• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

OPINON: Sony Not Offering Performance Upgrade To Ghosts For Free Feels Anti-Consumer

Is Sony justified charging $10 more for performance upgrade when other platforms do it for free?

  • Yes

    Votes: 97 23.2%
  • No

    Votes: 232 55.5%
  • Yes but only if tied with new exclusive content not related to resolution/framerate (give examples)

    Votes: 89 21.3%

  • Total voters
    418
  • Poll closed .
1080x1080-GOT-DC.jpg

I mean think about it; yes you are only paying $10 more for the PS5 version of Ghosts of Tsushima Director's Cut (if you already have the PS4 version, IIRC), but considering this is simply (mainly) for a resolution and framerate upgrade, it feels decidedly tacky compared to how this is handled on other platforms. You are paying a $10 tax for a game to run better on a system that you've already paid $400 - $500 (going by MSRP, of course) to run PS4-centric content better with its more advanced hardware.

The closest equivalent would be buying a 3080 for who-knows-how-much, then buying a copy of Shadow of the Tomb Raider, only to then need to pay an extra $10 to run it above 60 FPS and High Quality texture settings, even though the 3080 could more than easily do that through sheer benefit of the extra hardware horsepower it has. Obviously, if that kind of business model existed on PC, PC gamers would destroy any game pushing it, but I've not seen too much kickback against what feels like Sony essentially gatekeeping natural performance upgrades behind a paywall outside of the console cost itself.

Ghosts of Tsushima Director's Cut offers the same main content between PS4 and PS5*; I understand paying extra for extra content, but the $10 tax for PS5 versions of these games really seems like it'll start to add up over time for Day 1 players, when you consider that seems to generally only cover resolution and framerate increases. Platforms like PC and even other consoles like Xbox bake those performance upgrades into a generalized SKU pricing structure (for the latter, at least for first-party content), and this feels like a superior solution because a Day 1 player on a PS5 could end up spending an extra $200 over the course of 20 such games in its lifetime simply for a performance upgrade to utilize extra hardware power which should be natural, so another way to argue it is a Day 1 PS5 player spending $700 for that console (supposing they were able to buy it Day 1 at MSRP).

*Aside from lip-sync animations in PS5 version being exclusive there because they can run cutscenes in real-time

It also feels like a redundant business strategy when, looking at the trends, cross-gen 1P Sony games are selling vastly more on PS5 anyway, so it makes the MSRP difference between PS4 and PS5 versions feel artificial. Why not simply increase the MSRP across both platforms to $70? At least that way it would appear on the surface you aren't paying a $10 tax for a performance upgrade, and if anything it could shift even more of the sales ratio to the PS5 version of those 1P games, in turn benefiting Sony even more to move away from cross-gen faster and focus their internal software developments solely on the PS5.

But maybe that's just my opinion. Anyone else feel like stuff with the Ghosts Director's Cut's pricing increase on PS5 highlights a flaw in Sony's pricing strategy for games this gen? Is it maybe indicative to a band-aid solution (at least it could be described as that in hindsight) for handling backwards compatibility ad-hoc style to make up for lack of a system-level scaling solution? Or do you feel such a system-level solution exists, but is simply not being exercised by Sony unless the extra $10 can be added on top? Let's talk about it.
 

elliot5

Member
It does seem very odd to pay $10 for basically DualSense compatibility and japanese lip sync (which you may not even use). I think the premium for the Iki expansion is valid and a fair price of $20, and to me it would've made more sense to sell it as its own package like InFamous's spin-off DLC. Additionally, I guess there's not quite enough content there to make it its own premium thing like The Lost Legacy or Miles Morales or they would've opted for that route. Instead, they bundle PS4 (which already got a PS5 awareness patch) with the expansion and label it "Director's Cut".

To me, the $10 in a vacuum isn't justified, but it's the only way you're getting it on PS5 (either $10 from PS4 DC or $30 PS5 DC upgrade package vs the $20 PS4 one). So, there's no way around it. IMO it should have just been $20 for the DLC on both platforms with the dualsense stuff included in the previous patch giving 60FPS.
 
Last edited:

Aion002

Member
The Directors Cut includes the expansion on the Iki Island, right?

How is that not justified? 20 bucks for upgrading the base game to get access to an expansion plus all the other dlc is fine...

It's actually 20 for the upgrade + 10 to get also on the ps5... Yeah... That sucks.
 
Last edited:

elliot5

Member
The Directors Cut includes the expansion on the Iki Island, right?

