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A Halogaf Community Thread: The Old Becomes New

22•22

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I'll try to give it a go later today..It's a huge help you can give a time stamp where you the most trouble.. I like to analyze so

Plus CE levels take a long ass time hahah
 
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Himuro

Member
I'll try to give it a go later today..It's a huge help you can give a time stamp where you the most trouble.. I like to analyze so

Plus CE levels take a long ass time hahah
I HATE the hallway fight after the stair battle so much. The part in the dark. The stair battle I can ace easy now but for SOME God forsaken reason the part with the two elites after just got me killed multiple times.

I need to get better with nades but the elites are always smooth and evade them.
 

Naked Lunch

Member
I made a video of me playing pillars of autumn on legendary. It's bad. I'd like someone to please critique my play and give any tips. 😔
Legendary Solo is tough no matter what Halo experience you have - and no matter what Halo youre playing. Its far more manageable - and frankly more fun - in co-op. But getting crushed is simply going to happen - it can get frustrating. Playing solo - I tend to stick to Heroic.

Legendary forces you to use every inch and resource of the levels which is awesome. Just one example: I remember in Halo 3 - the first mission in the jungles - the end section with Johnson captured - I traversed so many areas both under and around the bridge I would have never seen or even went to in any other difficulty.

Himuro Himuro its cool reading your posts playing thru Halo for what seems like the first time - hearing your impressions. Even after all these years the series still shines. IMO, the Halo series is timeless in the same fashion as Nintendo's franchises. I dont think theyll ever get old.

Your GAF avatar looks like Makoto im assuming? Ive always found Ghost in the Shell to have much in common with the human colony life in the Halo fiction/expanded universe. Halo and GitS go hand and hand.
 
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Himuro

Member
Legendary Solo is tough no matter what Halo experience you have - and no matter what Halo youre playing. Its far more manageable - and frankly more fun - in co-op. But getting crushed is simply going to happen - it can get frustrating. Playing solo - I tend to stick to Heroic.

Legendary forces you to use every inch and resource of the levels which is awesome. Just one example: I remember in Halo 3 - the first mission in the jungles - the end section with Johnson captured - I traversed so many areas both under and around the bridge I would have never seen or even went to in any other difficulty.

Himuro Himuro its cool reading your posts playing thru Halo for what seems like the first time - hearing your impressions. Even after all these years the series still shines. IMO, the Halo series is timeless in the same fashion as Nintendo's franchises. I dont think theyll ever get old.

Your GAF avatar looks like Makoto im assuming? Ive always found Ghost in the Shell to have much in common with the human colony life in the Halo fiction/expanded universe. Halo and GitS go hand and hand.
Yeah I love Heroic.

Yes it's Makoto.

Yes I'm going through Halo games for the first time. I haven't played them Coop since Halo CE came out and then I didn't like it (that has obviously changed).

Bungie created a really big standard and Halo games are my favorite fps franchise at this point. I don't think anything comes close, as much as PC gamers would hate to see it.

I'd like to read the Halo universe soon
 
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22•22

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Makoto. Ahh the days of VHS

Yeah Heroic rocks. You can style but not without underestimating.

Haven't watched your clip (yet?) I'm on mobile only.

Naked Lunch Naked Lunch pretty much said it all.

Best to enjoy in coop. But solo it's fun to use EVERYTHING to your advantage. Triggering good quick saves. Using weapons in proper context.

Regarding those elites. Shoot then from angle to make them hop sideways while already throwing your nade. Try to lure... Abuse your plasma pistol and human pistol.. reload checkpoint if you fuck up before the next save triggers... sorry it's been a while..Hope this will help a bit
Also plasma rifle keeps enemies stunned.in place..

Dont rush.
 
I made a video of me playing pillars of autumn on legendary. It's bad. I'd like someone to please critique my play and give any tips. 😔

Nice. Don't be afraid to melee. Anytime you can melee an elite in the back is an easy kill. You can occasionally get away with doing it when they are distracted and shooting marines. Also, the charged plasma pistol is worth its weight in gold. Use charged shots on elites and switch to magnum for a 1 shot head kill - I saw you did it later in the level. Or let them get enraged with no shield and melee them as they run up to you. Even without the plasma pistol, if it's just 1v1 against an elite you can spam melee them and the elite wont be able to recover. I saw you were using the sticky grenades to try and get kills later in the level too. That's good. Do that as much as you can. You can stick the grunts and sometimes they'll run right into their buddies lol.
 

