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Battlefield 2042 has launched without voice chat and it’s unclear when it will be added

IbizaPocholo

NeoGAFs Kent Brockman

According to The Washington Post’s scathing Battlefield 2042 review, developer DICE said during a Q&A this week that it found lots of players use standalone chat applications like Discord to communicate but that it was looking to add in-game voice chat “shortly after launch”.

A spokesperson for the company later told the publication that the feature was “on the road map” and could arrive by “Day 25.″

As the Washington Post writes in its review, “Hazard Zone relies heavily on relaying information to your teammates and coordinating so that their characters’ loadouts and special abilities can complement one another. Unless you’re in a party via another VOIP platform though, it’s nearly impossible.

“There is a ping wheel and in-game text chat (good luck using that during a gunfight) but neither is a true substitute for a feature that is a staple in squad-based games.

“During the review period, I was unable to join my squadmates’ party so I had to solo queue, where I was paired with three EA staffers,” its reviewer adds. “Our squad never made it more than 3 minutes into the mode. No one could communicate which way to go, no one could call out threats. We died in short order. And that will be the experience for anyone not playing in a previously assembled party.”
 

elliot5

Member
I have literally never heard a person speak in BF even since Bf3 ngl.

While VOIP is typical in games and the omission is odd, I'm not sure how negative this really is given the rise of discord and whatnot
 

jigglet

Banned
I have literally never heard a person speak in BF even since Bf3 ngl.

While VOIP is typical in games and the omission is odd, I'm not sure how negative this really is given the rise of discord and whatnot

Agreed, however it does give you some insight into just what a mad scramble it must have been to get this game out.
 

Perrott

Gold Member
What? They're still running on the same engine as 2007's Bad Company, how the fuck could something like this happen? It doesn't make any sense, same as how they wasn't support to features such as custom servers on BF1 and BFV at launch, when those capabilities were already built into the engine from previous games.

DICE has become one of the most pathetic/laughable developers in the industry, EA should just kill them out of mercy at this point, they're more of an injured horse than Bioware...
 

StreetsofBeige

Gold Member
What? They're still running on the same engine as 2007's Bad Company, how the fuck could something like this happen? It doesn't make any sense, same as how they wasn't support to features such as custom servers on BF1 and BFV at launch, when those capabilities were already built into the engine from previous games.

DICE has become one of the most pathetic/laughable developers in the industry, EA should just kill them out of mercy at this point, they're more of an injured horse than Bioware...
I think it's one of those things where if you want a military shooter and don't like COD, then really the only mainstream shooter left for gamers is BF which has giant maps, player counts vehicles and destruction.

So in a way, you got no choice. And EA/DICE know that. You got to live with the issues as there's no other shooter franchise like this.
 
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Concern

Member
What a joke. I tried the trial earlier and actually had some fun with a friend. But the game is definitely buggy af. Just in my 3rd match I had someone cheating under the map killing everyone.

I'll wait for it to be a complete game before picking it up.
 
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