Sakura
Member
Do execs never get it wrong or something?You really think you are in a better position than the Sony execs to know what it is in their best financial interest long term?
Do execs never get it wrong or something?You really think you are in a better position than the Sony execs to know what it is in their best financial interest long term?
Do execs never get it wrong or something?
How does it breed creativity to not have games release on PC?Gated platform exclusive content breeds creativity and competition.
Youtube says her video premieres in 15 hours.watching now. When is Jade going on air?
PS strategy is focusing on delivering great games and to focus on the console market. So it would be retarded to release all their games in PC and to do it in day one because it would kill their console business, which is their main market. To port only a few several years old games to PC is better for them because it doesn't negatively impact console sales. Their 1st party games sell better than ever, win more awards than evr and they are killing it in all their fronts breaking many gaming history records, so their strategy and pricing is ok.Basically catching up to part of the MS strategy.
He's missing the emphasis on backwards compatibility, xcloud (for free), and day one releases of all first party games. Not just trying list war, but the MS strategy really does seem to me to be a new vision where you sub up and play your games nearly anywhere. No additional cost for a PC copy. No additional cost for a cloud copy. Take your games from previous gens.
The PS strategy seems to be raising prices, half hearted BC, and half hearted PC support, and maybe half hearted PS Now as well. It's baby steps in the right direction, wrong direction on pricing, combined with a strong first party output.
Basically catching up to part of the MS strategy.
He's missing the emphasis on backwards compatibility, xcloud (for free), and day one releases of all first party games. Not just trying list war, but the MS strategy really does seem to me to be a new vision where you sub up and play your games nearly anywhere. No additional cost for a PC copy. No additional cost for a cloud copy. Take your games from previous gens.
The PS strategy seems to be raising prices, half hearted BC, and half hearted PC support, and maybe half hearted PS Now as well. It's baby steps in the right direction, wrong direction on pricing, combined with a strong first party output.
PC also has by far the most creative gamers ever. And it has zero gates.How does it breed creativity to not have games release on PC?
To know whether Sony putting their games on PC will increase or decrease their long term profits, you have to know the answer to several questions. How many PC gamers who buy a PlayStation console to play an exclusive end up becoming console gamers who buy multiplatform games on PlayStation? How many people aren't willing to buy a PlayStation to play Sony games, but would buy Sony games if they were offered on PC? How many people buy Sony games on PlayStation, and then later also buy them on PC? How likely is that 25 years from now, cloud gaming will be the preeminent way to game? If it does become preeminent, does putting our games on PC now better position us to capture a wide audience when the transition to the cloud takes place?Yes. Since they can barely communicate or understand who their core fanbase is and say one thing to make them happy. I would say that I am not unique in being better positioned than them.
It's obvious that the absolute worst people for the job were elevated into positions of power at PS.
I mean, definitely not now. Streaming has been around for a while but still has some ways to go before it becomes comparable to local play, I think. Also, especially now, mileage varies per game and by your physical location.Thank you!
Gaming has been cheap as dirt for decades, anyone can get into it and making it cheaper or more accessible isn't gonna make a hundred million people go and order a controller to use with a finicky streaming service that can drop at any moment or get laggy.
Exclusives are the backbone to a healthy ecosystem, Nintendo is built on it and is the oldest and most successful company over the longterm still around today..... they know a thing or two.
They opened it in 2015. It's currently affiliated with Sony Music afaikSony should just open a studio specifically for mobile games.
Do you think its reasonable to chase an audience that isnt there? Hundreds of millions of gamers is a misnomer. There arent that many gamers.Jim sounds perfectly reasonable
don’t get the hate. He’s way better than Layden
Bryan calm the fuck downWhat a fucking idiot..... he wants PS5 to be the biggest ever but doesn't want to gate content.
While we get fucked by other companies gating content.....
Stick that kumbaya bullshit up your ass, we know it's just greed with a thin veil.
How does it breed creativity to not have games release on PC?
Couldnt agree with you more.Basically catching up to part of the MS strategy.
He's missing the emphasis on backwards compatibility, xcloud (for free), and day one releases of all first party games. Not just trying list war, but the MS strategy really does seem to me to be a new vision where you sub up and play your games nearly anywhere. No additional cost for a PC copy. No additional cost for a cloud copy. Take your games from previous gens.
The PS strategy seems to be raising prices, half hearted BC, and half hearted PC support, and maybe half hearted PS Now as well. It's baby steps in the right direction, wrong direction on pricing, combined with a strong first party output.
Except there is no evidence that Sony is going to suddenly lose hardware sales in massive amounts.Because you absolutely need a PlayStation console to play Sony games. That in turn increases sales, mindshare, and causes the competition to respond.
