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Report: Sony overhauling PlayStation Plus with new tiers and streaming

TGO

Hype Train conductor. Works harder than it steams.
I only care if they'll sell those PSX/PS2/PSP games own their own without the subscription and if you own the disc it just works..
Not really interested in a rental service.
 
The whole industry goes to shit if everything goes in this direction.

If you think the number of subpar, undercooked and flat out unfinished games is something now then prepare your butt.

It would crash the industry.

Couldn't agree more.

Hopefully, Sony holding back their tentpole games from the service will send a clear message to third party pubs that there's still clearly a market for AAA tentpole blockbuster games that absolutely wouldn't be able to be financially viable in an exclusive subscription model future.
 

tmlDan

Member
But gaf has been saying for the past year or 2 that subscription services are terrible and a bad idea.

Now Sonys gonna do it and it's a great idea?
I think the profit model hurts when you release your games day and date and pay for exclusivity deals.

If its just for legacy and some new games from time to time post release it wont cost as much to uphold.

MS on the other hand releases their games day 1 and they cost $300M to make, they need a certain sub count that i'm sure they have outlined internally that they need to reach before they even make a dime.

it's a risk that might not pay off unless they get a huge sub count, as stated in this thread Netflix needed over $200 million subs to make a profit - potential is there but its ambitious
 
You started off strong with that first sentence. I expected so much better from the rest of the ad. :messenger_tears_of_joy:

Lol. I actually think Sony has a better first party than MS. Ms has had a great year but Sony first party is proven..

if they dropped their games Day 1 on a sub than it might even overtake Gamepass as the premiere sub. I just think MS has taken the right approach from the beginning and now its paying off and Sony still doesn't want to go all in.a
 

DaGwaphics

Member
The whole industry goes to shit if everything goes in this direction.

If you think the number of subpar, undercooked and flat out unfinished games is something now then prepare your butt.

It would crash the industry.

Strange way to look at it. You have basically the option of everything is F2P with literally all $$ earned from nickel and diming or an option where development costs can still be covered by end-users up front via subscription. At least the subscription model still allows traditional sales to happen as well. Player habits are already changing, the days of gamers spending all their time in games purchased for $60-$70 upfront is losing ground and has been for years. I'd much rather the industry move to subscription than F2P, but that's just me.
 
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GhostOfTsu

Banned
Okay gentlemen, now is the time to get screenshots from all the old Gamepass-related threads. Should be interesting how people’s opinions magically change once it’s no longer something that one side has and the other doesn’t.

Prepare for some people's opinion on subscription services to miraculous change.
I don't get comments like this and all the people liking and loling at it? Did you guys even read what this is about? PS+ and PSNow already exist. They are just adding another tier and bundling them.
Looks like Microsoft was ahead of the game when they launched Xbox Game Pass 4 years ago and now the rest of the industry is going to be playing catch-up. Will be hard to match the built-in advantage that Microsoft has with XCloud, PC, the most expansive BC library, and the deepest pockets in the world to snatch up brand new games and developers.
Gamepass is basically their version of PS Now. MS was not ahead of anything. You could even stream on TVs and Vita in 2017.
 

tmlDan

Member
Netflix spent approximately $70 million to make Season 1 of The Witcher show, which is in line with what a typical AAA game would cost. Netflix debuts dozens of new shows every year.
And Xbox plans to do the same, that's why they bought up studios and will continue to do so.

Do you remember how Netflix began? they barely made their own content.

They are modelling after them, im not saying its not valid im just saying that its risky.
 

Filben

Member
Microsoft, and soon Sony, have to be concerned about that because individual games are getting both deeper (3,000+ hours)
This is so true and on point. You can expect any Season/Battle Pass game to require roughly 150 hours per season to reach max level. There seems to be an industry standard on how many levels to gain, how much it's gonna cost and how much time you have to spend. This is some serious investment for a hobby, especially if you do anything else besides gaming. But since you have a lot of gamers already in that hamster wheel and they can't or won't or don't play anything else of course you have to stretch that grind because if 90% of your player base is done within two weeks they will probably go somewhere else. And all of the sudden the majority is fine with the time sink they spend their time on. Strange times, if you ask me, but maybe I'm just too old for this.

If it was only those F2P/freemium games, though. Because then you have seemingly traditional games, where the line to becoming a life service game becomes blurrier by the day, offering daily challenges and activities, or pushing the grind in similar or other ways. You probably know all the big titles and studios going down that path... They don't want you to reach the end credits and be on your way, they want you to really commit to these games nowadays.

Personally, I don't mind this Game Pass model as long as I can still buy to keep them. On PC, it's rather the shite Windows Store still working in the background with the Xbox App only as the middle man with some bizarre limitations. I would never pay a penny on that store front because it's so fucking unstable you never know when it breaks something.
 

reksveks

Member
I think the profit model hurts when you release your games day and date and pay for exclusivity deals.

If its just for legacy and some new games from time to time post release it wont cost as much to uphold.