How is that not justified? 10 bucks for upgrading the base game to get access to an expansion plus all the other dlc is great...
because you can get the DC for PS4 but in order to play the DC on PS5 you still have to pay up the $10

to upgrade the base game TO the expansion and all that directly on PS5 it is $30.
 
Last edited:

Aion002

Member
because you can get the DC for PS4 but in order to play the DC on PS5 you still have to pay up the $10

to upgrade the base game TO the expansion and all that directly on PS5 it is $30.
Oh... Wow... I didn't knew that.

Damn this sucks.

Yeah fuck Sony. Greedy as fuck.
 

Shmunter

Member
Yep, just leave it as PS4 or offer free update. Charge for “content” like dlc accordingly no issue, but not for in place enhancements.

Sony are in a corner here because of their shithouse flip on cross gen. They will have same game at $60 on PS4 and $70 on PS5. Why would anyone pay $70 if the cheaper one updates to PS5 anyway.

Personally, the $70 is no longer valid if the game is also a PS4 game. The whole premise becomes a lie when your pushing the same game with quality sliders.

Will not support until deep discount brings it back to earth.
 
Oh... Wow... I didn't knew that.

Damn this sucks.

Yeah fuck Sony. Greedy as fuck.
I'm actually glad to see this. Many argue that Sony offers a superior experience with their games. If that is the sentiment perhaps they can appeal to the luxury crowd similarly to how Tiffany's or Gucci market themselves. No one complains they are anti consumer because they have higher prices. There is already a bit of disdain towards how some platforms offer value. Many complain about lower power consoles ruining the generation. Sony knows their customers and if they want the appearance of luxury like an Apple it may work for them. I'm looking forward to seeing how the generation plays out.
 

kyliethicc

Member
$30 for the most loyal users, aka those that supported the game before the new edition. Stinks.
$20 is for the DLC. Plus, the Legends mp was already free DLC. The extra $10 is purely optional for PS5 bits.

Not everything is always free.

Bloodborne DLC was $20.
Infamous First Light was $15.
TLOU DLC was $15.
Horizon DLC was $20.
Spider man DLC was $25.
Ghost's DLC is $20.

Totally normal.
 
Last edited:

Bryank75

Banned
20 is fine for the expansion, I don't mind paying at all.

I actually paid 150 for the collectors edition of this game at launch. It's a beautiful collectors set.

However.... asking 10 euro on top of that without clearly showing why you are asking for that is a bit arrogant and presumptuous.
If it is a 20-30GB download of better textures, shadows and anti-aliasing with some cool other stuff...... then sure, I'd pay it.

If it's just for the triggers, haptics and voice over... they can fuck right off.
 

LectureMaster

Gold Member
$20 is for the DLC. Plus, the Legends mp was already free DLC. The extra $10 is purely optional for PS5 bits.

Not everything is always free.

Bloodborne DLC was $20.
Infamous First Light was $15.
TLOU DLC was $15.
Horizon DLC was $20.
Spider man DLC was $25.
Ghost's DLC is $20.

Totally normal.
I don't think anyone is really gripping the DLC price. It's the 10 dollar PS5 tax.
 

Bryank75

Banned
Its just kind of an incoherent strategy all around. The game just came out. The game just got updated for free. Its a pretty bizarre way to roll this out. Turned an easy A+ into a C+.

PlayStation has no strategy..... it's run by a headless chicken who doesn't even game.

He has a streaming service he is trying to sell and then he decides to port games to PC, thus cannibalizing PSNow numbers.

They are also paying the competitor to host their streaming service..... hilariously dumb.

MSFT entered the console market as they saw Sony as a threat, porting games to PC makes zero sense.

Communication is terrible, SOP's are soulless, cold and clinical.

Close to zero expansion of their first party studios, Housemarque was just to replace all they got rid of.
They just bury their head in the sand as MSFT and others acquire everything.

Jim and co are tone-deaf and he blindly chases profits, games are now 80 euro for a base version in europe.....equal to nearly 100 dollars. He nickel and dimes everything he can and he doesn't even attempt to justify any of it.
 
Last edited:

Aion002

Member
I'm actually glad to see this. Many argue that Sony offers a superior experience with their games. If that is the sentiment perhaps they can appeal to the luxury crowd similarly to how Tiffany's or Gucci market themselves. No one complains they are anti consumer because they have higher prices. There is already a bit of disdain towards how some platforms offer value. Many complain about lower power consoles ruining the generation. Sony knows their customers and if they want the appearance of luxury like an Apple it may work for them. I'm looking forward to seeing how the generation plays out.

I hope not. Every overpriced console failed. Sony is riding a huge wave of goodwill from the ps4, but everything has an end..
 