This is how it’s always been. Why would anybody want this kind of competition for your dollar to change.
So for growth they are looking at PC/Mobile/Cloud. That's it.
My guess has always been they eventually want a PC Storefront, a Steam competitor, and I think they have the clout to do it personally.
There's other AAA publishers lke EA or Gearbox also doing it and not only in PS. Some of them still didn't increase because the games being released are mostly previous gen games released as crossgen. But as they keep focusing in the next gen all AAA games will keep moving to $70 (not only in PS). We saw it less in Xbox because it also got less next gen only games and they are more focused on subscription than in game sales.I mean, they're already pushing to raise prices along with Activision and Take Two. Really leading in the industry on that front.
Except there is no evidence that Sony is going to suddenly lose hardware sales in massive amounts.
The big money is having a storefront that is popular and rakes in those lucrative "store cuts"; they aren't going to do anything to harm PS5 and beyond sales. They could quite literally at any moment just stop releasing on PC, not like they are committed to anything.
They are selling PS5s faster than any console ever.
The "problem" for them is, they aren't likely to sell more PS5's than PS4s either way.. the market there is fairly topped out, or rather topped out in the PS2 era.
So for growth they are looking at PC/Mobile/Cloud. That's it.
My guess has always been they eventually want a PC Storefront, a Steam competitor, and I think they have the clout to do it personally.
Nothing they are talking about is taking away from the fact they have a massive platform to continue to sell in the PS5; people by and large play on consoles because they like the console experience.. they choose a console based on available games and features. Games coming to PC at some point later isn't a massive factor IMO. And if it is? Well then Sony can stop selling games on PC.
Growth from console crowd is tapping out. Console hardware sales have barely budged in decades even though it seems the entire world games in the billions.
But thats due to people playing PC and especially mobile. It's not like 100 million PS1s and 150 million PS2s from 20 years ago are now 200 and 300? PS4 will end at 120.
Giant sales and profits lately for the console crowd have come from digital store cuts, mtx cuts, MP sub plans. If their model was solely like old gens based off first party sales and getting 5% royalties, their profits would tank into the toilet.
They are realizing there's only so much to squeeze out of the console crowd. Hardware sales arent going up. But mtx/digital cuts can only go so far if the unit base stagnates. So the next step is PC/mobile.
There's some potential though. It's more of the younger Roblox audience, and other f2p games. They could potentially pick up a 30-50 million boost at some point. Roblox is 37 million currently. Fortnite is like 350 million.There is no hidden billions of new gamers waiting in the outskirts to start playing games because of streaming/mobile/PC.
This revenue potential of chasing that market is honestly just the same people playing on a different platform. So that revenue growth will laughably be canceled out. Yes there will be some new people to make money off of, but it’s nowhere near what the corporate suits are saying. There is no excess of new potential gamers. This theory sounds so early 2000’s.
What more dangerous is these potential billions of new gamers are not permanent players. You saw with the wii how that audience QUICKLY moved on to something else. They’re basically rented customers. So even if you did manage to capture hundreds of millions of new gamers, they wouldn’t last but a generation.
It’s ok for the gaming market to be capped at 150M sales for a console. At least those are guaranteed customers every generation.
True.Except there is no evidence that Sony is going to suddenly lose hardware sales in massive amounts.
The big money is having a storefront that is popular and rakes in those lucrative "store cuts"; they aren't going to do anything to harm PS5 and beyond sales. They could quite literally at any moment just stop releasing on PC, not like they are committed to anything.
They are selling PS5s faster than any console ever.
Nah, PS5 is selling faster than ever, and in their financial report they mentioned that this gen they expect to have a noticiably bigger console market share than in the previous one. In addition to this, they are also increasing the engagement, which at the end of the day means a higher ARPU.The "problem" for them is, they aren't likely to sell more PS5's than PS4s either way.. the market there is fairly topped out, or rather topped out in the PS2 era.
So for growth they are looking at PC/Mobile/Cloud. That's it.
I think somewhere in the future they will eventually allow you to stream the games you buy digitally in PSN, so the PSNow catalog won't be limited to the games of the subscription. PSN would be platorm agnostic that allows you to play the games locally on console and not sure if PC too.My guess has always been they eventually want a PC Storefront, a Steam competitor, and I think they have the clout to do it personally.
Well I’m going by the hypothetical hundred of millions gamers and not having their games gated. Basically in the far flung future where everything is available everywhere which is also what he was getting at.
Console sales will be affected by that.
What a fucking idiot..... he wants PS5 to be the biggest ever but doesn't want to gate content.
While we get fucked by other companies gating content.....