Himuro

Member
Nice. Don't be afraid to melee. Anytime you can melee an elite in the back is an easy kill. You can occasionally get away with doing it when they are distracted and shooting marines. Also, the charged plasma pistol is worth its weight in gold. Use charged shots on elites and switch to magnum for a 1 shot head kill - I saw you did it later in the level. Or let them get enraged with no shield and melee them as they run up to you. Even without the plasma pistol, if it's just 1v1 against an elite you can spam melee them and the elite wont be able to recover. I saw you were using the sticky grenades to try and get kills later in the level too. That's good. Do that as much as you can. You can stick the grunts and sometimes they'll run right into their buddies lol.
Thanks for the tips. Yeah, plasma pistol and magnum are my favorite combo but as you can see I ran out of magnum ammo early. u_u
 

22•22

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Beat Halo 3. Fantastic game, though 2 has a better story.

Started ODST and it's refreshing and just fucking amazing. Has among the best gunfights and encounters in the franchise.

Be sparse with your pistol. Lead your shots.

Crazy callback you're making here Makoto.

Love it
 
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22•22

NO PAIN TRANCE CONTINUE
Lead your shots? Lead?

I'm not a native English speaker. It's lead your shots right, when you aim just about in front of where the body/head is regarding bullet travel.

Sparse as in it's your best weapon in CE so dont waste ammo. I just saw you're on ODST so nvm

I'm 40. I had to rent GitS. Hence throwback to older times!
 
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Himuro

Member
I'm not a native English speaker. It's lead your shots right, when you aim just about in front of where the body/head is regarding bullet travel.

Sparse as in it's your best weapon in CE so dont waste ammo. I just saw you're on ODST so nvm

I'm 40. I had to rent GitS. Hence throwback to older times!
Watch Stand Alone Complex if you haven't.
 
Beat Halo Infinite finally, probably the worst halo campaign in my opinion. Still buggy had the sound cut out on the second to last boss fight (had to restart the Xbox). Underwhelming all round.
 
Beat Halo Infinite finally, probably the worst halo campaign in my opinion. Still buggy had the sound cut out on the second to last boss fight (had to restart the Xbox). Underwhelming all round.
It wasn't even a campaign.
343 was definitely going for something different with Halo Infinite. I'd call it a campaign, albeit one with a much smaller story. I enjoyed it and would love to play more, but I also would have been just as happy with a traditional campaign made up of various levels. The lack of biome diversity was a little disappointing to be sure.
 
Who's up for some Halo torture?


They seem like launch maps for when Forge launches.
The maps definitely have that look but I'd love to be proven wrong lol. I'm at work right now and haven't touched Infinite or the master chief collection in a while. I thought by this point in time I'd have a series x but have yet to pull the trigger. I keep entertatining the idea of getting a used switch off facebook marketplace since nintendo refuses to lower the price of their 5+ year old system...

EDIT2:

RANKED EXPERIENCE

In preparation for Ranked Doubles, we'll be updating how we determine skill (MMR), which will help us make better matches and improve the accuracy of CSR ranks. This will require additional maintenance that involves resetting CSR ranks. We plan on deploying these changes early on Aug 23, with the maintenance window lasting a few hours. During this time, Ranked Arena will not be available, though all other playlists and online services should be available.
In the days leading up to the maintenance window, we will have two other small changes rolling out as well. The first change, which has started today, is a small Ranked experiment with CSR that will be running until we close out this current ranked period. The impact should be minimal, but it will help us gather information for potential future ranked improvements. The second change is that the Fireteam CSR Limit, which has been active in both Solo/Duo playlists, will begin to take effect in Open Crossplay starting Monday, Aug 22. To learn more about the Fireteam CSR Limit, please visit this page on the Halo Support site.


