• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PS5 Major September System Update

Soosa

Banned
Rest mode is a piece of shit and I don't use it while there's a game running. I quit the game and then put it in rest mode.

Just earlier tonight I had Deathloop in rest mode, and after booting it crashed the game and I had to restart from scratch.

It's such a mess, unfortunately.
That is weird. I have had PS5 from day 1, used rest mode from day 1 and I cant recall having a single error/problem with it. And I often play games for 10-30mins, rest mode, then continue later, and do this multiple times per day.

Not saying that there cant be problems, but calling it piece of shit is not true either, maybe your console have some weird rare hardware bug or something else, if it happens on daily/weekly basis?

None of my day 1 PS5 owner friends have had rest mode issues either. But yeah, it sucks if it happens to some users without logical reason.

I personally wonder if there ever be an option to upgrade add-on SSDs firmware by PS5, as not everybody own desktop PC to do it, probably wont happen.
 

hemo memo

Gold Member
Some of these are just bizarre how they slipped QA. Seriously, A versions lapel and separate versions download and the ability to disband a Party without having to remove players individually?

I get releasing things early and improve on them but the above are simple logic functions they should have in the beginning. Funny how now they call those missing functions “features”.
 
Any news on 'Other Storage' being fixed?

Do you mean fix why it is always using 40+ GB of storage space?

I noticed my PS5 was using 67 GB of 'Other' storage the other day (which is 10% of the internal storage!) and even after a PS5 restart it was still at 64 GB. On a system with just 667 GB of internal storage and one where my PS4/PS5 save games use a further 20 GB, that meant I was constantly having to archive games to my 4 TB external SSD storage. Honestly, I cannot wait to install my 2 TB WD SN850 SSD later on today and finally have plenty of storage to keep ALL my PS5 games installed. It will be a revelation, I tell you!

Much as I love my PS5 though, I really do feel that Sony are not focused enough on the software side of the console. We finally get to be able to use the internal expansion slot TEN MONTHS after launch (versus Day One for the Xbox Series S/X which has expandable SSD cards from launch) but the console still only supports one external drive (so you cannot copy directly from one to the other like on my four year old Xbox One X), moving/copying files requires you to stay on that screen and is not done in the background like on Xbox (and is surprisingly slow even for SSD to SSD transfers) plus we are still missing VRR and ALLM support, both of which were available on my Xbox One X years ago.

Finally, the PS5's software, while improved since launch, is still decidedly buggy with Rest mode still being a real issue. I no longer leave games running when I put my PS5 into Rest mode as I've had several instances where I've turned my PS5 on to be told the external drive was not removed properly even though the game I was playing was a native PS5 game running from the internal storage! Also, I've had a few PS5 games crash resulting in the same error about the external storage not being removed properly, which requires the console to reboot and do its repair. These issues are really annoying and it is something I have never ever seen on my Xbox One X, which deals with these things in the background in a far more user-friendly manner. In comparison, the PS5 seems to like to scare its users with numerous errors that always seem like they're blaming the user rather than its own glitchy firmware.
 
Last edited:

Withnail

Member
The whining over VRR is so overblown. Sure it's a neat feature but it's not even properly standardised yet and it will be useful to probably <1% of users (though they are disproportionately represented on forums like this one).

I think people forget that PS4 launched without suspend/resume and PS3 users waited almost two years for in-game XMB. VRR is nothing compared to that.
 

GymWolf

Member
Disks don't copy in rest mode lol. Internet patches yes, but it would need the base game if you're installing it from a disk to be on there first.
Really? Because i asked here and people told me that copy works from rest mode, strange.

Well it's a shit system and too slow, i waste more time copying a fucking game\patch then reinstallimg windows on my pc from zero with probably the slower ssd in the market.
 