Stick that kumbaya bullshit up your ass, we know it's just greed with a thin veil.
Sony always talks about organic growth when purchasing studios. They have organically grown their audience as well. It comes with time. You cant buy a new audience. Just ask Nintendo who tried with the Wii and Xbox with Kinect. They both got those audiences, but they were both abandoned by that same audience a gen later.I don't understand the hate either, the concept of broadening the audience is the only way to grow.
You can say that particular groups, some women, dads, moms etc. won't play, that's false. The reason they don't play is because of a lack of exposure and understanding.
Ease of access, and broadening access to IP's is the best way to deliver growth - Nintendo has already established these IP since the 90's they don't have to do what Sony does because the market is much more saturated now than it ever was.
You also forget that things change, you can't say we only have 160MM console gamers because as things expand and as generations become more familiar with games the bigger that audience will become. I already shared data that console gaming is growing significantly on another thread but people refuse to believe it for some reason.
I agree with all of what he says, that is the way to growth and it has been proven in every industry, appease to your loyal fanbase but allow new users to experience, understand, and have access to your product to gain more followers and net new growth over time. That is this trial stuff, that is games on PC, that is mobile variations of your games.
You can hate it if you like but nobody cares because you'll be left in the dust and become just like boomers are now, behind the times.
Gamers who grew up on playstation are now dads, their kids are now playing games. Both sons and daughters. Their games are selling far more than they have before. They HAVE seen that growth already. What they want is more and a different audience that does not care about console gaming.You also forget that things change, you can't say we only have 160MM console gamers because as things expand and as generations become more familiar with games the bigger that audience will become. I already shared data that console gaming is growing significantly on another thread but people refuse to believe it for some reason.
You can hate it if you like but nobody cares because you'll be left in the dust and become just like boomers are now, behind the times.
For gamers who dont care yes. For shareholders who want growth no.It’s ok for the gaming market to be capped at 150M sales for a console. At least those are guaranteed customers every generation.
Nah, PS5 is selling faster than ever, and in their financial report they mentioned that this gen they expect to have a noticiably bigger console market share than in the previous one. In addition to this, they are also increasing the engagement, which at the end of the day means a higher ARPU.
Like I said, the MS strategy. The more people sign up for GP, the more it helps GP subscribers. It's just a different mindset. It's basically platform agnostic. Sony isn't quite platform agnostic though, and there's the disconnect for me. It's a half step in, while still charging premium pricing on everything. What they're doing makes sense, but competition might force them to tighten it up a bit, because others are doing similar things.I'll just say this:
The best way to guarantee Sony keeps putting out badass games that aren't MTX-fests is if they can expand their "platform"... AKA have storefronts or services that go beyond Playstation hardware.
As having those lucrative platforms is what allows the funding of games beyond what a typical publisher can do, what allows you to take more creative risks to fill niches that other publishers just dont care about as filling a niche to sell a platform isn't their goal.
So if Sony can launch a successful service that goes beyond Playstation hardware, potentially a successful PC storefront, etc., that is a huge win for gamers.
What a fucking idiot..... he wants PS5 to be the biggest ever but doesn't want to gate content.
While we get fucked by other companies gating content.....
Stick that kumbaya bullshit up your ass, we know it's just greed with a thin veil.
The PlayStation CEO and President will discuss his career at Sony, his views on the PlayStation brand and what he hopes from the future of video games.
Give me a chat with this bastard... Because I wanna answer about the situation of Japan Studio
I think they are a company that can charge a premium.Like I said, the MS strategy. The more people sign up for GP, the more it helps GP subscribers. It's just a different mindset. It's basically platform agnostic. Sony isn't quite platform agnostic though, and there's the disconnect for me. It's a half step in, while still charging premium pricing on everything. What they're doing makes sense, but competition might force them to tighten it up a bit, because others are doing similar things.
You visited ResetEra?REEEEE is already comparing him to Trump, which of course in their eyes, its the worst person you could be compared to
I think the point is that , while gated, you can get games like Death Stranding, indie concepts getting production values that only safer games get, with the justification of adding value to the platform.PC also has by far the most creative gamers ever. And it has zero gates.
While consoles have Dreams, LBP, MInecraft and Mario Maker, PC probably has 10x the kinds of games and endless mod communities.
I get it. PC also has a shit ton of flash game and junky stuff on Steam to avoid, but there's no denying it has the most creativity and selection.
What consoles do do well is it helps cut out all the free and $1 weird indie junk, but the games overall have a very console feel to them even though theres more PC games coming to them lately. Any game like Factorio is tough to ever come to consoles.
Trump doing performance art of ReeeREEEEE is already comparing him to Trump, which of course in their eyes, its the worst person you could be compared to