MS on the other hand releases their games day 1 and they cost $300M to make, they need a certain sub count that i'm sure they have outlined internally that they need to reach before they even make a dime.

it's a risk that might not pay off unless they get a huge sub count, as stated in this thread Netflix needed over $200 million subs to make a profit - potential is there but its ambitious

This might get lost in the thread , its kinda interesting to read though

 
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ReBurn

Gold Member
Generally shows/movies cost less than triple A games and Netflix needed 214 million subs to make a profit.

your point isn't very strong either.
When you compare the volume of shows and movies Netflix produces each year to the number of AAA games Sony and Microsoft produce each year it makes sense. Microsoft including AAA games day 1 tells you that AAA budgets aren't a limiting factor. Netflix invests billions in content each year, more than Sony invests in first party AAA each year, and makes billions in profit. Microsoft is willing to go all in on AAA. You might need to consider that your assumptions could be wrong.
 

Godot25

Banned
I think the profit model hurts when you release your games day and date and pay for exclusivity deals.

If its just for legacy and some new games from time to time post release it wont cost as much to uphold.

MS on the other hand releases their games day 1 and they cost $300M to make, they need a certain sub count that i'm sure they have outlined internally that they need to reach before they even make a dime.

it's a risk that might not pay off unless they get a huge sub count, as stated in this thread Netflix needed over $200 million subs to make a profit - potential is there but its ambitious
which game costs 300M$ to develop? Xbox and Sony are not making GTA or RDR...
 
And Xbox plans to do the same, that's why they bought up studios and will continue to do so.

Do you remember how Netflix began? they barely made their own content.

They are modelling after them, im not saying its not valid im just saying that its risky.
It's only risky if you're betting the whole farm on it. The amount of money being used to make Game Pass relevant is chump change to Microsoft. If they think it'll provide a net profit 10-years from now, they will do it happily just like Netflix did.
 

DaGwaphics

Member
Generally shows/movies cost less than triple A games and Netflix needed 214 million subs to make a profit.

your point isn't very strong either.

You need to make a lot less games in a year though. Netflix spends $13b+ a year on content, a gaming service would never need to spend that much. Plus, there are additional revenue streams with gaming that aren't there with Netflix, and traditional sales as well.
 

tmlDan

Member
When you compare the volume of shows and movies Netflix produces each year to the number of AAA games Sony and Microsoft produce each year it makes sense. Microsoft including AAA games day 1 tells you that AAA budgets aren't a limiting factor. Netflix invests billions in content each year, more than Sony invests in first party AAA each year, and makes billions in profit. Microsoft is willing to go all in on AAA. You might need to consider that your assumptions could be wrong.
It's kinda hard isn't it, without looking at their books we don't know what costs and allocations are.

We could look at Netflix' books and be like "wtf are you even doing throwing money around like idiots no wonder you haven't made any money" but i guess they convinced investors to believe in the long term.

Maybe MS believes with only 40 million subs they will turn a profit which is far less ambitious and likely given they're almost halfway there.

It's all assumptions, we can only go off of what we see.
 

Chukhopops

Member
Per Jason's description and my own guesses:

$10/month $60/year PS+
$15/month $120/year PS++ (PS+ and broader PS+ catalog)
$20/month $180/year PS+++ (PS+, the broader catalog, PSNow and legacy stuff)
If that’s true and there’s no content change then that’s terrible value.
 

tmlDan

Member
which game costs 300M$ to develop? Xbox and Sony are not making GTA or RDR...
you'd be surprised, almost all first party games cost that much now.

wasn't it rumoured that Halo was at $500M? you better believe Starfield will be up there.
 

Kokoloko85

Member
Same here! They had done little with PS2 games on PS4 (and PS Now, by extension), and virtually nothing with PS1 and PSP aside from a few ported/emulated games. I hope this represents a renewed effort to bring a significantly larger number of these systems' games to current PS4/PS5 users.



That's close to what I think could happen, although I believe tier 3 needs some other perks in addition to PS1/PS2/PSP games. While those games are attractive to a certain group of people like me, I don't think they're a big enough enticement to the masses to carry a more expensive tier by themselves.

Sony might be better off just putting PS1/PS2/PSP games into PS Now (tier 2), and give something like "day one" releases of certain games on tier 3.

I hope so. Fingers crossed they give a download option. PSnow is ok with PS3 games like Slycooper etc but I wanna download them. Better yet let me buy them unlike what Nintendo is doing now
 

DaGwaphics

Member
If there's no day 1 exclusives on it, then what exactly will separate it from ps now? Are they killing off Ps Now?

Pointless if it doesn't imo.

I agree that any sub without day 1 games is not going to look like as good of value unless it is a lot cheaper. The difference between a sub that gives access to $60/$70 games and one that gives access to $20 games. Not that I don't value the older offerings in GP like EA Play, etc. but all the first-party content is the biggest draw.
 