EDIT: In other news, since I don't have anything exciting to share, here are the dates from the August drop pod from waypoint:
Friday, Aug 19 – Ranked experiment begins (should have minimal player-facing impact)
Monday, Aug 22 @ 11am – Fireteam CSR Limit applies to Open Crossplay
Tuesday, Aug 23 @ 10am PT – CSR rank reset occurs and Ranked maintenance begins, taking Ranked Arena offline for ~3hrs
Tuesday, Aug 23 @ 10am PT – Team Doubles (social) goes live
Tuesday, Aug 23 @ 11am PT – Last Spartan Standing comes down
Tuesday, Aug 23 @ 1pm PT – Ranked Arena, Ranked Doubles, Team Doubles come online
 
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Interesting. Good news? Bad news? I don't think it's on the level of the studio is falling apart. Still though I'm anxious to hear what they have to say.

As we get closer to the conclusion of Halo Infinite Season 2, more leaks are unofficially revealing new content. Halo's community director at 343, Brian Jarrard, recently addressed this - noting how the team was about to emerge from its cocoon.

Next week, there'll apparently be a new update issued - outlining the "next several months" of Halo Infinite. Here's the full rundown:

Brian Jarrard @ske7ch: "We're about to emerge from this cocoon. Putting together an update for next week to go over what to expect over the next several months. Once we're fully into regular seasonal/development cadence we'll have more to regularly show and tell"
In terms of what's to come - Halo Infinite fans are still waiting for the official release of Halo co-op multiplayer and also the Forge mode, which has already been showcased in a lot of leaks. Jarrard even went to the extent of saying how he doesn't blame the community for taking matters into its own hands:
 
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Naked Lunch

Member

Interesting. Good news? Bad news? I don't think it's on the level of the studio is falling apart. Still though I'm anxious to hear what they have to say.
I think its more of - they just have to say what they are working on.
Co-op was supposed to hit public end of August or September and they havent said a thing in months.

Hopefully the time was spent creating all kinds of new stuff. Ive been avoiding all leaks.
 
I think its more of - they just have to say what they are working on.
Co-op was supposed to hit public end of August or September and they havent said a thing in months.

Hopefully the time was spent creating all kinds of new stuff. Ive been avoiding all leaks.
I'm impressed if you have been able to avoid leaks. Hoping once coop finally releases that you enjoy it.
 

Interesting. Good news? Bad news? I don't think it's on the level of the studio is falling apart. Still though I'm anxious to hear what they have to say.

Hopefully it's a rapid roadmap with some real movers and shakers in there. If it's just patchin'n'paddin what they have with Infinite in the current state then I have little interest. Honestly I want to see PvE on the roadmap, real campaign and coop meat so we eat good type stuff. The BR mode is going to need to be something special to rival games like Apex Legends, a half assed launch there would be doom and gloom levels of player population drop off. Catering to the esports crowd with the new BR mode would also be a massive mistake by 343 IMO, I don't think they'd do that though with such a mode.

As for the announcement it's hard to get out of the mindset that it's always...soon...more coming...and never really that big drop of here what is next and here is what the content release stream is for the next 12 months. Rare and Sea of Thieves have this shit on lock as does Respawn and Apex Legends. Hopefully next week is 343 getting into gear and actually pushing well beyond the launch game, rather than just updating it. Fingers crossed.
 

22•22

NO PAIN TRANCE CONTINUE
Brought my XSS to my moms. Played some Halo with the normal controller. Kind of weird but got used to it pretty easily. They reset the ranks which is nice. Cant wait for the.... well DMR
 
MCC August update.
  • 5 New Halo 2A Armor Sets
  • Golden Moa Collectibles coming to Halo 3: ODST & Reach
  • Change the Main Menu background to any past menus
  • Bandana & Acrophobia Skulls coming to Halo Reach
  • Spartan Poses coming to all games except ODST
  • Halo Reach Mod Tools
  • MCC's support for playing Custom Edition map files will be removed in the future, Use MCC's Halo: CE mod tools to fix up and rebuild any old Custom Edition levels for use in MCC.
  • Players will earn a Spartan Point from every level (from Tour 1 through Tour 11 for 329 points total) and players will retroactively receive points from levels they've already reached.
  • Spartan Points Microtransaction decision hasn't been made yet.
  • Forge additions and improvements to Halo Reach, Halo 4, and Halo 2A
  • New Menu Options and Career Screen
  • Bulk Unlock Items with Spartan Points
  • New Customization Menu
MCC-August-AvoToast-Header.jpg


Megaframe.jpg


Trooper.jpg


Bioroid.jpg


Breach.jpg
 

Naked Lunch

Member
Hot damn!
MCC went full Gundam.
Pretty cool actually.

