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4k, 60fps, or Quality w/ray tracing. Console players what is your choice?

4k, 60fps, or Quality mode on consoles?

  • 60FPS (often sacrificing resolution and deatils)

    Votes: 188 66.7%
  • Resolution (native 4k often not having all effects on)

    Votes: 5 1.8%
  • Quality mode (all effects on but at a lesser resolution than native 4k)

    Votes: 67 23.8%
  • 1080p here!

    Votes: 22 7.8%

  • Total voters
    282

//DEVIL//

Member
I’ll never play a 30 FPS game ever in my life.

In fact some games has to be at least 100+ FPS for me to enjoy it. Games like BF or Codz 60fps on these games is a joke. Even on ps5 or Xbox ( I was happy playing full hd 120 frames ) .

The only thing I was able to swallow at 30 FPS was the matrix experience . But that’s because it was so good like a movie kinda entertainment.
 

Danjin44

The nicest person on this forum
If I have a choice I always go with 60 FPS, ray tracing or other stuff don’t matter to me much.
 

TheSweeper

Member
I'm one of the few that don't notice the 30/60 fps difference in most games. So I tend to stick with the highest resolution as this generally looks the best to me.

Ray tracing is nice to have but not something I'd sacrifice a higher resolution for.
 

anthony2690

Banned
These are the type of statements that irritate the fuck out of me. Like what?

Every game looks better at 30. That’s the point.

Miles literally looks significantly better at 30 fps. The ray tracing effects and extra detail make the world of difference. Especially indoors and at night.
As soon as you move the camera it looks awful, it ONLY looks better when you're standing still.

I feel like these hardcore 30fps players are avoiding 60fps like the plague to make statements like this, you honestly can't go back once you've experienced the same game at 60fps.
 

rofif

Can’t Git Gud
I’ll never play a 30 FPS game ever in my life.

In fact some games has to be at least 100+ FPS for me to enjoy it. Games like BF or Codz 60fps on these games is a joke. Even on ps5 or Xbox ( I was happy playing full hd 120 frames ) .

The only thing I was able to swallow at 30 FPS was the matrix experience . But that’s because it was so good like a movie kinda entertainment.
Never say never.
You don't know what you are capable of. YOu can get used to 30fps if given enough time. Especially if graphics are worth it
 

winjer

Gold Member
I would rather have lower resolution and/or lower graphics, than play at 30 fps. Haven't played a game at 30 fps since the PS3 era and I don't plan on doing it ever again.
60 fps is much smoother to play. It reduces input lag, animations look better, controls are more responsive and gameplay is improved.
 

RoadHazard

Gold Member
I usually try each mode and then very quickly decide that there's no way I can not choose 60fps. It makes a much bigger difference for the overall experience than a sharper image or better lighting or shadows.

I don't like it when the 60fps mode is only 1080p - this should really never be necessary on these consoles - but I will still accept it over settling for 30fps.
 

Hendrick's

If only my penis was as big as my GamerScore!
60 fps is the only way.
Star Wars Reaction GIF by Disney+
 

Kuranghi

Member
Option 5: Let the devs decide what is best and tailor the detail frequency, animations and everything to that framerate and resolution.
 

Sosokrates

Report me if I continue to console war
Usually the 60fps modes dont sacrifice to much image quality and efffects,

So I choose that option.
 

rofif

Can’t Git Gud
No mode is good. Makes you see what you will loose if you will choose 60fps mode.
I would prefer developers to focus and tailor make the game just as is. Always have dynamic res and unlock fps setting for future consoles in BC mode... that's all we need
 

Haggard

Banned
If I have to choose then I´ll always go for the 60 fps.

And since I don`t like having to compromise I´ll always go PC when possible. It`s a shame that I´ll not be able to play a game like Horizon FW the way it`s meant to be played.....
 

