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Dolby Vision and Dolby Atmos are exclusive to Xbox consoles for two years due to an agreement between Microsoft and Dolby

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Panajev2001a

GAF's Pleasant Genius
that's it i'm buying an xbox sx
Not a bad purchase, it does stand quite well and has lots of pros. Only big cons for me is the 1080p UI (disable all the image hacks in your TV and calibrate it and you will notice even some pixelation in some components, IMHO some people that do not notice anything have odd TV settings 🤷‍♂️) and for the moment the lack of MS first party exclusive titles (and the XSS :p), but aside from the that is a great console to have.
 

SlimySnake

Flashless at the Golden Globes
You are right, also feeling kinda down and want some reaction, just like it was with me yesterday? : D
TBH, I really dont see the difference between dolby atmos, dolby vision and all these new features. my tv supports dolby vision but i cant tell the difference. my soundbar doesnt support atmos and i am still blown away every time i watch a movie with a good soundmix. Same goes for games. I think Returnal's sound effects are on a completely different level.

But yeah, I am against moneyhats in general. i was against them when MS was moneyhatting cod dlc. i was against them when Sony moneyhatted MW2 remake. even caught a ban for it on era. And I still against it. this money would be better off spent on getting first party games out faster.
 

FUBARx89

Member
I agree but it was just an example how I just see all this as petty console war. "oh you have an engine? well you can't have this one then"

It is pretty stupid. But it doesn't really matter that much for games. Like I said HDR is really hit and miss for gaming.

It's a win for anyone watching UHD's though.
 

Tripolygon

Banned
Dolby Vision is a good "get" really as it's true dynamic hdr, rather than pre coded at the start.

But none of that matters for shit when HDR is very hit and miss in gaming anyway.

I'm surprised neither Sony or MS also use HDR10+.
That is a standard that benefits Video content. HDR10 in games are already dynamically tone mapped.
 

M1chl

Currently Gif and Meme Champion
TBH, I really dont see the difference between dolby atmos, dolby vision and all these new features. my tv supports dolby vision but i cant tell the difference. my soundbar doesnt support atmos and i am still blown away every time i watch a movie with a good soundmix. Same goes for games. I think Returnal's sound effects are on a completely different level.

But yeah, I am against moneyhats in general. i was against them when MS was moneyhatting cod dlc. i was against them when Sony moneyhatted MW2 remake. even caught a ban for it on era. And I still against it. this money would be better off spent on getting first party games out faster.
I think I like Dolby Atmos, because for it's headphone edition, it make sound sounds big with headphone, it's big difference, epscially with games like ORI, it makes it sound bassy and "meaty" with great seperation of the sound effects. But I guess for dolby atmos to shine you probably need competent heaphones or some crazy expensive sound system. I think that those soundbars really can't make up for the lack of back speakers.

Dolby vision, I believe you have to be Xbox Insider to try and to me, it's sadly locked to 60FPS refresh (not 120 like normal) and that adds unnecessary lag from controller. I don't think that picture looks better than HDR10.

And moneyhat is wrong, but my yesterday's post was due to this:

Just so we re clear : )
 

kretos

Banned
Not a bad purchase, it does stand quite well and has lots of pros. Only big cons for me is the 1080p UI (disable all the image hacks in your TV and calibrate it and you will notice even some pixelation in some components, IMHO some people that do not notice anything have odd TV settings 🤷‍♂️) and for the moment the lack of MS first party exclusive titles (and the XSS :p), but aside from the that is a great console to have.
 

SafeOrAlone

Banned
Well that's too bad, really. Dealing with audio set-ups can still be a major pain, so the less barriers we can get, the better for consumers. If I have both consoles, It'd be great to be able to use the same audio set-up for both. I've pretty much adjusted to gaming with headphones, however.
 

RayHell

Member
Atmos is overrated, it's just the latest trick from Dolby to sell license. I mean Atmos for TV, Sound Bar and now Cellphones..... really?
Dolby Vision is great but I don't think it's a good idea from Dolby in order to win the HDR format war again HDR10+ open format.
 

Md Ray

Member
FcrviLn.jpg
:messenger_tears_of_joy: he just looks like he's done and tired of doing this shit 👇over and over again...

Dj Khaled GIF by Music Choice
 
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rofif

Can’t Git Gud
Dolby can go suck a dick. it requires special software, hardware and a license.... for what seems to be 0 difference between hgig.
I myself watched some DV movies and they looked just the same as hdr10... but I have no way to compare 1 content with dv/hdr10 directly.
This is interesting vid:


And not to mention, DV does not exist on windows to my knowledge. So we are good with tempest, hdr10 and hgig for now.
 
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SlimySnake

Flashless at the Golden Globes
I think I like Dolby Atmos, because for it's headphone edition, it make sound sounds big with headphone, it's big difference, epscially with games like ORI, it makes it sound bassy and "meaty" with great seperation of the sound effects. But I guess for dolby atmos to shine you probably need competent heaphones or some crazy expensive sound system. I think that those soundbars really can't make up for the lack of back speakers.

Dolby vision, I believe you have to be Xbox Insider to try and to me, it's sadly locked to 60FPS refresh (not 120 like normal) and that adds unnecessary lag from controller. I don't think that picture looks better than HDR10.

And moneyhat is wrong, but my yesterday's post was due to this:

Just so we re clear : )
My soundbar is 5.1. 3 channels up front in the soundbar, two read speakers. Movies sound fantastic with it. its like being in a movie theater.

I have some fancy Sony speakers that cost me like $300 i use for noise cancelling. i will try them out on windows gamepass and see if i can notice a difference.
 

quest

Not Banned from OT
Waste of money it would of been exclusive by default Sony has a audio standard to push. Could of used it to help get more studios.
 