Isnt there still some Halo Online PC maps yet to be ported for H3? I wonder if those will ever make it.
 
Unrelated, I would love for 343 to allow for Infinite points/credits to be earned in TMCC. That's an idea completely in left field but I bet it would boost player numbers for both games. 343 can still charge at the store but give incentive to play without pay too. I think in the end they would actually make more money at the store that way. Players would constantly be looking to see what they can buy with their points and decide whether the time/effort is worth just spending actual money, assuming 343 puts worthwhile items in the store in the first place.
 
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It's strange, but cookbooks are kinda a thing for big franchises these days.
skyrim_the_official_cookbook.jpg
At least the Elder Scrolls cook book has recipes from the games. As best as I can tell the Halo cook book is just regular food to eat while gaming. I must admit however that I would rather eat normal food haha. 🤣
 

Havoc2049

Member
At least the Elder Scrolls cook book has recipes from the games. As best as I can tell the Halo cook book is just regular food to eat while gaming. I must admit however that I would rather eat normal food haha. 🤣
The Halo cookbook looks like barfood. Looks like it might have drink recipes in the Halo book though. As Halo fans, we all need a good stiff drink to wash away the pain. 😜 I'm going to the book store today, so who knows, maybe I'll come home with the Halo cookbook.. Lol
 
The Halo cookbook looks like barfood. Looks like it might have drink recipes in the Halo book though. As Halo fans, we all need a good stiff drink to wash away the pain. 😜 I'm going to the book store today, so who knows, maybe I'll come home with the Halo cookbook.. Lol
Haha at first I read that as Barf food :messenger_tears_of_joy:

EDIT:

I've been seeing some pretty cool stuff with the forge leaks going around. Check out the remake of Guardian from Halo 3, and that's with creators not having access to all of the tools yet.
 
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Eww please no.

Honestly if they keep going with support, new maps and content for MCC I don't mind MTX for cosmetics at all. Bring it on and keep MCC alive. Hell I'd sub to a battlepass if MCC was cranked up with maps on the regular. I'll happily be a mini whale to keep that golden Halo game running for all.
 
Honestly if they keep going with support, new maps and content for MCC I don't mind MTX for cosmetics at all. Bring it on and keep MCC alive. Hell I'd sub to a battlepass if MCC was cranked up with maps on the regular. I'll happily be a mini whale to keep that golden Halo game running for all.
I hadn't thought about it that way, especially if new content (maps would be amazing) is added. My only thing is that it would likely be limited to Halo 3, which seems to get all the goodies. But I also haven't jumped on in a while, so I shouldn't have a lot of say, lol.

EDIT:
 
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Load up MCC for a game or two. First game, quitter so 3v4 loss. Second game starts, grab the sniper and the game crashed by freezing. Go to start a third game and banhammer hit banned for 10mins.

Top shelf experience once again 343.
 
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Well the latest Infinite news was disappointing. I came to posting something multiple times yesterday but just couldn't bring myself to even bring it up. I know the lack of campaign couch coop is a disaster and I feel bad for everyone who had been waiting all this time for it. That decision doesn't affect me personally but I know it's still a major blow to fans. I watched the full video on youtube and there are definitely some exciting things to look forward to, but I just can't get excited about the whole timeline for everything. The prolonged waiting for everything kind of trumps any excitement at the moment. 343 is trying so hard to get things back in order and keep players interested and engaged, but there was actually a simpler solution:

The biggest way to keep fans of a multiplayer game engaged isn't necessarily by having battle pass seasons, progression systems, earnable items and customization. The best way to retain players is to - wait for it - keep making and releasing new maps. That's it. If 343 spent more time working on dev made maps and releasing them on a semi-regular basis I can guarantee you that more people would still be playing. I guess it goes back to 343 always trying to go above and beyond. They seem to have a weakness for biting off too much to chew and fumbling the whole debacle. I'm still waiting for alien purple map.
 
