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DF: Returnal: Housemarque Pushes PlayStation 5 HARD - With Spectacular Results

What makes you think it is the equivalent? AC Valhalla runs at a near perfect 60FPS on the PS5 with resolution measuring between 1440p-4k, while the 5700XT in the very same game at similar settings hovers in the low 50s at a locked 1440p.


wasnt the 2070 or 5700XT always the paper equivalent of these consoles since we learned their specs a year ago ? Didnt digital foundry use them as a point of comparison to this day ? Valhalla i see it shown at 55 in benchmark, which is close enough. We cant match 100% this game's settings for pc and console.

S Soulblighter31 Ps5 is not rdna1 5700xt, get out of here with that fud.

I didnt say ps5 is rdna 1. I said the performance output is around that card. Didnt we all know for more than a year that ps5 is 2070 level of gpu performance ? That cards competitor from AMD was the 5700XT. Didnt digital foundry used a 5700XT to predit how rdna 2 in ps5 would behave using Hitman 2 ? I dont understand why you are all acting so confused. This is not a slight against ps5. Which gpu would you want to compare the ps5 to then ?
 
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S0ULZB0URNE

Member


I mean, you can look for yourself. Do you think i fabricated the image ? You can click on the graphic card model you desire to set it as the benchmark and the rest of the cards are shown relative to what you chose.
I don't speak German so I can't read the link.
PS5 uses a CUSTOM,BASED on RDNA 2 GPU unlike the slower RDNA 1,off the shelf and less efficient GPU.
 

Zathalus

Member
wasnt the 2070 or 5700XT always the paper equivalent of these consoles since we learned their specs a year ago ? Didnt digital foundry use them as a point of comparison to this day ? Valhalla i see it shown at 55 in Valhalla, which is close enough. We cant match 100% this game's settings for pc and console.
55fps average at a locked 1440p, the PS5 holds 60FPS, often at way higher resolutions then 1440p, that implies a rather large difference between the two.
 
I don't speak German so I can't read the link.
PS5 uses a CUSTOM,BASED on RDNA 2 GPU unlike the slower RDNA 1,off the shelf and less efficient GPU.


as i said above, im not saying ps5 is rdna1. Im comparing the final performance output of the card. Yes, ps5 is using rdna 2, this was never contested.
 

S0ULZB0URNE

Member
wasnt the 2070 or 5700XT always the paper equivalent of these consoles since we learned their specs a year ago ? Didnt digital foundry use them as a point of comparison to this day ? Valhalla i see it shown at 55 in benchmark, which is close enough. We cant match 100% this game's settings for pc and console.



I didnt say ps5 is rdna 1. I said the performance output is around that card. Didnt we all know for more than a year that ps5 is 2070 level of gpu performance ? That cards competitor from AMD was the 5700XT. Didnt digital foundry used a 5700XT to predit how rdna 2 in ps5 would behave using Hitman 2 ? I dont understand why you are all acting so confused. This is not a slight against ps5. Which gpu would you want to compare the ps5 to then ?
You can't compare it to any as it's a custom GPU.
 

Hunnybun

Member
Why is it that certain fans are more concerned with numbers (teraflops, pixels, whatever bean you want to count) than the actual final results?

anyone know why? Because regardless of the methods employed, Returnal looks sharp and has tremendous fluidity

Personally, because it's a useful metric to try to gauge system performance from, and since we still know almost nothing about what the next gen systems are really capable of, I care way more about that right now than how any one game in particular looks.

So if I see Returnal's graphics and think, well they're not mindblowing, but still a decent upgrade, then I'm gonna attempt to contextualize that information by looking at frame rate and resolution. That will tell me a bit about whether I should expect more or less or roughly the same from upcoming titles.

So in this case I'm looking for data that will reassure me that while this isn't a generational leap, that's only cos frame rate is x and resolution is y, and that as long as those factors are optimised in other games I'm still gonna get my lovely mindblowing next gen graphics.

Only, in this case, it's the reverse. So that's disappointing. Of course, it would be much more disappointing if we hadn't just seen absolutely staggering results from Ratchet in the demo last night. So I'm trying to just put it down to Housemarque being new to this and some poor design decisions.
 
Which gpu would you want to compare the ps5 to then ?
There is no direct comparison card. You are implying that the ps5 isn't faster than 5700xt, which it is.

Ps4 was easier to compare to the 7xxx GCN series than ps5 is to PC cards of today. But even ps4 didn't have an exact equivalent chip ; 7850 was closest in flops but had less vram to use and 1/4 the ace units.
 

Zathalus

Member
as i said above, im not saying ps5 is rdna1. Im comparing the final performance output of the card. Yes, ps5 is using rdna 2, this was never contested.
The PS5 appears to be punching above it's weight when compared to the raw TFLOPS number it would suggest. The inclusion of cache scrubbers (which is mentioned in no other RDNA2 documentation) clues us in that this is a custom GPU.

Sony did the very same thing with the PS4, it was a GCN 1.0 GPU that had features of GCN 2.0 included.

The PS5 trades blows with the XSX, which, as per MS themselves, is a match for the 2080.
 

