EDMIX

Member
Another user and I had this conversation about this a few years ago I believe it's a mixture of many things but the biggest issue is simply modularity is both a gift and a curse the ability to have any type of system setup is great for the consumer but for the developer and actually makes it very difficult to create something exclusive on a set of Hardware wouldn't people have so many different setups

Simply look at the concept of SSD the fact that that's been on PC for literally decades but we don't see it utilized like a game coming out and saying it exclusively needs to run on that or something simply because it is optional which means a very large segment of consumers just use regular hard drives and only the Enthusiast use SSD so who is the developer to cater this game to? A few thousand people? Maybe 100,000 plus if we're lucky? So because of this only on Console do you have an exclusive set of hardware where you know 100% of that install base will all have the exact same Hardware to actually completely exploit with any game to utilize those features which means it doesn't really matter how powerful some new cards are, if only a handful of the overall install base owns those small cards there is no reason for any publisher to go out of their way to make some PC exclusive game for 100,000 people or so

Look at all of us who want to stop seeing cross generation games and want to see Next Generation only titles going forward don't you think there's a reason why you see those publishers being very careful of when they start to roll out that exclusive content for next gen? So why are some of you surprised that you don't see PC exclusives if some of you don't even want cross-generation games to exist?

In order for those Publishers to make a boatload of money they still need to have an install base to sell to...

Having the option to have a very powerful system does not actually mean that is the majority, thus you are no longer seeing those big AAA PC exclusives anymore as sadly those days have come to an end.

The fact that we even needed to get Star Citizen crowdfunded to even exist as a PC exclusive goes to show you that no publisher wants to waste their energy on something like this because of how small the install base is to the point where the only folks interested happen to be running some sort of scam where it looks like the game may not even see some legitimate release lol.

So with how much people will own Series X and a PlayStation 5, I could almost guarantee you there's going to be more of those people who have that type of setup then consumers on PC who have that type of setup.... I'll go as far as to say even how SSD is being utilized in next gen systems will have those specs increase on PC for those Next Generation only games that are going to be coming out so you're likely going to start to see the first series of games that make having an SSD or M.2 drive a minimum requirement.

Ask yourselves how come that wasn't a fucking requirement several decades ago when that technology existed on pc? Lol

You're only starting to see that threshold raise because of PlayStation and Xbox. So I don't know if we're going to see some big AAA exclusive on PC anymore because it's just not a profitable thing and simply doesn't make sense anymore like it did decades ago
 

Buggy Loop

Member
What is even defined as AAA anyway? AAA for which crowd? Madden/CoD/Hollywood wannabe game crowd?

Anything strategy or simulation will be better and have tons of exclusives on PC. Someone spending 4-5k on a sim rig is not aiming for GT7 realism. Flight sims military sims with HOTAS are almost exclusive to PC. A lot of the strategy games from Paradox, the Total war series, Homeworld. Half life Alyx on VR (although i guess it'll release on PSVR2 eventually). Mil sim shooters like Arma 3, Squad.

Mods, do we even want to go there? Legit some of the most popular games ever and are still played on PC started as mods, Dota, CS, TF2, etc. Black Mesa which is a passion project that is a must play. Stalker is a whole different games with mods. Half life 2 mods are still out nowadays, Entropy Zero 2 has crazy good user reviews on steam and it's freaking $0. Skyrim mods who make it a whole different games like Enderal.

What i want to get to is that, AAA is definition as per what console considers AAA is useless on PC.





To me, this with a Warthog HOTAS + TrackIR/VR has more value than any fucking Sony "AAA" PC port.

Ever evolving, always updated by awesome communities, added content not found anywhere else. That's "PC" to me.
 

samoilaaa

Member
And majority of them went on to get console ports anyway.


Dunno, i'm pretty excited for this one.



Might even be the first day 1 game for me in a long long time.

if the rest of the game will be as good as act 1 or even better this game will be one of the best rpgs ever made
 
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