Well the latest Infinite news was disappointing. I came to posting something multiple times yesterday but just couldn't bring myself to even bring it up. I know the lack of campaign couch coop is a disaster and I feel bad for everyone who had been waiting all this time for it. That decision doesn't affect me personally but I know it's still a major blow to fans. I watched the full video on youtube and there are definitely some exciting things to look forward to, but I just can't get excited about the whole timeline for everything. The prolonged waiting for everything kind of trumps any excitement at the moment. 343 is trying so hard to get things back in order and keep players interested and engaged, but there was actually a simpler solution:

The biggest way to keep fans of a multiplayer game engaged isn't necessarily by having battle pass seasons, progression systems, earnable items and customization. The best way to retain players is to - wait for it - keep making and releasing new maps. That's it. If 343 spent more time working on dev made maps and releasing them on a semi-regular basis I can guarantee you that more people would still be playing. I guess it goes back to 343 always trying to go above and beyond. They seem to have a weakness for biting off too much to chew and fumbling the whole debacle. I'm still waiting for alien purple map.
I considered posting in this thread in light of the news, but decided against it as I'd just be repeating the same shit I've said multiple times before.

All I'll say is, I would like to see MS give one of their other studios, such as id Software, a shot at making a Halo game. Perhaps a spinoff first, just to see how it goes... as a "test run". And then after that, if it goes well, think long and hard if maybe it would be best to make that studio Halo's new home.

And that's all I'm gonna say.
 
I'd kill for a Respawn Halo, Xbox dropped the ball not buying them early on with the Titanfall series before EA got em. Campaign and multiplayer.

Id software would an interesting one too.

I have interest in something different such as a Warthog based game built in say 1-2 years off the tech running Forza Horizon and that hog run that was glorious.

Why don't they just task a couple of dozen people and run with all those assets and engine as is? It shits me this industry doesn't reuse and repurpose what is been done for a game based on providing and experiences over all disciplines in a studio having to dev an entirely new game and engine and assets every time.
 
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I considered posting in this thread in light of the news, but decided against it as I'd just be repeating the same shit I've said multiple times before.

All I'll say is, I would like to see MS give one of their other studios, such as id Software, a shot at making a Halo game. Perhaps a spinoff first, just to see how it goes... as a "test run". And then after that, if it goes well, think long and hard if maybe it would be best to make that studio Halo's new home.

And that's all I'm gonna say.
I also had that same feeling, like I'm only going to say what a thousand other people have already mentioned. I like the approach of not outright taking Halo away from 343 but possibly giving a 2nd dev a chance to make a spinoff game. Sometimes I wonder if 343 wouldn't be happier if they could make their own FPS and not be bound by trying to please Halo fans. Your idea could be a blessing in disguise.

I'd kill for a Respawn Halo, Xbox dropped the ball not buying them early on with the Titanfall series before EA got em. Campaign and multiplayer.

Id software would an interesting one too.

I have interest in something different such as a Warthog based game built in say 1-2 years off the tech running Forza Horizon and that hog run that was glorious.

Why don't they just task a couple of dozen people and run with all those assets and engine as is? It shits me this industry doesn't reuse and repurpose what is been done for a game based on providing and experiences over all disciplines in a studio having to dev an entirely new game and engine and assets every time.
The warthog runs are fun. For me it's one of those why not questions. Maybe it's time for Halo to go full spin-off mode like Nintendo does with Mario lol (Okay not quite to that extent). But a smaller game from a different dev would be intriguing.