Dream-Knife

Banned

Also, why are people getting triggered from my post? How is it a bad thing that I have the same heatsink as Sony?
It's just funny. The Apple mouse was the cherry on top.
booooo you.
Vrr will come sooner or later. It's not like you need it at all on ps5 now...
And 1440p is just dead. It's like 1680x1050 was. It's intermediate resolution that is dead. Everything is 4k. You can run internal 1440p and upscale to 4k with better results.
And wanting 1440p indicates you play ps5 on a monitor. So You have much bigger problems than 1440p... like lack of hdr on a monitor and lack of 4k. And... and a monitor.

Sorry for being so disrespectful man.... Just think BIGGER ! Get a huge tv, maybe oled or samsung. PS5 looks so much better with good HDR.
You know monitors have had HDR for a long time now right?

1440p is far from dead, but it doesn't make as much sense vs 2160 when your games are limited to 30 or 60 fps. 1440p 144+fps is where it's at. As consoles become more and more like PC (such as you guys installing your first M.2), perhaps 1440p and the ability to change your refresh rate, much like 120 mode will become a thing.
 

rofif

Banned
It's just funny. The Apple mouse was the cherry on top.

You know monitors have had HDR for a long time now right?

1440p is far from dead, but it doesn't make as much sense vs 2160 when your games are limited to 30 or 60 fps. 1440p 144+fps is where it's at. As consoles become more and more like PC (such as you guys installing your first M.2), perhaps 1440p and the ability to change your refresh rate, much like 120 mode will become a thing.
Ha. Monitors have fake HDR. No dimming zones is a joke. I've had many monitors with HDR and it's shit.
 

Dream-Knife

Banned
512 zones is not bad but not great.
You hate HDR because you've never used OLED maybe? It is a game changer
I've used oled, it's just too bright.

Also the ghosting on oled was bad. I don't know if that's been improved yet or what. It's been a few years.
 

ZywyPL

Banned
booooo you.
Vrr will come sooner or later. It's not like you need it at all on ps5 now...
And 1440p is just dead. It's like 1680x1050 was. It's intermediate resolution that is dead. Everything is 4k. You can run internal 1440p and upscale to 4k with better results.
And wanting 1440p indicates you play ps5 on a monitor. So You have much bigger problems than 1440p... like lack of hdr on a monitor and lack of 4k. And... and a monitor.

Sorry for being so disrespectful man.... Just think BIGGER ! Get a huge tv, maybe oled or samsung. PS5 looks so much better with good HDR.

Not everyone cares about HDR that much, especially when there's just a handful of games that use it, and from those even less which actually use it properly. As for 4K, well, it's not rally there either, everything is dynamic/upscaled/checkerboarded, so while there are ways to get back some of the missing image clarity it's not really 4K, which is suppose to be all about that crystal clear image. Most games are essentially 1440p anyway, especially the 60FPS ones, and the bottomline is, there's absolutely nothing wrong in playing 1440p games on 1440p display, it actually makes more than a perfect sense. Not everyone is willing to get an expensive 4K TV, or simply doesn't have enough space for one, but that doesn't mean they can't/shouldn't enjoy the new consoles.
 

TLZ

Banned
I've used oled, it's just too bright.

Also the ghosting on oled was bad. I don't know if that's been improved yet or what. It's been a few years.
Ghosting on OLED? Are you sure you're not talking about LED? Or QLED? Because those are LCDs still and LCDs have ghosting. Also LCDs are brighter than OLEDs.
 

Mr Moose

Member
giphy.webp
 

Spukc

always chasing the next thrill
OLED's ? Buddy of mine had an oled tv it exploded killed his dog and wife too.
i also heard oled's can burn in.. Imagine having that happening during xmas whole house gone..

just like that
 
Last edited:

Arioco

Member
I've used oled, it's just too bright.

Also the ghosting on oled was bad. I don't know if that's been improved yet or what. It's been a few years.


¿?

You sure of that? OLED's main flaw (burn-in risk aside) is that it's not as bright as traditional LED TVs.

Also it's not possible you're seeing ghosting unless the TV is defective. That's one of the main advantages of OLED. Are you sure it wasn't LED or QLED?
 