Bramble

Member
I am assuming you are referring to Dying Light 2 here? I have cancelled my pre-order. I'm a huge fan of the first game, but this all seems very rushed and unoptimized and with Horizon Forbidden West around the corner, that will be my main focus and presumably a much more polished experience.

But if I had to choose it would problable be performance.

To everyone capping for 30fps because of better visuals: those same visuals are destroyed in motion because 30fps ruins all motion clarity. Uncharted 4 in motion, looks sharper at 1080p/120fps than both other modes.
 

Kuranghi

Member
I like to look at things in games, and I only look at things while the camera is still so thats why I more often than not prioritise higher resolution over framerate. Many peoples argument about framerate also increasing detail seems to neglect that its in motion and not when still, I get used to lower framerates lesser motion clarity and higher input lag but I can't "get used" to less detail in the image, I just don't get to see it. I'd like to see that extra detail and enjoy it, hence res over fps.

It mostly comes down to setup doesn't it, if you're 2' from a 27" 4K low contrast, low peak brightness/SDR 120hz monitor then you can't get nearly as much improvement from increasing detail/res vs. framerate increase, vice versa if you're on a 65" 4K TV with 10x the contrast ratio and 8x the peak brightness then maybe that detail increase will make a bigger difference for you.

Then you have panel type affecting how motion is displayed & perceived, like OLED vs. IPS LCD vs. VA LCD, which will make 30fps look clearer/have more stutter from latter to former.

Obviously this is ignoring RT or better settings, thats also heavily related to panel/display quality but also just personal preference for the difference.
 

rofif

Can’t Git Gud
And the "60fps" crowd is just the worst one.
They are so stubborn and loud about their "always performance mode". It is so annoying and obnoxious... get the fucking pc already and shut up.
I can and will play 30fps if I want. You can too if you wanted.
I like good graphics, I play games to relax and look at them and I like good motion blur which is essential at 30 or 60 too.
 
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Spaceman292

Banned
No mode is good. Makes you see what you will loose if you will choose 60fps mode.
I would prefer developers to focus and tailor make the game just as is. Always have dynamic res and unlock fps setting for future consoles in BC mode... that's all we need
Tailoring means it's made for an individual. What you're saying is the exact opposite of tailoring - you're saying one size should fit all, which it doesn't.
 

Topher

Gold Member
And the "60fps" crowd is just the worst one.
They are so stubborn and loud about their "always performance mode". It is so annoying and obnoxious... get the fucking pc already and shut up.
I can and will play 30fps if I want. You can too if you wanted.
I like good graphics, I play games to relax and look at them and I like good motion blur which is essential at 30 or 60 too.

I'm not seeing the "60fps crowd" here saying you shouldn't have that option. But you seem to think no one should be able to play at 60fps at all?

No mode is good. Makes you see what you will loose if you will choose 60fps mode.
I would prefer developers to focus and tailor make the game just as is. Always have dynamic res and unlock fps setting for future consoles in BC mode... that's all we need

And how are you going to see what you lose if you can't compare?
 

rofif

Can’t Git Gud
Tailoring means it's made for an individual. What you're saying is the exact opposite of tailoring - you're saying one size should fit all, which it doesn't.
What I am saying - make one fucking game and make it good. DOn't dangle rt and 4k modes in front of my face just to show me that I wont enjoy any of this stuff in other mode.
I liked how it was the old way - games were games and you just played the damn thing. The unhappy crowd got the pc and that was that.
Now everyone is constantly complaining about lack of modes, no matter how many there are... I have to then watch DF videos and compare modes to decide myself.
 

ethomaz

Banned
Probably quality for me.

1080p is too low and looks ugly on 4k TVs.
But 4k is not necessary too... something around 1440p or 1600p should do the work with a good temporal retro construct tech.

Effects and settings to the max possible.

30fps.... with 60fps you will have last gen graphic quality that looks ugly in 202x.
 
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rofif

Can’t Git Gud
I'm not seeing the "60fps crowd" here saying you shouldn't have that option. But you seem to think no one should be able to play at 60fps at all?