Dream-Knife

Banned
PlayStation has no strategy..... it's run by a headless chicken who doesn't even game.

He has a streaming service he is trying to sell and then he decides to port games to PC, thus cannibalizing PSNow numbers.

MSFT entered the console market as they saw Sony as a threat, porting games to PC makes zero sense.

Communication is terrible, SOP's are soulless, cold and clinical.

Close to zero expansion of their first party studios, Housemarque was just to replace all they got rid of.
They just bury their head in the sand as MSFT and others acquire everything.

Jim and co are tone-deaf and he blindly chases profits, games are now 80 euro for a base version in europe.....equal to nearly 100 dollars. He nickel and dimes everything he can and he doesn't even attempt to justify any of it.
The problem is you're still thinking of Sony as the same corporation as they were in the 90s and early 2000s. They more of a media company now than a hardware one. The money is in selling software and subscriptions.

They'll be dropping out of the phone business soon, so all they'll have hardware wise is audio, photography, tv, and PS. I have a feeling they might be scaling back on audio products as well soon, as high end digital players are pretty niche now. Explains why their newer ones are just Android phones with a Sony app.
 

Moonjt9

Member
You can play the backwards compatibility for free, or you can play the ps5 version for ten bucks. It’s not the same thing, so I don’t see what the big fuss is about other than being cheap.
 

bender

What time is it?
The lack of consistency is a little maddening. Of my library, here are the upgrade fees:

Free:

-Doom Eternal
-FFXIV
-Fortnite
-NIOH 2
-No Man's Sky
-Saints Row the Third
-THPS 1-2 (I think you had to have purchased the Deluxe version previously)
-Yakuza Like A Dragon

No Upgrade Path:

-Judgment
-NIOH
-Spider-Man

Small Fee Upgrade Path:

-Death Stranding
-Ghost of Tsushima

When a company like Activision treats their customers better than you do, maybe it is time to look in the mirror Sony.

I think Death Stranding is doing it right by offering new content as well as the native app in that $10 upgrade price.
 
Last edited:

Maxwell Jacob Friedman

leads to fear. Fear leads to xbox.
1. The game was originally made for ps4 so there is no such thing as haptic feedback or adaptive trigger, these were implemented to the ps5 version
2. The ps4 version already has a 60fps patch for free so stick with that version if it irks you
3. They brought out a multiplayer/coop feature for free
4. Thing they do and implement take time and money
5. Developers should be paid for their hardwork
 

Kagey K

Banned
You can play the backwards compatibility for free, or you can play the ps5 version for ten bucks. It’s not the same thing, so I don’t see what the big fuss is about other than being cheap.
You can't actually play the Ps5 version for 10.00 you have to buy the DLC bundled with it, even if you have no interest in the content.
 
Last edited:

Unknown?

Member
Oh... Wow... I didn't knew that.

Damn this sucks.

Yeah fuck Sony. Greedy as fuck.
How so? Lost Legacy was that much and they've already provided a huge game with no mtx, free expansion, and free 60fps patch.

You can't actually play the Ps5 version for 10.00 you have to buy the DLC bundled with it, even if you have no interest in the content.
That's not true.
 
Last edited:

Shmunter

Member
$20 is for the DLC. Plus, the Legends mp was already free DLC. The extra $10 is purely optional for PS5 bits.

Not everything is always free.

Bloodborne DLC was $20.
Infamous First Light was $15.
TLOU DLC was $15.
Horizon DLC was $20.
Spider man DLC was $25.
Ghost's DLC is $20.

Totally normal.
Dlc charge is fine. Problem is I’m forced into buying the dlc just because I want to take proper advantage of the the PS5 while having bought the PS4 version on release. I haven’t even started the game so my use for dlc at this point is unknown.
 
Last edited:

Fbh

Member
Lol at people jumping to defend a company charging for what their direct competitor offers for free.

Anyway, "anti consumer" is hyperbolic. It's not like they are taking away features from PS4 overs or something like that.

It's just a shitty move from their part. Something that would make me as a customer feel unappreciated.

Sony is slowly going the Nintendo route. Turning into a shitty company you put with because they have some great people making games for them.
 
No point in trying to argue the point op Sony are clearly trying to make money of their userbase with their shitty pricing policies and many of them are happy to bend over and let Jim have another round

  • Yes the released free stuff and a pretty cool multiplayer mode for ghosts
  • Yes they released performance patches for not only ghosts but other first party games

But both the above things have been done either for free or less of a charge by third parties or first parties on other platforms
Enjoy that $70 ps5 edition new adopters
 
Top Bottom