Eliciel

Member
Man, I'm still not used to it. I mean, Returnal is a good looking game with a solid 60 fps and great IQ, yet all I see here is people bickering and acting in a really childish way. Moving goals from PS fanboys and XB fanboys and PC fans always saying how magical PC gaming is, how incredible superior and infinite it is in every single aspect. Very tiring. And this happens all the time.

If only people could discuss things in an adult way here, but it seems it will never be the way. Anyway, back to enjoy my games, I guess!
Same here, back to games, don't worry mate
 
The PS5 appears to be punching above it's weight when compared to the raw TFLOPS number it would suggest. The inclusion of cache scrubbers (which is mentioned in no other RDNA2 documentation) clues us in that this is a custom GPU.

Sony did the very same thing with the PS4, it was a GCN 1.0 GPU that had features of GCN 2.0 included.

The PS5 trades blows with the XSX, which, as per MS themselves, is a match for the 2080.


But every comparison that DF made until now where they tried to match the console settings with a PC showed a 2060 super to a 2070 being able to at least match the ps5's output, no ? Outside Valhalla, which runs poorly on any nvidia hardware.
 

VFXVeteran

Banned
I don't know how you're vetted tbh.
Is vetted not working in the graphics field or something? I'm confused by this statement.

But do you and the Xbox family realize PS5 has a higher average performance in games than XBSX right?
OK. I see the DF videos - everyone of them. Did I make any statement about the Xbox being superior in hardware to the PS? When I say consoles I mean all of them - not just Sony's.

So with that said,
What do you think the performance of the XBSX when running this game, 720p?
I have no idea as this game is not on Xbox. I expect the same performance as all the other multiplats have shown.
 
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S0ULZB0URNE

Member
It's Because of the fraud that playstation 5 fans have become. And the fact that most of you are In denial about your preferred system. So you make up Features And Technical facts that don't exist. When you really should be telling Sony to stop giving us sloppy seconds. But you prefer not to and at the same time say how bad Your competitors hardware is, that's why I'm on your case......
Now you will write back and say I never said that it was?
This is out of line.
Slow down.
 

Zathalus

Member
But every comparison that DF made until now where they tried to match the console settings with a PC showed a 2060 super to a 2070 being able to at least match the ps5's output, no ? Outside Valhalla, which runs poorly on any nvidia hardware.
That is the RT performance yes, which RDNA2 is slower then.

So a 2070 for hybrid RT and a 2080 for no RT.
 

VFXVeteran

Banned
What you say it's very approximative and not accurate at all. You need to handle the GE properly and the whole hardware customization to get the limit in rendition (something not possible without a deep knowledge of the hardware with a couple of years of training).
So now 4yrs later after my initial tests and working on several game engine projects, I don't have deep knowledge of graphics programming in hardware? Like are you serious?

Optimization is fundamental in a close hardware but I say an obilvious thing. Furthermore say the ps5 is very similar to the ps4 is laughable with all respect.
Any true developer would know what I'm talking about. The architecture (i.e. CPU/GPU) is still based around x86. Still compiles with x86 instructions.. still has an AMD GPU, etc. SSD is different and it's connections to the VRAM. But that's not the point. You act as if the PS4 is based on some arkane technology and is completely different than PS5's API.


Still you should post your criticism to someone who know more deeply the ps5 hardware
So why are you replying to me then? You absolutely don't know about the PS5 hardware more deeply as you put it.
 
That is the RT performance yes, which RDNA2 is slower then.

So a 2070 for hybrid RT and a 2080 for no RT.

But ... it was a 2060 super for RT and a 2070 for every other game, besides Vallhalla which runs poor on nvidia and Call of Duty where they couldnt lower the details low enough on PC. There was never an instance where either consoles were at 2080 levels. And a radeon 5700XT runs about the same as a 2070, thats why i mentioned it as a ps5 equiavelent from the amd side
 
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TonyK

Member
Does Returnal have HDR? A friend of mine is playing it right now and it says it doesn't have HDR. And I'm reading people in Reddit saying the same thing. It's super weird because it seems the perfect game for HDR with those particle VFX. Can anyone with the game confirm this?
 

Withnail

Member
Alex and John were extremely positive about the game which is why this 1080p discussion just comes across as saltiness.

With this and the hilarious Recore comparisons it seems some people are not taking this release well for some reason. 😂
 

ethomaz

Banned
Does Returnal have HDR? A friend of mine is playing it right now and it says it doesn't have HDR. And I'm reading people in Reddit saying the same thing. It's super weird because it seems the perfect game for HDR with those particle VFX. Can anyone with the game confirm this?
I believe it has HDR that is why it is darker in the videos...
 
Does Returnal have HDR? A friend of mine is playing it right now and it says it doesn't have HDR. And I'm reading people in Reddit saying the same thing. It's super weird because it seems the perfect game for HDR with those particle VFX. Can anyone with the game confirm this?