And how are you going to see what you lose if you can't compare?
I don't want to see what I will loose.
I want to play the game, thinking this is the best there is. (outside of pc).
The modes make these consoles look weaker.

And yes - 60fps crowd is a nightmare. I am not saying there shouldn't be 60fps modes. But if there is make it like Returnal. They focused and made a fantastic 60fps game
 

Hunnybun

Member
These are the type of statements that irritate the fuck out of me. Like what?

Every game looks better at 30. That’s the point.

Miles literally looks significantly better at 30 fps. The ray tracing effects and extra detail make the world of difference. Especially indoors and at night.

No it looks awful imo. Like a slideshow.

I actually spend relatively little of my time gaming staring at a still screen tbh. How a game looks in motion is everything, really. And to me Miles Morales (and most games) looks spectacularly better in motion at 60fps than it does at 30fps.

Perhaps you're just lucky enough not to be able to tell the difference?
 

Rykan

Member
No mode is good. Makes you see what you will loose if you will choose 60fps mode.
I would prefer developers to focus and tailor make the game just as is. Always have dynamic res and unlock fps setting for future consoles in BC mode... that's all we need
Tell me you have no clue how game design works without saying you have no clue how game design works.
 

rofif

Can’t Git Gud
Tell me you have no clue how game design works without saying you have no clue how game design works.
if you think you know me and my extend of interests you are mistaken
It's no rocket science and if you think it's so complicated that I am not smart enough like you to understand it... then you are a fool.
If more games last gen had dynamic 4k and fps limiter toggle, then BC would run most games 4k60.
Like Infamous 2nd son. No dynamic res but 1080/4kch modes and fps toggle.
 
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Topher

Gold Member
I don't want to see what I will loose.
I want to play the game, thinking this is the best there is. (outside of pc).
The modes make these consoles look weaker.

And yes - 60fps crowd is a nightmare. I am not saying there shouldn't be 60fps modes. But if there is make it like Returnal. They focused and made a fantastic 60fps game

A nightmare? Come on, dude. It isn't that serious. I disagree on the modes though. I'm glad they are there. For myself, I built a PC last gen because I was sick of 30fps. Now that I have options on console I'm more inclined to game there. I think choices are good.
 

rofif

Can’t Git Gud
A nightmare? Come on, dude. It isn't that serious. I disagree on the modes though. I'm glad they are there. For myself, I built a PC last gen because I was sick of 30fps. Now that I have options on console I'm more inclined to game there. I think choices are good.
I was genuinely happier when I had no choice. Just take the game for what it is and play. Not happy - go to pc.
That said - modes/options can be done well. This is obviously not it
 

M1chl

Currently Gif and Meme Champion
60 FPS all the way.

Also 1440p/60 like in Metro: EE. It's ridiculous to me that basically in semi-open world it possible, but in other games this shit isn't even considered.

Another good approach is that 40FPS/VRR mode in games.
 

Mr.Bond

Member
Frame rate should take precedence, playing 30fps is an annoying experience that should not be shoved down our throats.

At least give us the option to choose between frame rate or resolution.
 

Rykan

Member
if you think you know me and my extend of interests you are mistaken
It's no rocket science and if you think it's so complicated that I am not smart enough like you to understand it... then you are a fool.
If more games last gen had dynamic 4k and fps limiter toggle, then BC would run most games 4k60.
Like Infamous 2nd son. No dynamic res but 1080/4kch modes and fps toggle.
Ah yes, you can just "Unlock" the framerate no problem. This is just a toggle that they have to switch. Can't believe they haven't thought of that.
 

Thirty7ven

Banned
Depends on the game. I'm playing Guardians of The Galaxy in RT mode at 30 FPS and it's great, but if I'm playing say GT7, it can't be 30 FPS. Competitive online multiplayer games that require fast reactions are trash at 30 FPS too.
 