Back to Infinite though, I've seen many people ask whether the Xbox One was the main limiting factor in being able to ship campaign couch coop. I've even seen youtubers that were able to test what 343 had already developed and said it worked, despite a few bugs. I would totally scrap couch coop from the xbox one if it meant it could go forward on the Series S and X. Like right now. The only takeaway I have is that 343 didn't say it would never come. In fact, there were multiple parts during the video where they seem to allude that later they'd like to bring the stuff they couldn't deliver right now.

EDIT: Here's a question: Did 343 ever outright say that they were cutting the couch coop splitscreen for good.? Joe Staten said, "we have had to make the difficult decision not to ship campaign splitscreen coop." It sounds like a finite statement, but what about after Season 3 and all the other fixes they're working on? There was a little vagueness in that whole announcement that made it seem to me like there is a chance it could come later. Fans would be pissed regardless, but I wanted to see what other people thought.
 
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Halo Reborn coming together, modding Halo 1-3 campaigns in Halo 3 engine.

Check 3.15s and 4.05s, that Chief look is fire! The classic reveal is done more iconic than Infinite.

 
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Havoc2049

Member
I'm reposting my post this from the main update topic thread. What say ye Halogaf, are you optimistic about the updates?

I honestly don't mind that Season 3 is delayed, because I'm not a big fan of many of the Season Challenges in Infinite to begin with and feel the whole system needs a revamp (which they have been doing over time and with the per-match XP in the November update 😀👍).

Ya, the no couch co-op, while not that big of a deal, comes at a time when the last thing Halo needs is negative news. But overall, I'm actually a little amped for this November update. Adding online/network campaign co-op (way better experience than crappy split screen), Forge and per match XP is Infinite's biggest update yet. Then there are two new maps, one new gameplay mode and a free mini-season. As a big fan of Spies vs Mercs from Splinter Cell, I'm looking forward to Covert One Flag.
 
I'm reposting my post this from the main update topic thread. What say ye Halogaf, are you optimistic about the updates?

I honestly don't mind that Season 3 is delayed, because I'm not a big fan of many of the Season Challenges in Infinite to begin with and feel the whole system needs a revamp (which they have been doing over time and with the per-match XP in the November update 😀👍).

Ya, the no couch co-op, while not that big of a deal, comes at a time when the last thing Halo needs is negative news. But overall, I'm actually a little amped for this November update. Adding online/network campaign co-op (way better experience than crappy split screen), Forge and per match XP is Infinite's biggest update yet. Then there are two new maps, one new gameplay mode and a free mini-season. As a big fan of Spies vs Mercs from Splinter Cell, I'm looking forward to Covert One Flag.
I'm quietly optimistic about a lot of the changes and upcoming content. It's really just the time line in which it is coming that's annoying. November is still months away, but I'm desperately hoping that forge blows people away. It's like the one thing that, assuming 343 nails it, would go a long way in appeasing people until Season 3 next year. I'd go as far as saying that I'm more interested in seeing what fans can come up with, in terms of new maps, since 343 just completely failed in that department. Like I just want maps and lots of maps. That's the only thing I want from Infinite, excluding the need to optimize the game and get rid of the desyncing issues, network stuff, etc.

If 343 had come out with this latest September update and said, "hey we've got 6-8 new dev-made maps coming out for multiplayer," it would have been amazing. Feels like 343 is lost in the woods and can't seem to understand the little things that would actually make fans really happy. Is it really that hard to make new maps? That alone baffles me. 343 with all of their employees should have, at a minimum, a separate crew with the sole responsibility of churning out new maps. Is that a management problem? You make a multiplayer game, which doesn't hold water if you don't introduce new maps to keep players interested. Forget the cosmetics and everything else. Make some damn maps...

Halo Reborn coming together, modding Halo 1-3 campaigns in Halo 3 engine.

Check 3.15s and 4.05s, that Chief look is fire! The classic reveal is done more iconic than Infinite.



Hey Ozzy I meant to respond to this and got distracted. Looks really good. For me, the one thing that is less exciting about it is that it's the Halo 3 engine. My favorite part of the Halo CE campaign is running and gunning with the pistol, and Halo 3's pistol is hot garbage. I'm definitely down for giving Halo Reborn a go though regardless. Just need to acclimate to the Halo 3 BR instead. Should be a lot of fun.
 
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