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PS5/XSX/Steam versions of Resident Evil 7, Resident Evil 2, and Resident Evil 3 launch today

Riky

$MSFT
I have no idea what difference shmunter and vick are talking about lol, they look virtually identical in the comparisons


1unkt8.png


21vjsn.png


3xdkfa.png

As that shows the Series X has a resolution advantage on average as well as framerate advantage in the 120fps mode.
 

Vick

Member
As that shows the Series X has a resolution advantage on average as well as framerate advantage in the 120fps mode.
I know it's you, but how can you possibly say Series X has a resolution advantage on average?

1unkt8.png


5gtzJKc.gif


The video is reporting the same resolution for both, so are you pulling this out of somewhere or? Genuinely confused.
 

adamsapple

Or is it just one of Phil's balls in my throat?
The more impressive thing is that the ELEMENOPEE comparison says the consoles are aiming for 2160p in the 120 FPS mode as well.

Which sounds ridiculous on paper, and the image is visibly softer in that mode compared to 60 FPS, so that's weird.
 

DenchDeckard

Moderated wildly
I have no idea what difference shmunter and vick are talking about lol, they look virtually identical in the comparisons


1unkt8.png


21vjsn.png


3xdkfa.png

Where have you got the idea that the playstation version is better than the xbox version?

Both are extremely close performance wise and look identical pretty much?

I was just going by this thread. Maybe it's not too different, looks like it's the 400% zooms showing the difference.
 

Shmunter

Member
Yes, Vick is looking at a difference in AA coverage in a 400% zoomed segment and taking it as a difference in IQ, that's not the case lol.
Those zooms are for your benefit to point out the difference as you couldn’t see it. I can see it in the split side by side in the video on my tv pretty plainly. 0100100101 posted own screens previously, also obvious there.

If you don’t see the difference at normal viewing distance, good for you or your vision is not as good. Simple as that. But now you know there is a difference.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
Those zooms are for your benefit to point out the difference as you couldn’t see it. I can see it in the split side by side in the video on my tv pretty plainly.

I can't, even now outside of the 400% zoom difference in AA on the statue, there's literally no notable difference in any other visible area of the screen, even the walls and lights that are farther *behind* the statue look identical.

🤷‍♂️

But does it? Honestly I couldn't tell the difference if my life depended on it. xD Even when having them side by side in front of my nose they just look the same IMO.

The two of us need glasses 👓
 
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Vick

Member
The more impressive thing is
Even if my desire to start an argument with you two guys is comparable to my desire of smashing my balls with an hammer, i just have to say that the most impressive thing to me is the length you and Riky can go in order to "defend" Xbox.
It really is insane, like 99% of people looking at the Thread wouldn't be able to see the blatant differences in IQ in that comparison you're claiming are non-existent.

Maybe it's not too different, looks like it's the 400% zooms showing the difference.
It's not too different, and actually has a performance advantage.

As for the "400% zooms" (which isn't zoom at all considering the game runs at 4K and that's a compressed YT grab to boot), it's because adamsapple adamsapple asked me this:

Are we supposed to notice an obvious difference there ?

In response to this image:

bvrUXkM.png


Which was itself a response to this:

I have no idea what difference shmunter and vick are talking about lol

1unkt8.png
 

K' Dash

Member
You know, I woke up today and looking at this thread I realized that I'm too old to care about 400% zoom on a very specific area of the game to see the difference, who the fuck is going to notice shit like that while playing?
 

Riky

$MSFT
I know it's you, but how can you possibly say Series X has a resolution advantage on average?

1unkt8.png


5gtzJKc.gif


The video is reporting the same resolution for both, so are you pulling this out of somewhere or? Genuinely confused.
I know it's you , but you've actually quoted it yourself.

Common 2016p
Common 2160p

That's one having a higher resolution.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
Damn Vick, chill lol.

Yes, that marble statue looks cleaner in high zooms despite them both running identical pixel counts with a very minor difference, that's because of AA coverage like I said before. The underlying texture quality etc between the two is identical.


People still play the original versions of these games.


Of course, they're bloody classics.
 
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Shmunter

Member
Damn Vick, chill lol.

Yes, that marble statue looks cleaner in high zooms despite them both running identical pixel counts with a very minor difference, that's because of AA coverage like I said before. The underlying texture quality etc between the two is identical.





Of course, they're bloody classics.
There is shimmer, especially in motion on XsX, where there is complete stability on ps5.

Yes it’s either a cheaper AA solution or a cheaper reconstruction technique, or a lower base for the reconstruction. Any of the above, I’m not Alex Battlestargalactica.
 
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MikeM

Member
Mpp3L.gif


You guys are right, better performance and resolution on Series X.
Isn’t this what is supposed to happen tho?

In saying that, I have both consoles and RE2 on both. Playing it on PS5 again (thanks non-smart delivery for feeding my trophy habit). Gave both a go for science and flicked back and forth between inputs and couldn’t notice a difference. 🤷‍♂️
 

Skifi28

Member
Why for the love of god couldn't they target a lower resolution in RT mode when the game clearly can't hit the fps target? People keep talking about underpowered hardware, but 99% of the time it's wrong developer decisions for no apparent reason.
 

