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Two years deep, Why are there so few next gen exclusive games?

Umbasaborne

Banned
By 2015, the ps4 and xbox one had developed a healthy library of big titles only availible on those consoles. Bloodborne, until dawn, the witcher 3, halo 5, forza 6, batman arkham knight, dying light, mkx, the order 1886, plus many more. Now we are two years into this console cycle, and i can only think of 5 releases this year that are exclusive to next gen. The callisto protocol, gotham knights, and that destroy all humans remake, and skull and bones
 

GametimeUK

Member
Because games can scale down for less powerful hardware. The fact consoles are easier to develop for across multiple platforms these days means it just makes sense to have last gen versions if possible.

You mention The Witcher 3 as a prime example of being this "next gen" game, but even that could be cut back to run on Switch.
 
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Skifi28

Member
Because you touch yourself at night.

uLSpmWo.jpg
 
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FStubbs

Member
Controversial take: Law of diminishing returns.

Games haven't changed THAT much since the late PS3/360 generation, just shinier graphics - which themselves are reaching the point that other than more FPS in 4k, there aren't many gains unless you're pouring hundreds of millions into it. So combined with Bonfires Down Bonfires Down comment about the architecture being the same in this generation's jump - for the first time in the history of PS and Xbox - there's really no reason NOT to be cross gen for 90% of third party games and hit a huge audience that hasn't upgraded yet.
 
Controversial take: Law of diminishing returns.

Games haven't changed THAT much since the late PS3/360 generation, just shinier graphics - which themselves are reaching the point that other than more FPS in 4k, there aren't many gains unless you're pouring hundreds of millions into it. So combined with Bonfires Down Bonfires Down comment about the architecture being the same in this generation's jump - for the first time in the history of PS and Xbox - there's really no reason NOT to be cross gen for 90% of third party games and hit a huge audience that hasn't upgraded yet.
Yup. Most AAA games today could easily have a PS360 version.
 

SlimySnake

Flashless at the Golden Globes
In a lot of cases, such as Horizon: Forbidden West they were built cross-gen because the PS5 SKU wasn’t available when they started.

Horizon began development in 2018.
Kzsf began development in 2011. 2 years before ps4 became available in 2013. Same timeframe. Thats not an excuse. They are first party and they should’ve had devkits or target specs available.
 
Kzsf began development in 2011. 2 years before ps4 became available in 2013. Same timeframe. Thats not an excuse. They are first party and they should’ve had devkits or target specs available.
There's a big difference in the amount of work to get a PS4 to run on PS3 than there is to get a PS5 game to run on PS4. PS3 is a complete oddball and does not play well with others.
 

Jinzo Prime

Member
So many factors...

You have Covid, which slowed game production to a crawl,

Inflation, which is causing game production to cost more at a time when people want to spend less,

Mobile games and GaaS, which make more money than expensive single player games which makes said games more risky to develop in comparison,

Not to mention modern engines and platform architectures that allow developers to scale games to each platform more easily.
 

vivftp

Member
TLOU Part 1 and Ghostwire Tokyo are also current gen exclusives for this year.

It's easier to develop for last gen and this gen than it was to develop for last gen and the gen before, meaning some devs are going to chase the larger install base to maximize sales

Also it can't be overstated how the pandemic fucked everything up both from a game dev standpoint and from available consoles which limits the potential userbase of games being released. Sony in particular was aiming to come out swinging VERY hard with the PS5. They had an absolutely batshit insane 2020 with first party and console exclusive content to both see the PS4 off and introduce the PS5:

Ghost of Tsushima
Final Fantasy VII Remake
The Last of Us Part 2
Marvel's Spider-Man Remastered
Marvel's Spider-Man Miles Morales
Nioh 2
The Pathless
Godfall
Demon's Souls
Dreams
Sackboy A Big Adventure
MLB The Show 20
Astro's Playroom
Paper Beast
Granblue Fantasy Versus
Bugsnax
Iron Man VR
Predator Hunting Grounds
Fall Guys
Genshin Impact
Spelunky 2

Then for 2021 they had intended to keep that momentum going with the following planned lineup:

Returnal
Ratchet & Clank Rift Apart
Destruction All-Stars
Horizon Forbidden West
Final Fantasy VII Remake: Intergrade
God of War Ragnarok
Gran Turismo 7
Ghost of Tsushima Director's Cut
Death Stranding Director's Cut
Kena Bridge of Spirits
MLB The Show 21
Deathloop
Chicory A Colorful Tale
Guilty Gear Strive
Jett The Far Shore

The pandemic completely threw 2021 out of whack not only for Sony, but everyone across the board as studios had to adapt to a work from home workflow. As a result many projects got pushed back even further. We likely would've had far more current gen only titles release this year without the pandemic delays, but not much anyone could've done about that. Forspoken got pushed out of this year, but given its original release date it's possible it could've released in 2021 if the pandemic hadn't happened. FF16 very well could've launched this year as well instead of next Summer.

Plus the PSVR2 and its launch lineup are another group of games that will include current gen only content like Horizon Call of the Mountain. It's still within the realm of possibility that will drop this year, but more likely is it'll release early next year.

Look at the above 2021 lineup Sony had intended to have. Now realize that we would've been balls deep into the originally planned 2022 lineup, whatever that was, which certainly would've included plenty more current gen exclusives. So yeah, the pandemic really screwed things over...what can ya do. 🤷‍♂️
 
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By 2015, the ps4 and xbox one had developed a healthy library of big titles only availible on those consoles. Bloodborne, until dawn, the witcher 3, halo 5, forza 6, batman arkham knight, dying light, mkx, the order 1886, plus many more. Now we are two years into this console cycle, and i can only think of 5 releases this year that are exclusive to next gen. The callisto protocol, gotham knights, and that destroy all humans remake, and skull and bones
this is EVOLVE erasure
 
Controversial take: Law of diminishing returns.

Games haven't changed THAT much since the late PS3/360 generation, just shinier graphics - which themselves are reaching the point that other than more FPS in 4k, there aren't many gains unless you're pouring hundreds of millions into it. So combined with Bonfires Down Bonfires Down comment about the architecture being the same in this generation's jump - for the first time in the history of PS and Xbox - there's really no reason NOT to be cross gen for 90% of third party games and hit a huge audience that hasn't upgraded yet.
That's not controversial in the slightest.
 
Because the video game industry is slowly creeping towards a crash, and exclusives will have to go first since they're not as profitable as multiplatform, including PC.

Also, video games are more expensive to develop than EVER before in history, so why should companies limit where they release their games?
Press X to doubt. Profitability is at all time highs. I don’t disagree that exclusives are becoming less important tho.
 

Umbasaborne

Banned
TLOU Part 1 and Ghostwire Tokyo are also current gen exclusives for this year.

It's easier to develop for last gen and this gen than it was to develop for last gen and the gen before, meaning some devs are going to chase the larger install base to maximize sales

Also it can't be understated how the pandemic fucked everything up both from a game dev standpoint and from available consoles which limits the potential userbase of games being released. Sony in particular was aiming to come out swinging VERY hard with the PS5. They had an absolutely batshit insane 2020 with first party and console exclusive content to both see the PS4 off and introduce the PS5:



Then for 2021 they had intended to keep that momentum going with the following planned lineup:



The pandemic completely threw 2021 out of whack not only for Sony, but everyone across the board as studios had to adapt to a work from home workflow. As a result many projects got pushed back even further. We likely would've had far more current gen only titles release this year without the pandemic delays, but not much anyone could've done about that. Forspoken got pushed out of this year, but given its original release date it's possible it could've released in 2021 if the pandemic hadn't happened. FF16 very well could've launched this year as well instead of next Summer.

Plus the PSVR2 and its launch lineup are another group of games that will include current gen only content like Horizon Call of the Mountain. It's still within the realm of possibility that will drop this year, but more likely is it'll release early next year.

Look at the above 2021 lineup Sony had intended to have. Now realize that we would've been balls deep into the originally planned 2022 lineup, whatever that was, which certainly would've included plenty more current gen exclusives. So yeah, the pandemic really screwed things over...what can ya do. 🤷‍♂️
Thank you, this was very informative.
 

Dr_Salt

Member
Money. Most developers don't care or can't afford to make the best game they can make with the new tech because they want/need to sell more copies.
This whole gen has been a big disappointed for me. Are people still going to say "its too early" when we are 3 years into this gen and still getting cross gen games?
 