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elliot5

Member
If that’s true and there’s no content change then that’s terrible value.
I mean, Jason states the first tier would be PS+ as is, the second is a broader catalog which sounds like the PS+ Collection on steroids (aka PS Now without the streaming side?), then third tier is streaming and the PS1,2,3 PSP BC stuff
 

Godot25

Banned
Generally shows/movies cost less than triple A games and Netflix needed 214 million subs to make a profit.

your point isn't very strong either.
Sorry, but you are just dumb. Netflix spends same amount annually on original content as is Xbox's revenue for fiscal year. They need 214 millions subs to pay bills because they are making plenty of content.

Xbox is not spending that amount of money on original content, so they need way less subs.

And I'm not even talking about fact that Netflix has one revenue stream - subscriptions, meanwhile Xbox is selling full priced games, has 30% cut on everything and is also selling accessories
 
Sony has sure been following MS' trends lately. People criticized MS for putting games on PC, then sony does the same. Then Sony tries to avoid Cross-Play, but then does the same. Then people say GamePass isn't profitable/sustainable, then sony does the same thing lol.

Looks like MS' approach was right. Soon exclusives will matter less and less too.

soon exclusives will matter less and less?

then why did Microsoft give Xbox a 7.5B bailout to buy Bethesda so they could have more exclusives?

Xbox has been on a huge buying spree playing “catch up” with Sony…so clearly exclusives matter
 

ReBurn

Gold Member
That's just their net income. They've been burning money for years
Net income is actual income after cost of revenue and taxes are deducted. That's the bottom line. Their gross revenue for the most recent quarter was $7.48b. Their gross revenue for the first nine months of this year was nearly $22b. No doubt they're burning money, but they're not burning all of it.
 

tmlDan

Member
Sorry, but you are just dumb. Netflix spends same amount annually on original content as is Xbox's revenue for fiscal year. They need 214 millions subs to pay bills because they are making plenty of content.

Xbox is not spending that amount of money on original content, so they need way less subs.

And I'm not even talking about fact that Netflix has one revenue stream - subscriptions, meanwhile Xbox is selling full priced games, has 30% cut on everything and is also selling accessories
You need to read between the lines and use your brain, i didn't say now but i'm sure its truly their ambition to expand their games production and increase the sub count to go after a larger audience.

Think long term, not in your bubble - don't call people dumb based off of single comparable, that makes you look stupid
 
Net income is actual income after cost of revenue and taxes are deducted. That's the bottom line. Their gross revenue for the most recent quarter was $7.48b. Their gross revenue for the first nine months of this year was nearly $22b. No doubt they're burning money, but they're not burning all of it.

They've been burning all of it. Their cash-flow has been -1$ billion+ for like the last 10 years

That's why they have to raise debt to develop content.
 
This is pretty much the disney plus strategy. It’s just adding their library of legacy content on one big service, big releases are still gonna be full price.

Sony is never gonna give away their big tent pole games for free so the gamepass cheerleaders will always have rome
 

ReBurn

Gold Member
Thats what I was saying a few pages back as well, if none of their big games are on it day one whats the point?

Thats still no competition for Gamepass imo
Combining Plus and Now allows for them to charge people more, assuming Plus disappears as a standalone product and you have to buy this to play games online.
 
This will be fun seeing all the Sony fans do a 180 if this service drops. Competition is good for consumers and I'm curious how Sony responds to MS Game Pass service.
 
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HeisenbergFX4

Gold Member
Combining Plus and Now allows for them to charge people more, assuming Plus disappears as a standalone product and you have to buy this to play games online.
Even so just my 2 cents thats not "Taking on Gamepass" as the headline alludes.

Unless you include your first party games you are falling short
 

DaGwaphics

Member
soon exclusives will matter less and less?

then why did Microsoft give Xbox a 7.5B bailout to buy Bethesda so they could have more exclusives?

Xbox has been on a huge buying spree playing “catch up” with Sony…so clearly exclusives matter

Agreed. With competing subscriptions it seems like original content would only get more and more important.
 

kyliethicc

Member
Thats what I was saying a few pages back as well, if none of their big games are on it day one whats the point?

Thats still no competition for Gamepass imo

It'll probably be like this:

Game Pass Ultimate at $15/month. Get all of Xbox's 1st party games day 1.
vs
PlayStation Plus Premium at $10/month. Get some of PlayStation's 1st party games day 1 or months later.

Get less, but pay less. That's the pitch basically.

They'll never say exactly when they'll add 1st party games to this Plus library, or how many, or for how long etc.. because they don't want people to know. Keeps people buying games for $70 day 1. Just like how Sony is vague about when/which games are going to PC.

Sony, as always, are slow to move. Just like with PC ports, its gradual. Years later they can simply start adding more day 1 games if they need to. Just like how Game Pass didn't start with all their games dropping day 1. (Came later.) Sony still want their big blockbuster day 1 launches at $70 because of how expensive their big 1st party games are to make. They'll change if they have to, eventually.
 
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