My TV doesn't change to SDR when I launch Returnal so i'd say yeah it does
 
Played it for a almost two hours on a 55” CX, got to the first house section. Visuals are pretty phenomenal, but as a graphics snob, it definitely looks more like 1440p. The fov is pretty good too, lighting/shadows are impressive. Not surprised the only negative thing DF could mention was resolution, as the game looks dope and plays flawlessly. Now if Sony could just implement VRR…

Happy to support games like this, I was really needing a new shooter, Returnal is going to be fun.
 

LiquidMetal14

hide your water-based mammals
Boy, this game really has some people riled up. Housemarque must have done something right as these kinds of AAA games normally don't get made
 
Alex and John were extremely positive about the game which is why this 1080p discussion just comes across as saltiness.

With this and the hilarious Recore comparisons it seems some people are not taking this release well for some reason. 😂
What resolution is the PS5 version then?
 

J_Gamer.exe

Member
I knew as soon as I saw 1080p internal resolution on DF that the xbox warriors would be on here dissing it, probably jealous that their system has no real games yet. How else can you explain the fanboy reactions?

I must admit I was surprised it was 1080p but small studio and crazy particle effects and all the other features add up at 60fps.

I suppose they could have toned it down, made a walking simulator with not much happening and gone full 4k but why when they can reconstruct so well.

The kicker for me is before the DF analysis i didn't see anyone call out the fact it was 1080p internal res despite people watching 4k videos of the game, but with temporal upsampling to 1440p and checkerboarding to 4k it looks Sharp, the game atmospheric and fluid. Incredible end product is what matters.

So no one said beforehand from the trailers oh wait this looks bad, I can see its 1080p internal res, they said it looked great, its only after learning the metric that people suddenly go well thats crap .... " I couldn't notice it, but now I know the make up of the image I thought looked amazing, it now means its crap" 🤡 because... logic.

Even Alex has been converted to love this game, the feel, the visuals, particles, audio etc. It looks incredible.

People laughing at this, the usual suspects, do so despite the PS5 beating the series x in the majority of head to head games so far this gen.

So laughing at this and saying things like ha see the ps5 is only a 1080p60 machine is the dumbest things ever.

Despite seeing it do much more in some games and outperforming the xboz platform still they push these easy to shoot down narratives.

Again here we see ps5 loading to be 1 second or so or nonexistent.

Yet when 1 game comes out not fully utilising the hardware and is 12 seconds its.... "haha what about the ssd, cerny lied" etc.

Anyway, some of the particle effects are incredible and this game looks top notch.
 
I knew as soon as I saw 1080p internal resolution on DF that the xbox warriors would be on here dissing it, probably jealous that their system has no real games yet. How else can you explain the fanboy reactions?

I must admit I was surprised it was 1080p but small studio and crazy particle effects and all the other features add up at 60fps.

I suppose they could have toned it down, made a walking simulator with not much happening and gone full 4k but why when they can reconstruct so well.

The kicker for me is before the DF analysis i didn't see anyone call out the fact it was 1080p internal res despite people watching 4k videos of the game, but with temporal upsampling to 1440p and checkerboarding to 4k it looks Sharp, the game atmospheric and fluid. Incredible end product is what matters.

So no one said beforehand from the trailers oh wait this looks bad, I can see its 1080p internal res, they said it looked great, its only after learning the metric that people suddenly go well thats crap .... " I couldn't notice it, but now I know the make up of the image I thought looked amazing, it now means its crap" 🤡 because... logic.

Even Alex has been converted to love this game, the feel, the visuals, particles, audio etc. It looks incredible.

People laughing at this, the usual suspects, do so despite the PS5 beating the series x in the majority of head to head games so far this gen.

So laughing at this and saying things like ha see the ps5 is only a 1080p60 machine is the dumbest things ever.

Despite seeing it do much more in some games and outperforming the xboz platform still they push these easy to shoot down narratives.

Again here we see ps5 loading to be 1 second or so or nonexistent.

Yet when 1 game comes out not fully utilising the hardware and is 12 seconds its.... "haha what about the ssd, cerny lied" etc.

Anyway, some of the particle effects are incredible and this game looks top notch.
Why are you writing in one or two line paragraphs?
 

bender

What time is it?
So I guess sex addicts carry a bar of soap with them at all times.
giphy.gif
 

J_Gamer.exe

Member
Game looks wicked fun and hectic in a good way, but like I've been saying it's not a visual showcase. It doesn't have to be though when your gameplay is top shelf.

Not a visual showcase, Jesus Christ on a bike, you must need you eyes checking. This looks incredible. Do you have working eyes or did you just listen to the gameplay and imagine?

Like I've said since the UE5 demo, PS5 is a 1080p 60 fps console, with rare exceptions in limited scenarios (like linear/semi-linear AAAA games).

Such a dumb, incorrect comment. Not every game will push such particles etc. Also each game and engine is different and its about the image at the end.
 

GHG

Gold Member
Why would anyone buy this 6/10 low budget 1080p indie game with shooting mechanics for kiddies at launch knowing it will be at $15 tops within a month, when there are hundreds maybe even thousands of better games already released, that they haven't played yet.

This game is making people have the most ridiculous meltdowns ever.

What the hell is going on?
 
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