M1chl

Currently Gif and Meme Champion
My soundbar is 5.1. 3 channels up front in the soundbar, two read speakers. Movies sound fantastic with it. its like being in a movie theater.

I have some fancy Sony speakers that cost me like $300 i use for noise cancelling. i will try them out on windows gamepass and see if i can notice a difference.
Oh sorry then I thought you have just a soundbar in front : ) Well report back what experience you had : ) I haven't played Returnal. But I have access to PS5 at brothers place.
 

FUBARx89

Member
That is a standard that benefits Video content. HDR10 in games are already dynamically tone mapped.

It's still a static tone map for gaming. Just the bog standard HDR 10.

Dynamic HDR tone mapping is only possible on HDR10+/DV.

I believe there are dolby vision games on the xbox one x and series consoles. But they're not that prelevant as of yet.

HDR really needs to be improved regardless. Last I heard was games tend to have a low peak brightness compared to current TV sets you can buy with 2k+ nits.

Works really well for oleds due to them having an low peak brightness by default, but anyone using a FA backlight isn't getting their tv's full potential.
 

rofif

Can’t Git Gud
It's still a static tone map for gaming. Just the bog standard HDR 10.

Dynamic HDR tone mapping is only possible on HDR10+/DV.

I believe there are dolby vision games on the xbox one x and series consoles. But they're not that prelevant as of yet.

HDR really needs to be improved regardless. Last I heard was games tend to have a low peak brightness compared to current TV sets you can buy with 2k+ nits.

Works really well for oleds due to them having an low peak brightness by default, but anyone using a FA backlight isn't getting their tv's full potential.
But what is the benefit of dynamic metadatain DV or hdr10+ ?
Isn't it enough for a game/movie to "be aware" what is the maximum white point and minimum black level acheivable by a display? Right now, there is dynamic tone mapping done by the TV which can map game output on the HDR10 range or hgig which Gets metadata from calibration of console/ingame to know what is the min/max.
So is the point for a movie/game to be able to change maximum white point over the time? Why? My TV have set minimum and maximum values.
Even simpliest, no calibration hdr implementations like un Uncharted 4 result in perfect black and brightest whites my tv can produce. so what would DV change if it was supported in such a case?
I think it's overrated just because it is so hard to prove why it is so important. Even the video I posted above with oled and the guy could not see a difference
 
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FUBARx89

Member
But what is the benefit of dynamic metadatain DV or hdr10+ ?
Isn't it enough for a game/movie to "be aware" what is the maximum white point and minimum black level acheivable by a display? Right now, there is dynamic tone mapping done by the TV which can map game output on the HDR10 range or hgig which Gets metadata from calibration of console/ingame to know what is the min/max.
So is the point for a movie/game to be able to change maximum white point over the time? Why? My TV have set minimum and maximum values.
Even simpliest, no calibration hdr implementations like un Uncharted 4 result in perfect black and brightest whites my tv can produce. so what would DV change if it was supported in such a case?
I think it's overrated just because it is so hard to prove why it is so important. Even the video I posted above with oled and the guy could not see a difference


HDR is more than just peak brightness. It's also WCG.

It's how low end TV's get away with claiming they're HDR ready when they're edge lit displays with a peak brightness of like 300 nits.

When really a true HDR tv needs to be a FA backlight with true local dimming and WCG or in LG's case an OLED.

It doesn't really help there wasn't a true HDR standard for years and the layman doesn't really understand HDR ready isn't HDR certified.

Dynamic tone mapping changes colour gradients sent to your tv on the fly, without having to fit around arbitrary rules imposed by the starting codec.

It doesn't really effect peak brightness as you stated the brightness is generally determined via first set up, then values for brightness are assigned to the different brightness points via the mastering process of the game/film.

But, it doesn't change the fact that most HDR games aren't typically able to fully utilise a high peak brightness as devs simply don't usually go above 700 nits (that's the last number I heard). Negating people buying TV's with a high brightness value.

Like I said, perfect for oled users.
 

Zeroing

Banned
Don't worry. The tv will break shortly after the exclusivity period and samsung will blame it on the user.
Actually, Samsung did blame me for having light bleeding on the frame of my tv :( It was my fault for not keeping an eye while the guys were installing it.
 
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RJMacready73

Simps for Amouranth
Can't say I'm too bothered, playing Astros Playroom with the 3D and my Sony Xm3's I gotta say the audio sounds fucking incredible, shit be flying and zooming all over plus the cacophony of differing sounds coming from everywhere is a real ear opener, I was impressed
 

SkylineRKR

Member
I don't really care. For headset you need to pay up for Atmos isn't it? I don't have Xbox headset yet but use Atmos on speakers. On PS5 I just use LPCM, and Tempest for the headset.
 

jroc74

Phone reception is more important to me than human rights
Well isnt this special....

Didnt even realize this was a thing.
 

Allandor

Member
Most people use the speakers on their tv. Mucho exclusivito Spencer.
Guess what Sonys sound tech is for ... Headphones. As most people use their tv speakers they won't have anything from the tempest engine.
Same goes for Dolby stuff.
But there are gamers in such places as this forum that will gladly use it.


Back to the topic, it is nice that those features will be used by games, but exclusive contracts are always bad for consumers.
 

FUBARx89

Member
i think this is a bs rumor. more like Sony unwilling to pay for the licenses.

I know the TV arm is seperate from the gaming division, but they forked out the fees for the latest bravia flagships.

So I don't think it's a case of unwilling to pay for the licences when they'd most likely get a discount or could of wrangled it into the negotiations for the ps5.
 
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