Bojanglez

The Amiga Brotherhood
Just updated mine. God it is good to see trophies listed in a way that they can be read.

Also they updated it to fix a massive bugbear of mine. Previously games that I had bought full price but had subsequently become 'Playstation Hits' would display the horrible bargain basement red logo on the App listing. Now all the artwork is clean and my collection has been restored to its former glory 🙏

Also did you see this from CHP



Have they updated PS5 Remote Play to work on Vita? Will go and check myself at lunch.
 

Dream-Knife

Banned
Ghosting on OLED? Are you sure you're not talking about LED? Or QLED? Because those are LCDs still and LCDs have ghosting. Also LCDs are brighter than OLEDs.

¿?

You sure of that? OLED's main flaw (burn-in risk aside) is that it's not as bright as traditional LED TVs.

Also it's not possible you're seeing ghosting unless the TV is defective. That's one of the main advantages of OLED. Are you sure it wasn't LED or QLED?
It probably was a QLED. My mistake.
 

Bojanglez

The Amiga Brotherhood
Still no ps5 controller support with remote play for Android smfh

On Apple the controller is integrated at the system level, Sony probably expecting Google to do the same

Android detects it fine as a controller and it works in that respect, but the Remote Play app doesn't seem to recognise it. I think the Remote Play app update for Android will be rolling out next week, so maybe that will fix it 🤷‍♂️
 

Inviusx

Member
Just updated mine. God it is good to see trophies listed in a way that they can be read.

Also they updated it to fix a massive bugbear of mine. Previously games that I had bought full price but had subsequently become 'Playstation Hits' would display the horrible bargain basement red logo on the App listing. Now all the artwork is clean and my collection has been restored to its former glory 🙏

Also did you see this from CHP



Have they updated PS5 Remote Play to work on Vita? Will go and check myself at lunch.


Vita remote play has always been useless because you lose L2/R2 and how many games don't use the triggers? Lol

The back touch pad doesn't count.
 

Bojanglez

The Amiga Brotherhood
Vita remote play has always been useless because you lose L2/R2 and how many games don't use the triggers? Lol

The back touch pad doesn't count.
I'm currently playing through FF7 again, so it would be fine. It is fine for a lot of RPGs. But yes, you are right in general.
 

graywolf323

Gold Member
so maybe I'm missing something but after installing my M2 SSD I then moved AC: Valhalla to it, after doing that I then downloaded the DLC packs which I hadn't had installed due to the size they take up (and I wasn't ready to play through them yet) but despite the game being on the M2 they still installed on the internal

however when I view the storage for the internal they don't show up anywhere to try to move them? nor do I see a way to move them when viewing the game stored on the M2 :-/
 

Shmunter

Member
so maybe I'm missing something but after installing my M2 SSD I then moved AC: Valhalla to it, after doing that I then downloaded the DLC packs which I hadn't had installed due to the size they take up (and I wasn't ready to play through them yet) but despite the game being on the M2 they still installed on the internal

however when I view the storage for the internal they don't show up anywhere to try to move them? nor do I see a way to move them when viewing the game stored on the M2 :-/
How do you know they installed to internal? Generally dlc and patches are attached at the hip to the game.
 

NeonGhost

uses 'M$' - What year is it? Not 2002.
The whining over VRR is so overblown. Sure it's a neat feature but it's not even properly standardised yet and it will be useful to probably <1% of users (though they are disproportionately represented on forums like this one).

I think people forget that PS4 launched without suspend/resume and PS3 users waited almost two years for in-game XMB. VRR is nothing compared to that.
Adam Sandler Shut Up GIF
 
Hm does anybody know if this entire 3d Audio Thing works also with movies?
Like if a Movie supports some kind of suroundsound will the PS5 "do something" and leverage its 3d Audio technology or is it not compatible?
 

saintjules

Member
Do you mean fix why it is always using 40+ GB of storage space?