When I see this topic come up (with a poll) it makes my heart smile to see the framerate option leading by a very healthy margin. Sometimes in this forum it seems like people are really clamouring for 30fps bells and whistles gaming, but I guess it's just a very vocal minority. 60fps is such a improvement to overall playability for basically any type of game, imo.
 

Hunnybun

Member
Because he's right. Yes it looks better if you're just taking a screenshot, but the increase in framerate boosts the fluidity of every movement significantly and it also reduces the amount of motion blur required when moving the camera. Every 30 fps game looks terrible as soon as you turn the camera and the entire game becomes a blur.

As for the op, my priority is as follows:
1: 60 FPS
2: Resolution
3: Ray tracing.

Don't understand all the hype around ray tracing. Okay so reflections and lighting looks better. Great. I'd much rather have an overall clear imagine.

Yeah I think the appeal of RT is mostly just the novelty at this point.

I have a rough rule of thumb for choosing between modes: how pervasive is the benefit?

With 60fps probably about 95% of the time you're seeing a clear and significant improvement.

4k technically the improvement is always there, but often it's hard to tell much difference at a normal difference.

RT generally there is no noticeable improvement unless you specifically stop to check the reflections for accuracy. That's putting the cart before the horse. Not to mention that something being physically accurate isn't actually the same as it looking good.

So generally it's an easy choice for me.
 

ethomaz

Banned
I was genuinely happier when I had no choice. Just take the game for what it is and play. Not happy - go to pc.
That said - modes/options can be done well. This is obviously not it
A good mode like the dev wants is better than two half-ass modes.
Most devs won't have time and resources to do two good modes... that is even more true for multiplatform developers because it is not 2 modes but like 10 modes instead of 5.
 
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Topher

Gold Member
60 fps looks better. It also plays better. Win / Win really.

4K is not a big deal, and neither is ray tracing. It's neat when it works, but not even really on my radar.

I really have to look hard to see the differences in resolution over 1080p and most times I just can't. But I know 30fps when I see it right away.

A good mode like the dev wants is better than two half-ass modes.
Most devs won't have time and resources to do two good modes... that is even more true for multiplatform developers.

These modes are just presets. Most games are on PC and we all know of the multitude of options that are there. I don't see how creating two or three static modes for the console version of the same game makes anything "half-ass".
 

ethomaz

Banned
I forget to add.

The biggest annoy in games today (the ones I play) are low resolution in 4k TVs.
A 1080p game even with good upscaling or retro construction techs looks pretty bad on 4k TV.

That is way worst than play games in 30fps.
 

rofif

Can’t Git Gud
Ah yes, you can just "Unlock" the framerate no problem. This is just a toggle that they have to switch. Can't believe they haven't thought of that.
I am not talking about free framerate....
Just to have a toggle to disable fps cap. So when ps5 pro comes out, you can change 34 fps into 60 maybe
 

ethomaz

Banned
These modes are just presets. Most games are on PC and we all know of the multitude of options that are there. I don't see how creating two or three static modes for the console version of the same game makes anything "half-ass".
That is where the big mistakes from devs starts.

Console graphic modes should not be just presets from PC... they should be mode made specifically optimized to the capabilities of the consoles.

Console are after all fixed hardware... presets is an unoptimized solution for dynamic hardware like PC where the user will test with brute force what it is good for him.

Consoles are made fixed to avoid what you have to face on PC.
 
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Hunnybun

Member
As soon as you move the camera it looks awful, it ONLY looks better when you're standing still.

I feel like these hardcore 30fps players are avoiding 60fps like the plague to make statements like this, you honestly can't go back once you've experienced the same game at 60fps.

Yeah it baffles me. It's either they just don't try it or they literally experience motion differently in some way, perhaps it's a perceptual thing. Cos there's just no way anyone's seeing what I'm seeing and going 'Oh yeah, I'll take the slideshow effect please, looks fucking GREAT! If only real life could look this stuttery!'
 
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