Umbasaborne

Banned
Controversial take: Law of diminishing returns.

Games haven't changed THAT much since the late PS3/360 generation, just shinier graphics - which themselves are reaching the point that other than more FPS in 4k, there aren't many gains unless you're pouring hundreds of millions into it. So combined with Bonfires Down Bonfires Down comment about the architecture being the same in this generation's jump - for the first time in the history of PS and Xbox - there's really no reason NOT to be cross gen for 90% of third party games and hit a huge audience that hasn't upgraded yet.
Next gen games were supposed
To take advantage of these new ssd’s to create more seamless worlds then ever before. The ps5’s big holiday game will be cross gen with loading crawl spaces. Xbox doesnt even have a big game this year let alone a holiday game. Im just bummed out at the state of things now
 
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Wildebeest

Member
I'd say that Cyberpunk 2077 was the first game which was just unrealistic to expect to run well on last gen hardware, but that also had a budget which was unrealistic for most games.
 
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Shifty

Member
The march of technology. AAA standards and tech only ever get bigger, along with the time neccessary to meet said standards and fully utilize said technology.

One day we'll have 16K screens, unbelievable fidelity, unparallelled complexity of simulation! ...And decade-long lead times :messenger_fearful:
 

MikeM

Member
Controversial take: Law of diminishing returns.

Games haven't changed THAT much since the late PS3/360 generation, just shinier graphics - which themselves are reaching the point that other than more FPS in 4k, there aren't many gains unless you're pouring hundreds of millions into it. So combined with Bonfires Down Bonfires Down comment about the architecture being the same in this generation's jump - for the first time in the history of PS and Xbox - there's really no reason NOT to be cross gen for 90% of third party games and hit a huge audience that hasn't upgraded yet.
This is why i’m hesitant in jumping into PC gaming. Both consoles offer fantastic performance right now (very little 30fps nonsense) especially for the dollars spent. Spending a ton of money for more fps isn’t ideal. Now, maybe older gaming?
 

Dr_Salt

Member
This is why i’m hesitant in jumping into PC gaming. Both consoles offer fantastic performance right now (very little 30fps nonsense) especially for the dollars spent. Spending a ton of money for more fps isn’t ideal. Now, maybe older gaming?
You know PC has exclusives don't you? Unless you don't care about those then yea you are mostly right.
 

Beechos

Member
Because these big mega corps want to make every single penny possible. Also its takes a lot more time and manpower to make all these next gen assets.
 
Next gen games were supposed
To take advantage of these new ssd’s to create more seamless worlds then ever before.
I think that by the time this generation is over, we'll have a handful of games at most that will actually require a PS5-level SSD, and they'll all be first party Sony exclusives.
 

Fbh

Member
Covid delayed the world by at least a year. I imagine a lot of projects that were originally planned for 2022 ended up getting pushed, the decision was probably further enforced when publishers saw how supply chain constrains slowed down the adoption rate of next gen hardware.
Next year is looking a lot better in terms of next gen exclusives: Re4 Remake, Forspoken, FFXVI, Starfield, Suicide Squad, Jedi Survivor, Spiderman, etc

But I also think diminishing returns are a real thing. Game design hasn't evolved a whole lot since the Ps3/360 era and if the only thing your new game is bringing is some refinement and nicer graphics then it will probably scale down decently to Ps4/Xb1. Stuff like Re4 Remake is probably a next gen exclusive because Capcom has seen most of their sales are coming from PC and next gen consoles and not because it's going to have some "next gen" features that wouldn't be possible on Ps4/Xb1.
 
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MikeM

Member
You know PC has exclusives don't you? Unless you don't care about those then yea you are mostly right.
I have heard they are mainly AO or strategy which I don’t care for. Anything else outside of those that are noteworthy?
 
Xbox Series S and PS4 existing along side their successors was a part of the plan the entire time. I love this trend. PS4 early years were boosted by games that could’ve easily ran on PS3. “Generations” are a complete joke.
 
Money. Most developers don't care or can't afford to make the best game they can make with the new tech because they want/need to sell more copies.
This whole gen has been a big disappointed for me. Are people still going to say "its too early" when we are 3 years into this gen and still getting cross gen games?
This is the answer. Well, half the answer. Thr other half is that they know that they CAN and people will still eat it up.
 
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