I noticed my PS5 was using 67 GB of 'Other' storage the other day (which is 10% of the internal storage!) and even after a PS5 restart it was still at 64 GB. On a system with just 667 GB of internal storage and one where my PS4/PS5 save games use a further 20 GB, that meant I was constantly having to archive games to my 4 TB external SSD storage. Honestly, I cannot wait to install my 2 TB WD SN850 SSD later on today and finally have plenty of storage to keep ALL my PS5 games installed. It will be a revelation, I tell you!

Much as I love my PS5 though, I really do feel that Sony are not focused enough on the software side of the console. We finally get to be able to use the internal expansion slot TEN MONTHS after launch (versus Day One for the Xbox Series S/X which has expandable SSD cards from launch) but the console still only supports one external drive (so you cannot copy directly from one to the other like on my four year old Xbox One X), moving/copying files requires you to stay on that screen and is not done in the background like on Xbox (and is surprisingly slow even for SSD to SSD transfers) plus we are still missing VRR and ALLM support, both of which were available on my Xbox One X years ago.

Finally, the PS5's software, while improved since launch, is still decidedly buggy with Rest mode still being a real issue. I no longer leave games running when I put my PS5 into Rest mode as I've had several instances where I've turned my PS5 on to be told the external drive was not removed properly even though the game I was playing was a native PS5 game running from the internal storage! Also, I've had a few PS5 games crash resulting in the same error about the external storage not being removed properly, which requires the console to reboot and do its repair. These issues are really annoying and it is something I have never ever seen on my Xbox One X, which deals with these things in the background in a far more user-friendly manner. In comparison, the PS5 seems to like to scare its users with numerous errors that always seem like they're blaming the user rather than its own glitchy firmware.


Yeah, not being able to move data from one external to the other is weird. And I believe on the PS4 you were never able to do that right?
 

NeonGhost

uses 'M$' - What year is it? Not 2002.
So the now the main remaining features now are:
-VRR support
-1440p support
-3D audio support for soundbars and 5.1/7.1
-To add folders
-To fix the clock
-To improve stability
Wow wow be careful asking for vrr makes some people here get upset
 

benno

Member
updated. threw in a Corsair MP600 1TB M.2, it told me the read speed was 5500, then carried on as normal. Everything seems to work fine.

wonderful
 

Brock2621

Member
3D audio support for my Dolby Atmos soundbar/surround setup would be nice... (makes me think though, aren't most games already mastered in surround? I wonder how they would improve on this...)
 

LordOfChaos

Member
Really? Because i asked here and people told me that copy works from rest mode, strange.

Well it's a shit system and too slow, i waste more time copying a fucking game\patch then reinstallimg windows on my pc from zero with probably the slower ssd in the market.

If people here told you that they're also wrong, you can download patches and do automatic updates in rest mode, but the disk drive will not be on in rest mode so it won't be copying game contents.

 

yurinka

Member
Wow wow be careful asking for vrr makes some people here get upset
Like 99.99% of the players I don't care about VRR or 1440p because I don't have any display that uses them and don't plan to buy one in the near future.
So if you ask my personal opinion, I'd keep them in the bottom of the priority task list and would prioritize instead stuff more people will enjoy like folders, themes or 3D audio support.

But since all 4 PS5 players who care about VRR and 1440p on PS5 are here in Neogaf always complaining about it, I'd like to see Sony implementing them to move to other topics.

+Themes
+8K upscaled output
As I remember PS5 already supports 8K, but maybe there's no content for it.

Regarding games, I assume it could take too much effort for the console because many games already have issues to get solid 60fps when upscaling to 4K, so don't expect 8K in games.

And well, I assume 8K tvs may already have stuff to upscale themselves to 8K. But yes, it would be nice to have it in Sony's side. I support the themes stuff.

I’m not sure we will ever get 1440p support.
I think there's no point for them to implement it. I think eventually all future tvs will support VRR so it makes sense for them to implement it, but I think 1440p will never be an important resolution display for consoles so it's hard to see them implement it.
 
Last edited:
Top Bottom