Vick

Member
Yes, that marble statue looks cleaner in high zooms despite them both running identical pixel counts with a very minor difference, that's because of AA coverage like I said before. The underlying texture quality etc between the two is identical.
There's actually another difference in AO, but if IQ looked identical to you i'm not even going to bother with that. Peace.
 

DenchDeckard

Moderated wildly
Hopefully they can patch them to parity and as everyone says framerate is the most important thing so hopefully they don't affect the framerate on the series x version if they do patch the AA solution.
 

NeonGhost

uses 'M$' - What year is it? Not 2002.
Would love to see how fast you can kill birkin with a knife now in 120fps mode on console
 

Vick

Member
Resident Evil 2 RT mode on PS5 stutters too much, not even VRR can run it smoothly
Looks magnificent though, straight pre-rendered and even photoreal at times on my panel (but that's also true for the non RT mode to be fair). After calibration at least.

I wasn't expecting RT at that resolution in 60fps anyway, i'm just glad the game can be played on Consoles looking like this at all. Hopefully at rock solid 60fps in a not too distant future, on Pro versions of consoles hopefully, or Next-Gen at worst.

It's not like i'll ever grow tired of RE2R.
 
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adamsapple

Or is it just one of Phil's balls in my throat?

Death, taxes and DeepEnigma gifs are the only 3 certainties in the world :messenger_pensive:

Resident Evil 2 RT mode on PS5 stutters too much, not even VRR can run it smoothly

Yeah based on twitter chatter, seems like the PS5 version is running sub 60 almost always in the RPD, or whereever the RT would need to kick in for reflections.

The SX also drops but seems like it does less so.

Same result for the 120 FPS mode, SX has a couple of frames of advantage all the time.

edit:

In general RE2make seems to be heavier on the resources and Re3make runs better, which is a bit counter productive as you'd expect the newer, more action heavy, game to be the more resource intensive.
 
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mhirano

Member
Looks magnificent though, straight pre-rendered and even photoreal at times on my panel (but that's also true for the non RT mode to be fair). After calibration at least.

I wasn't expecting RT at that resolution in 60fps anyway, i'm just glad the game can be played on Consoles looking like this at all. Hopefully at rock solid 60fps in a not too distant future, on Pro versions of consoles hopefully, or Next-Gen at worst.

It's not like i'll ever grow tired of RE2R.
Locked 60fps is too much to ask for, but 40-60 with good frame pacing is within reach, but thats not the case at the moment.
 
I know it's you, but how can you possibly say Series X has a resolution advantage on average?



5gtzJKc.gif


The video is reporting the same resolution for both, so are you pulling this out of somewhere or? Genuinely confused.
Yes it's much cleaner on PS5 (PS5 is the one without much aliasing / artefacts). The resolution difference is meaningless compared to this IQ difference. The game actually looks higher res on PS5.

It's not the first time this happened. DF will no doubt miss this.
 

assurdum

Banned
Lol what a shitty mess is ps5 VRR in this game. I played RE2R with raytracing and VRR off just for curiousiry and it's infinitely more tolerable with lower average fps than automatic VRR on. I really invite some people to give a try, the hell is that shit, I'm losing my mind with this crazyness, it's definitely more playable and not in a minor way.
 
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Gambit2483

Member
So what's the general consensus on this?

Is the Ray Tracing worth the lesser performance? Are the different games more or less the same with the new graphical modes? I just see so many different takes on this...
 

Vick

Member
So what's the general consensus on this?

Is the Ray Tracing worth the lesser performance? Are the different games more or less the same with the new graphical modes? I just see so many different takes on this...
Not worth it at all in my opinion. Also i just noticed that once you reach the Nest the RT implementation gets quite a bit noisy, like in the rest of the game on the save screen (typewriter close ups) if you play on Hardcore, and other little places here and there.

If you disable RT, you get much, much superior IQ compared to previous gen (at least on the jump PS4 Pro - PS5), some additional reflections, and less noisy and broken SSR (but still not ideal), all at rock solid 60fps.

This all for RE2 as i have yet to try RE3 and RE7.
 

assurdum

Banned
So what's the general consensus on this?

Is the Ray Tracing worth the lesser performance? Are the different games more or less the same with the new graphical modes? I just see so many different takes on this...
Well I heard in RE7 raytracing is quite more visible in the lighting where in the other two game is barely perceivable. Just the reflections are worth it. I have to admit the only reason because I prefer raytracing in RE2R is because I can't stand the horrid SSR which is really annoying in the most important areas.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
So ist this an update or a standalone version of the existing games??

Both. PS4 and XBO versions can be updated for free.

You can also buy "PS5" and "Series X" versions from the store if you don't already own it.

No physical release.
 

Rossco EZ

Member
is the lowest difficulty on 2 and 3 still really hard? i wanna play through 2 and 3 casually without much of a challenge at first
 

rofif

Can’t Git Gud
I am gearing to replay re2 for sure! it runs pretty good and usually never drops below 60.
I tried playing some with the controller (series 20th anniv) and the game controls so well.
I finished it twice with mouse on release but I would like to chill and lean back.
Is dualsense supported? or only on ps5?
 
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